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Releases: BlackOrderMod/BlackOrder

Version 2.1.6

30 Sep 15:40
0a99bac
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Changelog

  • Nothing

ACE

Full Changelog: 2.1.5...2.1.6

Version 2.1.5

29 Nov 19:42
7faf2b8
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Changelog

  • ADDED: Military Checkpoint Sign
  • ADDED: Radio Operator
  • CHANGED: Face System Default
  • CHANGED: Group compositin
  • FIXED: Missing texture

ACE

  • FIXED: Cyanide Condition Syntax

Version 2.1.4

02 Jul 12:32
5cc7b78
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Changelog

  • ADDED: GreenFor flag icon for drop down selections to avoid confusion (#83)
  • ADDED: AH-6 Helicopter (#82)
  • ADDED: MH-6M Helicopter (#82)
  • ADDED: H-6M Helicopter (#82)
  • ADDED: m1045 (#81)
  • ADDED: GAZ TIGR (#81)
  • FIXED: SF Team Leader not getting pistol magazine (#80)

ACE

  • Nothing new

Version 2.1.3

13 Jun 12:43
22698af
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Changelog

  • ADDED Army radio operator (#71)
  • ADDED Mouse Pad (#77)
  • ADDED new identity type solving the issue were weird glasses were applied (#69)
  • ADDED Respirator (#75)
  • ADDED Rugged Laptop terminal (#77)
  • ADDED Spanish Translation (#73, #76)
  • CHANGED M1A1 components and attributes to be more faction friendly (#67)
  • CHANGED supplie crates inventory (#77)
  • CHANGED Uniform side type allowing unrestricted use (#70)
  • FIXED missing MP units in Traitor faction (#67)
  • FIXED missing unit preview image error (#67)
  • FIXED module typos causing units to not show up or show up in the wrong faction unit selection. (#67)
  • FIXED Traitor faction Scientist being wrongly referenced (#75)
  • FIXED UAV Terminal ground lable (#77)
  • REMOVED Black Plastic Cases; Classname kept for backwards compability (#77)

ACE

  • CHANGED Automatic Rifleman units now get Earplugs (#77)
  • CHANGED Flairs are added to grenade crate (#77)
  • CHANGED Flashbangs are added to grenade crate (#77)

Version 2.1.2

08 May 19:49
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Changelog

  • ADDED AR-2 Terror Eye drone (#38)
  • ADDED Backpacks to the drones (#38)
  • ADDED CBRN Scientist
  • ADDED Custom UAV Terminal (#38)
  • ADDED SG-1 Sky Guardian drone (#38)
  • ADDED Red helmet Rifleman (#51)
  • ADDED Red helmet Team Leader (#51)
  • ADDED UAV Operator (#38)
  • FIXED Automatic Riflemen having wrong magazines (#64)
  • FIXED Door gunner bench not being used (#56)
  • FIXED Fixed glasses not being changeable on some soldiers (#58)
  • FIXED Some units missing roles (#38)

ACE

Nothing new.

Version 2.1.1

14 Nov 21:10
147e6e4
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Changelog

  • FIXED scope being wrong for the traitor C130J (#34)
  • FIXED spelling errors on the laptop screens (#35)

ACE

  • FIXED script error on respawn (#41)

Tank Update

14 Nov 20:46
8515d89
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Changelog

  • Added a black camping table (#9)
  • Added and adjusted crate inventories (#22)
  • Added C130J (#8)
  • Added M1A1 (#11)
  • Fixed and added police sirens on military police vans (#14)
  • Fixed wrong faction in group config (#21)
  • Fixed wrong scope of traitor air unit (#19)
  • Removed stolen green smoke from LAT (#20)

ACE

  • Adjusted infantry inventory and equipment (#13)
  • Adjusted names to match ace (#13)
  • Refactored L-Pill (#5)

Minor update 2.0.1

25 Jan 20:10
ab6793e
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  • Fixed missing displayname for zeus spawned aircraft. #3

Refactorization update 2.0.0

30 Dec 19:42
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Change log

  • Major reconstruction of the entire mod

  • Added new aircraft (Jet, VTAL)

  • Added new ground vehicles

  • Added static weapons

  • Added more clutter items

  • Added new gear

  • Reworked all weapons used.

  • Reworked all gear and inventory

  • Added ability to add supported mini mods.

  • Added ace compatibility mod. (the mod warns if the mod is not on when ace is present.)

  • Added stringtable to open up for fan translations