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Assets/SessionSocketClient
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lines changed Original file line number Diff line number Diff line change @@ -41,4 +41,7 @@ The basic concept is that a `UnitySessionData` component is simply a MonoBehavio
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2 . ` HookupEventListeners() ` - Subscribe to events the session data cares about to modify its own data.
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3 . ` UnhookEventListeners() ` - Unsubscribe from events the session data is listening to.
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4 . ` UpdateDataFromLocal() ` - Use to update the session data stored in this component from the other components it watches.
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- 5 . ` UpdateLocalFromData() ` - Use to update the watched components with the data stored in this component.
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+ 5 . ` UpdateLocalFromData() ` - Use to update the watched components with the data stored in this component.
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+ ## Third Party Credits
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+ - [ MiniJSON] ( https://gist.github.com/darktable/1411710 ) - Calvin Rien ([ darktable] ( https://gist.github.com/darktable/1411710 ) )
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