-
Notifications
You must be signed in to change notification settings - Fork 2
/
Techweb.json
1899 lines (1897 loc) · 122 KB
/
Techweb.json
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
{
"name": "Start",
"children": [
{
"area": "base",
"tier": 1,
"name": "Based",
"desc": "based",
"children": [
{
"area": "electronic",
"category": "",
"name": "Basic Integrated Circuits",
"tier": -1,
"desc": "Research on how to fully exploit the power of integrated circuits",
"add": 0,
"cost": 0,
"nanite": 0,
"children": [
{
"area": "electronic",
"name": "Math Circuitry",
"desc": "Development of more complex mathematical components for all your number manipulating needs",
"cost": 1000,
"tier": 1,
"requirement":[
"Basic Integrated Circuits",
"Data Theory"
],
"children":[]
},
{
"area": "engineering-data",
"name": "Advanced Shell Research",
"desc": "Grants access to more complicated shell designs.",
"cost": 2500,
"tier": 2,
"requirement":[
"Basic Integrated Circuits",
"Industrial Engineering"
],
"children":[
{
"area": "robotics",
"name": "Movable Shell Research",
"desc": "Grants access to movable shells.",
"cost": 3000,
"tier": 2,
"requirement":[
"Advanced Shell Research",
"Basic Robotics Research"
],
"children":[]
},
{
"area": "electronic",
"name": "Server Technology Research",
"desc": "Grants access to a server shell that has a very high capacity for components.",
"cost": 3000,
"tier": 2,
"requirement":[
"Advanced Shell Research",
"Computer Hardware"
],
"children":[]
}
]
},
{
"area": "electronic",
"name": "List Circuitry",
"desc": "Configures new integrated circuit components capable of representing one dimensional data structures such as arrays, stacks, and queues.",
"cost": 1000,
"tier": 1,
"requirement":[
"Basic Integrated Circuits",
"Data Theory"
],
"children":[]
}
]
},
{
"area": "robotics",
"category": "",
"name": "Cyborg Construction",
"tier": -1,
"desc": "Sapient robots with preloaded tool modules and programmable laws.",
"add": 0,
"cost": 0,
"nanite": 0,
"children": []
},
{
"area": "robotics",
"category": "",
"name": "Man Machine Interface",
"tier": -1,
"desc": "A slightly Frankensteinian device that allows human brains to interface natively with software APIs.",
"add": 0,
"cost": 0,
"nanite": 0,
"children": []
},
{
"area": "robotics",
"category": "",
"name": "Mechanical Exosuits",
"tier": -1,
"desc": "NT default research technologies",
"add": 0,
"cost": 0,
"nanite": 0,
"children": []
},
{
"area": "base",
"category": "",
"name": "Basic Research Technology",
"tier": -1,
"desc": "NT default research technologies",
"add": 0,
"cost": 0,
"nanite": 0,
"children": [
{
"key": "biology",
"area": "biology",
"category": "",
"name": "Biological Technology",
"tier": 1,
"desc": "What makes us tick.",
"add": 0,
"requirement":[
"Basic Research Technology"
],
"cost": 2500,
"nanite": 0,
"children": [
{
"area": "biology",
"category": "",
"name": "Biological Processing",
"tier": 1,
"desc": "From slimes to kitchens",
"add": 0,
"requirement":[
"Biological Technology"
],
"cost": 2500,
"nanite": 0,
"children": []
},
{
"area": "biology",
"category": "",
"name": "Advanced Biotechnology",
"tier": 2,
"desc": "Advanced Biotechnology",
"add": 0,
"requirement":[
"Biological Technology"
],
"cost": 2500,
"children": [
{
"area": "biology",
"name": "Cybernetic Organs",
"desc": "We have the technology to rebuild him.",
"cost": 1000,
"tier": 4,
"requirement":[
"Advanced Biotechnology"
],
"children":[
{
"area": "biology",
"name": "Upgraded Cybernetic Organs",
"desc": "We have the technology to upgrade him.",
"cost": 1500,
"tier": 5,
"requirement":[
"Cybernetic Organs"
],
"children":[]
},
{
"area": "biology",
"name": "IPC Parts",
"desc": "We have the technology to replace him.",
"cost": 1500,
"tier": 3,
"requirement":[
"Cybernetic Organs",
"Basic Robotics Research"
],
"children":[]
}
]
},
{
"area": "Cybernetics",
"name": "Cybernetic Implants",
"desc": "Electronic implants that improve humans.",
"cost": 2500,
"tier": 4,
"requirement":[
"Advanced Biotechnology",
"Data Theory"
],
"children":[
{
"area": "Cybernetics",
"name": "Advanced Cybernetic Implants",
"desc": "Upgraded and more powerful cybernetic implants.",
"cost": 2500,
"tier": 5,
"requirement":[
"Neural Programming",
"Cybernetic Implants",
"Integrated HUDs"
],
"children":[
{
"area": "Cybernetics",
"name": "Advanced Combat Cybernetic Implants",
"desc": "Experimental military cybernetic weapons",
"cost": 10000,
"tier": 5,
"requirement":[
"Advanced Cybernetic Implants",
"Illegal Technology"
]
},
{
"area": "Cybernetics",
"name": "Combat Cybernetic Implants",
"desc": "Military grade combat implants to improve performance.",
"cost": 2500,
"tier": 5,
"requirement":[
"Advanced Cybernetic Implants",
"Night Vision Technology",
"High Efficiency Parts",
"Weapon Development Technology"
],
"children":[]
}
]
}
]
},
{
"area": "biology",
"category": "",
"name": "Improved Wound-Tending Surgery",
"tier": 2,
"desc": "Who would have known being more gentle with a hemostat decreases patient pain?",
"cost": 1000,
"add": 0,
"requirement":[
"Advanced Biotechnology"
],
"children": [
{
"area": "biology",
"category": "",
"name": "Advanced Surgery",
"tier": 3,
"desc": "When simple medicine doesn't cut it.",
"cost": 2500,
"add": 0,
"requirement":[
"Improved Wound-Tending Surgery"
],
"children": [
{
"area": "biology",
"category": "",
"name": "Experimental Surgery",
"tier": 4,
"requirement":[
"Advanced Surgery"
],
"desc": "When evolution isn't fast enough",
"cost": 5000,
"add": 0,
"children": [
{
"area": "biology-alien",
"category": "",
"name": "Alien Surgery",
"tier": 5,
"desc": "Abductors did nothing wrong.",
"requirement": [
"Alien Technology",
"Experimental Surgery"
],
"add": 0,
"cost": 10000,
"children": []
}
]
}
]
}
]
}
]
},
{
"area": "biology",
"name": "Genetic Engineering",
"desc": "We have the technology to make him.",
"cost": 2500,
"tier": 3,
"requirement":[
"Biological Technology"
],
"children":[]
},
{
"area": "biology-engineering",
"name": "Cryostasis Technology",
"desc": "Smart freezing of objects to preserve them!",
"cost": 2000,
"tier": 3,
"requirement":[
"Biological Technology",
"Advanced Engineering"
],
"children":[]
},
{
"area": "Cybernetics",
"name": "Subdermal Implants",
"desc": "Electronic implants buried beneath the skin.",
"cost": 2500,
"tier": 4,
"requirement":[
"Biological Technology"
],
"children":[]
}
]
},
{
"area": "electronic",
"category": "",
"name": "Data Theory",
"tier": 1,
"desc": "Big Data, in space!",
"add": 0,
"requirement":[
"Basic Research Technology"
],
"cost": 2500,
"nanite": 0,
"children": [
{
"area": "electronic",
"name": "Computer Consoles",
"desc": "Computers and how they work.",
"cost": 2000,
"tier": 1,
"requirement":[
"Data Theory"
],
"children":[
{
"area": "electronic",
"name": "Computer Hardware",
"desc": "How computer hardware are made.",
"cost": 1000,
"tier": 1,
"requirement":[
"Computer Consoles"
],
"children":[]
},
{
"area": "electronic",
"name": "Arcade Games",
"desc": "For the slackers on the station.",
"cost": 1000,
"tier": 1,
"requirement":[
"Computer Consoles"
],
"children":[]
},
{
"area": "electronic",
"name": "Telecommunications Technology",
"desc": "Subspace transmission technology for near-instant communications devices.",
"cost": 2500,
"tier": 3,
"requirement":[
"Computer Consoles",
"Basic Bluespace Theory"
],
"children":[]
},
{
"area": "munitions",
"name": "Quantum slipstream technology",
"desc": "Cutting edge upgrades for the FTL drive computer, allowing for more efficient FTL travel.",
"wormhole": 5000,
"tier": 0,
"requirement":[
"Computer Consoles"
],
"children":[]
},
{
"area": "munitions",
"name": "Munitions computer circuitry",
"desc": "Allows you to rebuild Munitions computers after they suffer from gunpowder overdose.",
"cost": 2000,
"tier": 0,
"requirement":[
"Computer Consoles"
],
"children":[]
},
{
"area": "munitions",
"name": "Ship computer circuitry",
"desc": "Allows you to rebuild the CIC when it inevitably gets bombed.",
"cost": 2000,
"tier": 0,
"requirement":[
"Computer Consoles"
],
"children":[]
},
{
"area": "electronic",
"name": "Computerized Recordkeeping",
"desc": "Organized record databases and how they're used.",
"cost": 1000,
"tier": 2,
"requirement":[
"Computer Consoles"
],
"children":[
{
"area": "electronic",
"name": "Integrated HUDs",
"desc": "The usefulness of computerized records, projected straight onto your eyepiece!",
"cost": 1500,
"tier": 3,
"requirement":[
"Computerized Recordkeeping",
"Electromagnetic Theory"
],
"children":[
{
"area": "electronic",
"name": "Night Vision Technology",
"desc": "Allows seeing in the dark without actual light!",
"cost": 5000,
"tier": 3,
"requirement":[
"Integrated HUDs",
"Advanced Engineering",
"Advanced Electromagnetic Theory"
],
"children":[]
}
]
}
]
}
]
},
{
"area": "biology-data",
"name": "Neural Programming",
"desc": "Study into networks of processing units that mimic our brains.",
"tier": 2,
"requirement": [
"Biological Technology",
"Data Theory"
],
"cost": 2500,
"children": [
{
"area": "biology-data",
"name": "Positronic Brain",
"desc": "Applied usage of neural technology allowing for autonomous AI units based on special metallic cubes with conductive and processing circuits.",
"cost": 2500,
"tier": "?",
"requirement":[
"Neural Programming"
],
"children":[]
}
]
},
{
"area": "electronic",
"name": "Basic Nanite Programming",
"desc": "The basics of nanite construction and programming.",
"cost": 1000,
"tier": 2,
"requirement":[
"Data Theory"
],
"children":[
{
"area": "electronic",
"name": "Smart Nanite Programming",
"desc": "Nanite programs that require nanites to perform complex actions, act independently, roam or seek targets.",
"cost": 500,
"nanite": 500,
"tier": 2,
"requirement":[
"Basic Nanite Programming",
"Basic Robotics Research"
],
"children":[]
},
{
"area": "electronic",
"name": "Mesh Nanite Programming",
"desc": "Nanite programs that require static structures and membranes.",
"cost": 500,
"nanite": 500,
"tier": 2,
"requirement":[
"Basic Nanite Programming",
"Industrial Engineering"
],
"children":[]
},
{
"area": "electronic",
"name": "Biological Nanite Programming",
"desc": "Nanite programs that require complex biological interaction.",
"cost": 500,
"nanite": 500,
"tier": 3,
"requirement":[
"Basic Nanite Programming",
"Biological Technology"
],
"children":[
{
"area": "electronic",
"name": "Harmonic Nanite Programming",
"desc": "Nanite programs that require seamless integration between nanites and biology.",
"cost": 2000,
"nanite": 2000,
"tier": 4,
"requirement":[
"Biological Nanite Programming",
"Smart Nanite Programming",
"Mesh Nanite Programming"
],
"children":[
{
"area": "electronic",
"name": "Military Nanite Programming",
"desc": "Nanite programs that perform military-grade functions.",
"cost": 2500,
"nanite": 2500,
"tier": 5,
"requirement":[
"Harmonic Nanite Programming",
"Illegal Technology"
],
"children":[]
},
{
"area": "electronic",
"name": "Hazard Nanite Programs",
"desc": "Extremely advanced Nanite programs with the potential of being extremely dangerous.",
"cost": 3000,
"nanite": 4000,
"tier": 5,
"requirement":[
"Harmonic Nanite Programming",
"Alien Technology"
],
"children":[]
}
]
},
{
"area": "electronic",
"name": "Neural Nanite Programming",
"desc": "Nanite programs affecting nerves and brain matter.",
"cost": 1000,
"nanite": 1000,
"tier": 3,
"requirement":[
"Biological Nanite Programming"
],
"children":[
{
"area": "electronic",
"name": "Synaptic Nanite Programming",
"desc": "Nanite programs affecting mind and thoughts.",
"cost": 1000,
"nanite": 1000,
"tier": 4,
"requirement":[
"Neural Nanite Programming",
"Neural Programming"
],
"children":[]
}
]
}
]
}
]
}
]
},
{
"area": "security",
"name": "Basic Security Equipment",
"desc": "Standard equipment used by security.",
"cost": 1000,
"tier": 1,
"requirement":[
"Basic Research Technology"
],
"children":[
{
"area": "security",
"name": "Nonlethal Landmine Technology",
"desc": "Our weapons technicians could perhaps work out methods for the creation of nonlethal landmines for security teams.",
"cost": 1000,
"tier": 3,
"requirement":[
"Basic Security Equipment"
],
"children":[
{
"area": "security",
"name": "Smart Landmine Technology",
"desc": "Using IFF technology, we could develop smartmines that do not trigger for those who are mindshielded.",
"cost": 2500,
"tier": 4,
"requirement":[
"Weapon Development Technology",
"Nonlethal Landmine Technology",
"Industrial Engineering"
],
"children":[
{
"area": "security",
"name": "Advanced Landmine Technology",
"desc": "We can further develop our smartmines to build some extremely capable designs.",
"cost": 2500,
"tier": 4,
"requirement":[
"Smart Landmine Technology",
"Weapon Development Technology",
"Advanced Engineering"
],
"children":[]
}
]
}
]
}
]
},
{
"area": "engineering",
"category": "",
"name": "Industrial Engineering",
"tier": 1,
"desc": "A refresher course on modern engineering technology.",
"add": 0,
"requirement":[
"Basic Research Technology"
],
"cost": 7500,
"nanite": 0,
"children": [
{
"area": "engineering",
"category": "",
"name": "Advanced Power Manipulation",
"tier": 3,
"desc": "How to get more zap.",
"requirement":[
"Industrial Engineering"
],
"cost": 2500,
"children": []
},
{
"area": "engineering-data",
"name": "High Efficiency Parts",
"desc": "Finely-tooled manufacturing techniques allowing for picometer-perfect precision levels.",
"tier": 3,
"cost": 7500,
"requirement":[
"Data Theory",
"Industrial Engineering"
],
"children": []
},
{
"area": "alien",
"name": "Alien Technology",
"key": "Alien_Technology",
"tier": 5,
"desc": "Things used by the greys.",
"add": 0,
"requirement":[
"Biological Technology",
"Industrial Engineering"
],
"cost": 5000,
"children":[
{
"area": "alien",
"name": "Alien Biological Tools",
"desc": "Advanced biological tools.",
"cost": 2500,
"tier": 5,
"requirement":[
"Alien Technology",
"Advanced Biotechnology"
],
"children":[]
},
{
"area": "alien",
"name": "Alien Engineering",
"desc": "Alien engineering tools.",
"cost": 2500,
"tier": 5,
"requirement":[
"Alien Technology",
"Advanced Engineering"
],
"children":[]
}
]
},
{
"area": "military",
"name": "Weapon Development Technology",
"desc": "Our researchers have found new ways to weaponize just about everything now.",
"cost": 10000,
"tier": 3,
"requirement":[
"Industrial Engineering"
],
"children":[
{
"area": "military",
"name": "Electric Weapons",
"desc": "Weapons using electric technology",
"cost": 2500,
"tier": 4,
"requirement":[
"Weapon Development Technology",
"Advanced Power Manipulation",
"Electromagnetic Theory"
],
"children":[]
},
{
"area": "bio-mili",
"name": "Medical Weaponry",
"desc": "Weapons using medical technology.",
"cost": 2500,
"tier": 4,
"requirement":[
"Weapon Development Technology",
"Advanced Biotechnology"
],
"children":[]
},
{
"area": "military",
"name": "Ballistic Weaponry",
"desc": "This isn't research.. This is reverse-engineering!",
"cost": 2500,
"tier": 3,
"requirement":[
"Weapon Development Technology"
],
"children":[
{
"area": "munitions",
"name": "Advanced Ballistics",
"desc": "More guns means better guns... Right?",
"cost": 5000,
"tier": 0,
"requirement":[
"Ballistic Weaponry"
],
"children":[
{
"area": "munitions",
"name": "Macro-Ballistics",
"desc": "Asking important questions, like what if we made even bigger guns?",
"cost": 7500,
"tier": 0,
"requirement":[
"Advanced Ballistics",
"Advanced Plasma Research"
],
"children":[]
}
]
}
]
},
{
"area": "military",
"name": "Advanced Weapon Development Technology",
"desc": "Our weapons are breaking the rules of reality by now.",
"cost": 10000,
"tier": 4,
"requirement":[
"Weapon Development Technology",
"Advanced Engineering"
],
"children":[
{
"area": "syndicate",
"name": "Illegal Technology",
"desc": "Dangerous research used to create dangerous objects.",
"cost": 10000,
"tier": 4,
"requirement":[
"Advanced Engineering",
"Advanced Weapon Development Technology",
"Explosive & Pyrotechnical Weaponry"
],
"children":[
{
"area": "syndicate",
"name": "Unregulated Bluespace Research",
"desc": "Bluespace technology using unstable or unbalanced procedures, prone to damaging the fabric of bluespace. Outlawed by galactic conventions.",
"cost": 2500,
"tier": 5,
"requirement":[
"Illegal Technology",
"Bluespace Travel"
],
"children":[]
},
{
"area": "syndicate",
"name": "Basic Sticky Technology",
"desc": "The only thing left to do after researching this tech is to start printing out a bunch of 'kick me' signs.",
"cost": 2500,
"tier": 3,
"requirement":[
"Illegal Technology",
"Advanced Engineering"
],
"children":[
{
"area": "syndicate",
"name": "Advanced Sticky Technology",
"desc": "Taking a good joke too far? Nonsense!",
"cost": 5000,
"tier": 4,
"requirement":[
"Basic Sticky Technology"
],
"children":[]
}
]
}
]
},
{
"area": "military",
"name": "Exotic Ammunition",
"desc": "They won't know what hit em.",
"cost": 2500,
"tier": 4,
"requirement":[
"Medical Weaponry",
"Advanced Weapon Development Technology"
],
"children":[]
},
{
"area": "military",
"name": "Explosive & Pyrotechnical Weaponry",
"desc": "If the light stuff just won't do it.",
"cost": 2500,
"tier": 3,
"requirement":[
"Advanced Weapon Development Technology"
],
"children":[
{
"area": "munitions",
"name": "Guided Munitions I",
"desc": "Parts to construct basic explosive, guided ordnance.",
"cost": 1500,
"tier": 0,
"requirement":[
"Explosive & Pyrotechnical Weaponry"
],
"children":[
{
"area": "munitions",
"name": "Automated Missile Construction",
"desc": "Machines and tools to automate missile construction.",
"cost": 2500,
"tier": 0,
"requirement":[
"Explosive & Pyrotechnical Weaponry"
],
"children":[]
},
{
"area": "munitions",
"name": "Guided Munitions II",
"desc": "More advanced torpedo components",
"cost": 5000,
"tier": 0,
"requirement":[
"Guided Munitions I",
"Exotic Ammunition"
],
"children":[]
}
]
}
]
},
{
"area": "military",
"name": "Radioactive Weaponry",
"desc": "Weapons using radioactive technology.",
"cost": 2500,
"tier": 5,
"requirement":[
"Advanced Weapon Development Technology",
"Advanced Engineering"
],
"children":[]
},
{
"area": "military",
"name": "One-point Bluespace-gravitational Manipulator",
"desc": "Fancy wording for gravity gun.",
"cost": 2500,
"tier": 5,
"requirement":[
"Advanced Weapon Development Technology",
"Bluespace Travel"
],
"children":[]
},
{
"area": "military",
"name": "Beam Weaponry",
"desc": "Various basic beam weapons",
"cost": 2500,
"tier": 4,
"requirement":[
"Advanced Weapon Development Technology"
],
"children":[]
},
{
"area": "military",
"name": "Advanced Beam Weaponry",
"desc": "Various advanced beam weapons",
"cost": 2500,
"tier": 5,
"requirement":[
"Advanced Weapon Development Technology"
],
"children":[]
}
]
}
]
},
{
"area": "engineering",
"name": "Stormdrive Reactor Control Rod Fabrication",
"desc": "Onboard fabrication of reactor control rods for the stormdrive. They'll do in a pinch.",
"cost": 2500,
"tier": 0,
"requirement":[
"Industrial Engineering"
],
"children":[]