forked from oguzbilgic/pusher
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathconnection.go
119 lines (97 loc) · 1.87 KB
/
connection.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
// Package pusher implements client library for pusher.com socket
package pusher
import (
"code.google.com/p/go.net/websocket"
"fmt"
"log"
"sync"
"time"
)
const (
pusherUrl = "ws://ws.pusherapp.com:80/app/%s?protocol=7"
)
type Connection struct {
key string
conn *websocket.Conn
channels []*Channel
mu sync.Mutex
closed bool
}
func New(key string) (*Connection, error) {
ws, err := websocket.Dial(fmt.Sprintf(pusherUrl, key), "", "http://localhost/")
if err != nil {
return nil, err
}
connection := &Connection{
key: key,
conn: ws,
channels: []*Channel{
NewChannel(""),
},
}
go connection.pong()
go connection.poll()
return connection, nil
}
func (c *Connection) pong() {
tick := time.Tick(time.Minute)
pong := NewPongMessage()
for {
<-tick
if c.isClosed() {
return
}
websocket.JSON.Send(c.conn, pong)
}
}
func (c *Connection) poll() {
for {
if c.isClosed() {
return
}
var msg Message
err := websocket.JSON.Receive(c.conn, &msg)
if err != nil {
if c.isClosed() {
return
}
log.Println("Pusher recieve error", err)
<-time.After(time.Millisecond * 20)
continue
}
c.processMessage(&msg)
}
}
func (c *Connection) processMessage(msg *Message) {
for _, channel := range c.channels {
if channel.Name == msg.Channel {
channel.processMessage(msg)
}
}
}
func (c *Connection) isClosed() bool {
c.mu.Lock()
defer c.mu.Unlock()
return c.closed
}
func (c *Connection) Disconnect() error {
err := c.conn.Close()
if err != nil {
return err
}
c.mu.Lock()
c.closed = true
c.mu.Unlock()
return nil
}
func (c *Connection) Channel(name string) *Channel {
for _, channel := range c.channels {
if channel.Name == name {
return channel
}
}
channel := NewChannel(name)
c.channels = append(c.channels, channel)
websocket.JSON.Send(c.conn, NewSubscribeMessage(name))
return channel
}