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looks like shaders needs to be modified a bit by adding required precision. I added highp for some values and looks like this solve the issue, but better if @BradLarson u can check this issue.
When create a simple effect like
within Xcode 12.4 and swift5 I got an fatalError with shader compilation error:
looks like shaders needs to be modified a bit by adding required precision. I added
highp
for some values and looks like this solve the issue, but better if @BradLarson u can check this issue.example of modified shader:
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