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Cargo.toml
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[package]
name = "bevy_tiling_background"
version = "0.12.0"
edition = "2021"
authors = ["Cayle Bray", "Paul Hansen"]
description = "A plugin to make tiling, layered, and parallax backgrounds for bevy2D"
keywords = ["bevy", "2D", "graphics", "gamedev"]
license = "MIT OR Apache-2.0"
documentation = "https://docs.rs/bevy_tiling_background"
readme = "README.md"
repository = "https://github.com/Braymatter/bevy_tiling_background"
homepage = "https://github.com/Braymatter/bevy_tiling_background"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies.bevy]
version = "0.15"
default-features = false
features = ["bevy_asset", "bevy_render", "bevy_core_pipeline", "bevy_sprite", "bevy_winit"]
[dev-dependencies.bevy]
version = "0.15"
default-features = false
features = [
"bevy_asset",
"bevy_render",
"bevy_core_pipeline",
"bevy_sprite",
"bevy_text",
"bevy_ui",
"multi_threaded",
"png",
"webgl2",
]