diff --git a/Builds/BrokenEngine_v0.3.0/Assets/New script 1.lua b/Builds/BrokenEngine_v0.3.0/Assets/New script 1.lua new file mode 100644 index 000000000..b00ce52a7 --- /dev/null +++ b/Builds/BrokenEngine_v0.3.0/Assets/New script 1.lua @@ -0,0 +1,24 @@ +local Functions = Debug.Scripting() + +function GetTableGeraltScript() +local lua_table = {} +lua_table.Functions = Debug.Scripting() + +--Main Code +function lua_table:Awake() + lua_table.Functions:LOG("This Log was called from LUA testing a table on AWAKE") +end + +function lua_table:Start() + lua_table.Functions:LOG("This Log was called from LUA testing a table on START") +end + +function lua_table:Update() + + dt = lua_table.Functions:dt() + lua_table.Functions:SetCurrentAnimationSpeed(100) + +end + +return lua_table +end \ No newline at end of file diff --git a/Builds/BrokenEngine_v0.3.0/Assets/NewScript2.lua b/Builds/BrokenEngine_v0.3.0/Assets/NewScript2.lua new file mode 100644 index 000000000..d0de80783 --- /dev/null +++ b/Builds/BrokenEngine_v0.3.0/Assets/NewScript2.lua @@ -0,0 +1,23 @@ + +function GetTableNewScript2() +local lua_table = {} + +lua_table["Functions"] = Scripting.Debug () +lua_table["Syst"] = Scripting.Systems () + +--Main Code +function lua_table:Awake() + lua_table["Functions"]:LOG("This Log was called from LUA testing a table on AWAKE") +end + +function lua_table:Start() + lua_table["Functions"]:LOG("This Log was called from LUA testing a table on START") +end + +function lua_table:Update() + lua_table["Functions"]:LOG("This Log was called from LUA testing a table on UPDATE") + lua_table["Syst"]:SetTextAndNuminTextComp("Espanita: x", 1.5) +end + +return lua_table +end \ No newline at end of file diff --git a/Builds/BrokenEngine_v0.3.0/Assets/Sounds/Geralt_Attack2.wav b/Builds/BrokenEngine_v0.3.0/Assets/Sounds/Geralt_Attack2.wav new file mode 100644 index 000000000..a2ca9182c Binary files /dev/null and b/Builds/BrokenEngine_v0.3.0/Assets/Sounds/Geralt_Attack2.wav differ diff --git a/Builds/BrokenEngine_v0.3.0/Assets/Sounds/Geralt_Run.wav b/Builds/BrokenEngine_v0.3.0/Assets/Sounds/Geralt_Run.wav new file mode 100644 index 000000000..fac42ed1f Binary files /dev/null and b/Builds/BrokenEngine_v0.3.0/Assets/Sounds/Geralt_Run.wav differ diff --git a/Builds/BrokenEngine_v0.3.0/Assets/Sounds/Init.bnk b/Builds/BrokenEngine_v0.3.0/Assets/Sounds/Init.bnk new file mode 100644 index 000000000..bbbc649a4 Binary files /dev/null and b/Builds/BrokenEngine_v0.3.0/Assets/Sounds/Init.bnk differ diff --git a/Builds/BrokenEngine_v0.3.0/Assets/Sounds/Init.txt b/Builds/BrokenEngine_v0.3.0/Assets/Sounds/Init.txt new file mode 100644 index 000000000..d3f467165 --- /dev/null +++ b/Builds/BrokenEngine_v0.3.0/Assets/Sounds/Init.txt @@ -0,0 +1,15 @@ +Audio Bus ID Name Wwise Object Path Notes + 3803692087 Master Audio Bus \Default Work Unit\Master Audio Bus + +Auxiliary Bus ID Name Wwise Object Path Notes + 348963605 reverb \Default Work Unit\Master Audio Bus\reverb + 747835640 eco \Default Work Unit\Master Audio Bus\eco + +Effect plug-ins ID Name Type Notes + 602546716 Room_Large Wwise RoomVerb + 1588715066 Echoes_Linear Wwise Delay + +Audio Devices ID Name Type Notes + 2317455096 No_Output No Output + 3859886410 System System + diff --git a/Builds/BrokenEngine_v0.3.0/Assets/Sounds/Main.bnk b/Builds/BrokenEngine_v0.3.0/Assets/Sounds/Main.bnk new file mode 100644 index 000000000..73d8a1736 Binary files /dev/null and b/Builds/BrokenEngine_v0.3.0/Assets/Sounds/Main.bnk differ diff --git a/Builds/BrokenEngine_v0.3.0/Assets/Sounds/Main.txt b/Builds/BrokenEngine_v0.3.0/Assets/Sounds/Main.txt new file mode 100644 index 000000000..4a7d3a4e1 --- /dev/null +++ b/Builds/BrokenEngine_v0.3.0/Assets/Sounds/Main.txt @@ -0,0 +1,8 @@ +Event ID Name Wwise Object Path Notes + 136547680 Geralt_Run \Default Work Unit\Geralt_Run + 3764996949 Geralt_Attack \Default Work Unit\Geralt_Attack + +In Memory Audio ID Name Audio source file Wwise Object Path Notes Data Size + 111138450 Geralt_Run C:\Users\Jacobo_G\Desktop\wwiseProject\.cache\Windows\SFX\Geralt_Run_10C4C929.wem \Actor-Mixer Hierarchy\Default Work Unit\Geralt_Run 4091968 + 630682896 Geralt_Attack2 C:\Users\Jacobo_G\Desktop\wwiseProject\.cache\Windows\SFX\Geralt_Attack2_10C4C929.wem \Actor-Mixer Hierarchy\Default Work Unit\Geralt_Attack2 110656 + diff --git a/Builds/BrokenEngine_v0.3.0/Assets/Sounds/PluginInfo.json b/Builds/BrokenEngine_v0.3.0/Assets/Sounds/PluginInfo.json new file mode 100644 index 000000000..13899f398 --- /dev/null +++ b/Builds/BrokenEngine_v0.3.0/Assets/Sounds/PluginInfo.json @@ -0,0 +1,29 @@ +{ + "PluginInfo": { + "Project": "Music", + "Platform": "Windows", + "BasePlatform": "Windows", + "Plugins": { + "Plugin": { + "Name": "Wwise Delay", + "ID": "6946819", + "DLL": "AkDelay" + }, + "Plugin": { + "Name": "Wwise RoomVerb", + "ID": "7733251", + "DLL": "AkRoomVerb" + }, + "Plugin": { + "Name": "System", + "ID": "11403271", + "DLL": "DefaultSink" + }, + "Plugin": { + "Name": "No Output", + "ID": "11862023", + "DLL": "DefaultSink" + } + } + } +} \ No newline at end of file diff --git a/Builds/BrokenEngine_v0.3.0/Assets/Sounds/PluginInfo.xml b/Builds/BrokenEngine_v0.3.0/Assets/Sounds/PluginInfo.xml new file mode 100644 index 000000000..0723ef1d3 --- /dev/null +++ b/Builds/BrokenEngine_v0.3.0/Assets/Sounds/PluginInfo.xml @@ -0,0 +1,9 @@ + + + + + + + + + diff --git a/Builds/BrokenEngine_v0.3.0/Assets/Sounds/SoundbanksInfo.json b/Builds/BrokenEngine_v0.3.0/Assets/Sounds/SoundbanksInfo.json new file mode 100644 index 000000000..9d8acf014 --- /dev/null +++ b/Builds/BrokenEngine_v0.3.0/Assets/Sounds/SoundbanksInfo.json @@ -0,0 +1,60 @@ +{ + "SoundBanksInfo": { + "Platform": "Windows", + "BasePlatform": "Windows", + "SchemaVersion": "11", + "SoundbankVersion": "134", + "RootPaths": { + "ProjectRoot": "C:\\Users\\Jacobo_G\\Desktop\\wwiseProject\\", + "SourceFilesRoot": "C:\\Users\\Jacobo_G\\Desktop\\wwiseProject\\.cache\\Windows\\", + "SoundBanksRoot": "C:\\Users\\Jacobo_G\\Documents\\GitHub\\Broken-Engine\\Broken Engine\\Game\\Assets\\Sounds\\", + "ExternalSourcesInputFile": "", + "ExternalSourcesOutputRoot": "C:\\Users\\Jacobo_G\\Desktop\\wwiseProject\\GeneratedSoundBanks\\Windows" + }, + "DialogueEvents": [], + "StreamedFiles": [], + "MediaFilesNotInAnyBank": [], + "SoundBanks": [ + { + "Id": "1355168291", + "Language": "SFX", + "ObjectPath": "Init", + "ShortName": "Init", + "Path": "Init.bnk" + }, + { + "Id": "3161908922", + "Language": "SFX", + "ObjectPath": "\\SoundBanks\\Default Work Unit\\Main", + "ShortName": "Main", + "Path": "Main.bnk", + "IncludedEvents": [ + { + "Id": "3764996949", + "Name": "Geralt_Attack", + "ObjectPath": "\\Events\\Default Work Unit\\Geralt_Attack" + }, + { + "Id": "136547680", + "Name": "Geralt_Run", + "ObjectPath": "\\Events\\Default Work Unit\\Geralt_Run" + } + ], + "IncludedMemoryFiles": [ + { + "Id": "111138450", + "Language": "SFX", + "ShortName": "Geralt_Run.wav", + "Path": "SFX\\Geralt_Run_10C4C929.wem" + }, + { + "Id": "630682896", + "Language": "SFX", + "ShortName": "Geralt_Attack2.wav", + "Path": "SFX\\Geralt_Attack2_10C4C929.wem" + } + ] + } + ] + } +} \ No newline at end of file diff --git a/Builds/BrokenEngine_v0.3.0/Assets/Sounds/SoundbanksInfo.xml b/Builds/BrokenEngine_v0.3.0/Assets/Sounds/SoundbanksInfo.xml new file mode 100644 index 000000000..4526394de --- /dev/null +++ b/Builds/BrokenEngine_v0.3.0/Assets/Sounds/SoundbanksInfo.xml @@ -0,0 +1,39 @@ + + + + C:\Users\Jacobo_G\Desktop\wwiseProject\ + C:\Users\Jacobo_G\Desktop\wwiseProject\.cache\Windows\ + C:\Users\Jacobo_G\Documents\GitHub\Broken-Engine\Broken Engine\Game\Assets\Sounds\ + + C:\Users\Jacobo_G\Desktop\wwiseProject\GeneratedSoundBanks\Windows + + + + + + + Init + Init + Init.bnk + + + \SoundBanks\Default Work Unit\Main + Main + Main.bnk + + + + + + + Geralt_Run.wav + SFX\Geralt_Run_10C4C929.wem + + + Geralt_Attack2.wav + SFX\Geralt_Attack2_10C4C929.wem + + + + + diff --git a/Builds/BrokenEngine_v0.3.0/Assets/Sounds/Wwise_IDs.h b/Builds/BrokenEngine_v0.3.0/Assets/Sounds/Wwise_IDs.h new file mode 100644 index 000000000..ec98cff00 --- /dev/null +++ b/Builds/BrokenEngine_v0.3.0/Assets/Sounds/Wwise_IDs.h @@ -0,0 +1,45 @@ +///////////////////////////////////////////////////////////////////////////////////////////////////// +// +// Audiokinetic Wwise generated include file. Do not edit. +// +///////////////////////////////////////////////////////////////////////////////////////////////////// + +#ifndef __WWISE_IDS_H__ +#define __WWISE_IDS_H__ + +#include "../../../Source/Wwise/AK/SoundEngine/Common/AkTypes.h" + +namespace AK +{ + namespace EVENTS + { + static const AkUniqueID GERALT_ATTACK = 3764996949U; + static const AkUniqueID GERALT_RUN = 136547680U; + } // namespace EVENTS + + namespace BANKS + { + static const AkUniqueID INIT = 1355168291U; + static const AkUniqueID MAIN = 3161908922U; + } // namespace BANKS + + namespace BUSSES + { + static const AkUniqueID MASTER_AUDIO_BUS = 3803692087U; + } // namespace BUSSES + + namespace AUX_BUSSES + { + static const AkUniqueID ECO = 747835640U; + static const AkUniqueID REVERB = 348963605U; + } // namespace AUX_BUSSES + + namespace AUDIO_DEVICES + { + static const AkUniqueID NO_OUTPUT = 2317455096U; + static const AkUniqueID SYSTEM = 3859886410U; + } // namespace AUDIO_DEVICES + +}// namespace AK + +#endif // 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100644 index 000000000..f4a4d6de7 --- /dev/null +++ b/Builds/BrokenEngine_v0.3.0/Settings/GameConfig.json @@ -0,0 +1,19 @@ +{ + "Application": { + "Organization": "CITM - UPC", + "Title": "Broken Game" + }, + "GUI": null, + "Input": null, + "Renderer3D": { + "VSync": true + }, + "Window": { + "borderless": false, + "fullscreen": false, + "fullscreenDesktop": false, + "height": 720, + "resizable": true, + "width": 1024 + } +} diff --git a/Builds/BrokenEngine_v0.3.0/assimp.dll b/Builds/BrokenEngine_v0.3.0/assimp.dll new file mode 100644 index 000000000..62f0c23a2 Binary files /dev/null and b/Builds/BrokenEngine_v0.3.0/assimp.dll differ diff --git a/Builds/BrokenEngine_v0.3.0/freetype.dll b/Builds/BrokenEngine_v0.3.0/freetype.dll new file mode 100644 index 000000000..9d745ddaa Binary files /dev/null and b/Builds/BrokenEngine_v0.3.0/freetype.dll differ diff --git a/Builds/BrokenEngine_v0.3.0/glew32.dll b/Builds/BrokenEngine_v0.3.0/glew32.dll new file mode 100644 index 000000000..cbe1d67b3 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