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bootstrap.sh
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bootstrap.sh
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#!/bin/bash
TEAM_ID_FILE=PiStatsMobile/Config/TeamID.xcconfig
function print_team_ids() {
echo ""
echo "FYI, here are the team IDs found in your Xcode preferences:"
echo ""
XCODEPREFS="$HOME/Library/Preferences/com.apple.dt.Xcode.plist"
TEAM_KEYS=(`/usr/libexec/PlistBuddy -c "Print :IDEProvisioningTeams" "$XCODEPREFS" | perl -lne 'print $1 if /^ (\S*) =/'`)
for KEY in $TEAM_KEYS
do
i=0
while true ; do
NAME=$(/usr/libexec/PlistBuddy -c "Print :IDEProvisioningTeams:$KEY:$i:teamName" "$XCODEPREFS" 2>/dev/null)
TEAMID=$(/usr/libexec/PlistBuddy -c "Print :IDEProvisioningTeams:$KEY:$i:teamID" "$XCODEPREFS" 2>/dev/null)
if [ $? -ne 0 ]; then
break
fi
echo "$TEAMID - $NAME"
i=$(($i + 1))
done
done
}
if [ -z "$1" ]; then
print_team_ids
echo ""
echo "> What is your Apple Developer Team ID? (looks like 1A23BDCD)"
read TEAM_ID
else
TEAM_ID=$1
fi
if [ -z "$TEAM_ID" ]; then
echo "You must enter a team id"
print_team_ids
exit 1
fi
echo "Setting team ID to $TEAM_ID"
echo "// This file was automatically generated, do not edit directly." > $TEAM_ID_FILE
echo "" >> $TEAM_ID_FILE
echo "DEVELOPMENT_TEAM=$TEAM_ID" >> $TEAM_ID_FILE
echo ""
echo "Successfully generated configuration at $TEAM_ID_FILE, you may now build the app using the \"PiStatsMobile\" target"
echo "You may need to close and re-open the project in Xcode if it's already open"
echo ""