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[FEATURE] Auto Avoid Entities (Forcefield?) #5347

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Evidentiallll opened this issue Jan 17, 2025 · 1 comment
Open

[FEATURE] Auto Avoid Entities (Forcefield?) #5347

Evidentiallll opened this issue Jan 17, 2025 · 1 comment
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🔥 enhancement New feature or request 🌑 nextgen

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@Evidentiallll
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LiquidBounce Branch

Nextgen

Describe your feature request.

Like the title suggests, when auto avoid is enabled, LB will set a safe distance between you and your combat target. This module behaves similar to FightBot (and targetstrafe) where it will try to keep a distance away from your enemy. It will do everything possible to try to avoid targets, such as walking, sprinting, and legit-strafing. Unlike targetstrafe, this module will not try to strafe around players like a combat module but treat the target like it has a forcefield.

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@github-actions github-actions bot added 🌑 nextgen 🔥 enhancement New feature or request labels Jan 17, 2025
@24dedlaa
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This feature has already been discussed. In future updates it will be
#2978

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Labels
🔥 enhancement New feature or request 🌑 nextgen
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