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I wonder if there is a way to use that Boolean surface_only at compile time. Compiling Mesh_3 with parameters::surface_only() should be faster than without, and the resulting code should similar to surface_mesher. Maybe even the type of Vertex and Cell could be simpler with surface_only().
You can make surface_only a bool template parameter to the class Mesh_3_options instead of a data member, but I think it is probably out of the scope of this PR and a dedicated issue should be opened.
lrineau
changed the title
Compile time optimisations of surface_only()
Mesh_3: Compile time optimisations of surface_only()
Mar 28, 2025
Originally posted by @lrineau in #8781 (comment)
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