@@ -1962,6 +1962,7 @@ return pb2.PlayerActions(actions=actions)
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| our_score | [ int32] ( #int32 ) | | |
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| their_score | [ int32] ( #int32 ) | | |
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| is_kick_taker | [ bool] ( #bool ) | | |
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+ | cycle | [ int32] ( #int32 ) | | |
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@@ -2110,6 +2111,7 @@ To get type information of the player, you can use the type_id field and player
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| ball_reach_steps | [ int32] ( #int32 ) | | How many cycles the player needs to reach the ball. |
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| is_tackling | [ bool] ( #bool ) | | Whether the player is tackling or not. |
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| type_id | [ int32] ( #int32 ) | | The type identifier of the player. |
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+ | inertia_final_point | [ RpcVector2D] ( #protos-RpcVector2D ) | | |
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@@ -2565,6 +2567,7 @@ When an agent send a message to the playmaker server, self is information about
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| card | [ CardType] ( #protos-CardType ) | | The card type of the agent. It can be NO_CARD, YELLOW, or RED. |
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| catch_time | [ int32] ( #int32 ) | | The time when the last catch command is performed. |
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| effort | [ float] ( #float ) | | The effort of the agent. TODO more info |
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+ | get_safety_dash_power | [ float] ( #float ) | | |
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@@ -2822,6 +2825,7 @@ When an agent send a message to the playmaker server, self is information about
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| goal_area_length | [ float] ( #float ) | | |
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| center_circle_r | [ float] ( #float ) | | |
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| goal_post_radius | [ float] ( #float ) | | |
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+ | pitch_margin | [ float] ( #float ) | | |
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