diff --git a/docs/3-idl/protobuf.md b/docs/3-idl/protobuf.md index f7c8bd4..81a2825 100644 --- a/docs/3-idl/protobuf.md +++ b/docs/3-idl/protobuf.md @@ -2,7 +2,7 @@ -## Version: 1.9 +## Version: 1.10 ## Table of Contents @@ -2112,7 +2112,8 @@ To get type information of the player, you can use the type_id field and player | ball_reach_steps | [int32](#int32) | | How many cycles the player needs to reach the ball. | | is_tackling | [bool](#bool) | | Whether the player is tackling or not. | | type_id | [int32](#int32) | | The type identifier of the player. | -| inertia_final_point | [RpcVector2D](#protos-RpcVector2D) | | | +| inertia_final_point | [RpcVector2D](#protos-RpcVector2D) | | Estimate final reach point | +| body_count | [int32](#int32) | | Get global body angle accuracy (count from last observation) |