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Hello, actually how to get the actuall image size as currently is always set the image to 256 x 256 on w x h, event i change the code to >
var file = files[0]; var width = $("#profile-avatar").width(); var height = $("#profile-avatar").height(); resizeImage: function(file, width, height, callback) { var fileTracker = new FileReader; fileTracker.onload = function() { Resample( this.result, width, height, callback ); } fileTracker.readAsDataURL(file); var minValue = Math.min(img.height, img.width); var _width = $("#profile-avatar").width(); var _height = $("#profile-avatar").height(); width == null && (width = _width ); height == null && (height = _height); console.log(_width); console.log(_height);
its always show me the 256
Thanks
The text was updated successfully, but these errors were encountered:
The size is being sent through here:
DragAvatar/avatar.js
Line 73 in 535bb7f
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Hello, actually how to get the actuall image size as currently is always set the image to 256 x 256 on w x h, event i change the code to >
its always show me the 256
Thanks
The text was updated successfully, but these errors were encountered: