From ece2e7f82022b1517ae2873cfc5322d7d9b675a5 Mon Sep 17 00:00:00 2001 From: Niko Date: Sat, 13 Apr 2024 01:30:47 -0700 Subject: [PATCH] 60fps AI/Ghost fixes --- decompile/General/MAIN/MainFrame_RenderFrame.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/decompile/General/MAIN/MainFrame_RenderFrame.c b/decompile/General/MAIN/MainFrame_RenderFrame.c index 9e41e036e..61286000b 100644 --- a/decompile/General/MAIN/MainFrame_RenderFrame.c +++ b/decompile/General/MAIN/MainFrame_RenderFrame.c @@ -67,8 +67,10 @@ void PatchModel_60fps(struct Model* m) // record the model is patched h[0].name[0xf] = 1; - #if 0 - // max graphics + #if 1 + // max graphics, because h[1] is already lerp'd, + // so attempting to force lerp purely for 60fps + // causes the AI/Ghost models to explode at LOD[1] h[0].maxDistanceLOD = 0x7fff; #endif