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Emissive textures are not emissive when rendered as entities. #3039

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Lolothepro opened this issue Feb 20, 2025 · 2 comments
Open

Emissive textures are not emissive when rendered as entities. #3039

Lolothepro opened this issue Feb 20, 2025 · 2 comments
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T-bug Type: Bug

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@Lolothepro
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Bug Description

Emissive textures are not emissive when rendered as entities.
For example: Falling block is not emissive

Image

/summon falling_block ~ ~ ~ {BlockState:{Name:"twilightforest:yellow_castle_rune_brick"},Time:1}

Reproduction Steps

Install Twilight Forest
Freeze game time (/tick freeze)
Use the command:“ /summon falling_block ~ ~ ~ {BlockState:{Name:"twilightforest:yellow_castle_rune_brick"},Time:1}

Log File

https://mclo.gs/aOr0CVR

Crash Report

@Lolothepro Lolothepro added the S-needs-triage Status: Needs triage label Feb 20, 2025
@Lolothepro
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This also seems to affect the emissive textures added in Minecraft 1.21.2 (Vanilla).

@Lolothepro
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with
https://modrinth.com/resourcepack/vanilla-emissives/versions
/summon falling_block ~ ~ ~ {BlockState:{Name:"minecraft:redstone_block"},Time:1}

@jellysquid3 jellysquid3 added T-bug Type: Bug and removed S-needs-triage Status: Needs triage labels Feb 27, 2025
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