diff --git a/Systems/DifficultyModeSystem.cs b/Systems/DifficultyModeSystem.cs index 514d003dd5..afbfc41794 100644 --- a/Systems/DifficultyModeSystem.cs +++ b/Systems/DifficultyModeSystem.cs @@ -59,7 +59,7 @@ public static DifficultyMode GetCurrentDifficulty public static void CalculateDifficultyData() { MostAlternateDifficulties = 1; - Difficulties.OrderBy(d => d.DifficultyScale); + Difficulties = Difficulties.OrderBy(d => d.DifficultyScale).ToList(); //Difficulties are arranged in "tiers". This is done so that multiple mods can add their own alternate difficulties sharing a tier with the base ones DifficultyTiers = new List();