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GameControlTest.java
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/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package byui.cit260.pioneertrail.control;
import byui.cit260.pioneertrail.model.GameModel;
import byui.cit260.pioneertrail.model.InventoryModel;
import byui.cit260.pioneertrail.enums.InventoryWeightPerItem;
import java.util.ArrayList;
import org.junit.After;
import org.junit.AfterClass;
import org.junit.Before;
import org.junit.BeforeClass;
import org.junit.Test;
import static org.junit.Assert.*;
/**
*
* @author Cole
*/
public class GameControlTest {
public GameControlTest() {
}
@BeforeClass
public static void setUpClass() {
}
@AfterClass
public static void tearDownClass() {
}
@Before
public void setUp() {
}
@After
public void tearDown() {
}
@Test
public void testRepairWagon() throws Exception {
GameControl gameControl = new GameControl();
GameModel game = new GameModel();
ArrayList<InventoryModel> inventory = InventoryControl.createInventory();
GameModel shouldBeNull = null;
System.out.println("Null object");
assertNull(shouldBeNull);
GameModel shouldBeNotNull = new GameModel();
System.out.println("Not null object");
assertNotNull(shouldBeNotNull);
int[] arrayOne = new int[100];
int[] arrayTwo = new int[100];
for (int i = 0; i < 100; i++) {
arrayOne[i] = i;
arrayTwo[i] = i;
}
System.out.println("Array Equals");
assertArrayEquals(arrayOne, arrayTwo);
GameModel first = new GameModel();
GameModel second = first;
System.out.println("Same object");
assertSame(first, second);
GameModel third = new GameModel();
GameModel fourth = new GameModel();
System.out.println("Not the same object");
assertNotSame(third, fourth);
boolean isTrue = true;
System.out.println("Is true");
assertTrue(isTrue);
// game.setWagonHealth(15);
// game.setWagonStrength(10);
// inventory.get(InventoryWeightPerItem.Hammer.ordinal()).setQuantity(1);
// inventory.get(InventoryWeightPerItem.Hammer.ordinal()).setDurability(12);
// inventory.get(InventoryWeightPerItem.SpareWheels.ordinal()).setQuantity(0);
// int action = 2;
// int expResult = 2;
// int result = gameControl.repairWagonApply(game, inventory, action);
// System.out.println("repairWagon - valid (1): " + result + ", " + expResult);
// assertEquals(expResult, result, 0);
//
// game.setWagonHealth(22);
// game.setWagonStrength(10);
// inventory.get(InventoryWeightPerItem.Hammer.ordinal()).setQuantity(1);
// inventory.get(InventoryWeightPerItem.Hammer.ordinal()).setDurability(10);
// inventory.get(InventoryWeightPerItem.SpareWheels.ordinal()).setQuantity(0);
// action = 2;
// expResult = -1;
// result = gameControl.repairWagonApply(game, inventory, action);
// System.out.println("repairWagon - invalid (2): " + result + ", " + expResult);
// assertEquals(expResult, result, 0);
//
// game.setWagonHealth(15);
// game.setWagonStrength(50);
// inventory.get(InventoryWeightPerItem.Hammer.ordinal()).setQuantity(1);
// inventory.get(InventoryWeightPerItem.Hammer.ordinal()).setDurability(10);
// inventory.get(InventoryWeightPerItem.SpareWheels.ordinal()).setQuantity(0);
// action = 2;
// expResult = -2;
// result = gameControl.repairWagonApply(game, inventory, action);
// System.out.println("repairWagon - invalid (3): " + result + ", " + expResult);
// assertEquals(expResult, result, 0);
//
// game.setWagonHealth(15);
// game.setWagonStrength(12);
// inventory.get(InventoryWeightPerItem.Hammer.ordinal()).setQuantity(1);
// inventory.get(InventoryWeightPerItem.Hammer.ordinal()).setDurability(0);
// inventory.get(InventoryWeightPerItem.SpareWheels.ordinal()).setQuantity(0);
// action = 2;
// expResult = -3;
// result = gameControl.repairWagonApply(game, inventory, action);
// System.out.println("repairWagon - invalid (4): " + result + ", " + expResult);
// assertEquals(expResult, result, 0);
//
// game.setWagonHealth(5);
// game.setWagonStrength(0);
// inventory.get(InventoryWeightPerItem.Hammer.ordinal()).setQuantity(0);
// inventory.get(InventoryWeightPerItem.Hammer.ordinal()).setDurability(0);
// inventory.get(InventoryWeightPerItem.SpareWheels.ordinal()).setQuantity(1);
// action = 1;
// expResult = 1;
// result = gameControl.repairWagonApply(game, inventory, action);
// System.out.println("repairWagon - boundary (5): " + result + ", " + expResult);
// assertEquals(expResult, result, 0);
//
// game.setWagonHealth(10);
// game.setWagonStrength(19);
// inventory.get(InventoryWeightPerItem.Hammer.ordinal()).setQuantity(1);
// inventory.get(InventoryWeightPerItem.Hammer.ordinal()).setDurability(1);
// inventory.get(InventoryWeightPerItem.SpareWheels.ordinal()).setQuantity(0);
// action = 2;
// expResult = 3;
// result = gameControl.repairWagonApply(game, inventory, action);
// System.out.println("repairWagon - boundary (6): " + result + ", " + expResult);
// assertEquals(expResult, result, 0);
//
// game.setWagonHealth(0);
// game.setWagonStrength(10);
// inventory.get(InventoryWeightPerItem.Hammer.ordinal()).setQuantity(0);
// inventory.get(InventoryWeightPerItem.Hammer.ordinal()).setDurability(0);
// inventory.get(InventoryWeightPerItem.SpareWheels.ordinal()).setQuantity(0);
// action = 4;
// expResult = 4;
// result = gameControl.repairWagonApply(game, inventory, action);
// System.out.println("repairWagon - boundary (7): " + result + ", " + expResult);
// assertEquals(expResult, result, 0);
// }
}
}