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feature based styling not working correctly when using symbol #1368

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joseahr opened this issue Jun 1, 2019 · 1 comment
Open

feature based styling not working correctly when using symbol #1368

joseahr opened this issue Jun 1, 2019 · 1 comment

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@joseahr
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joseahr commented Jun 1, 2019

When we create a layer with a viz that contains symbol property and add interactivity for this layer, it seems that is causing some WebGL errors after selecting several features causing interactivity to stop working:

WebGL: INVALID_ENUM: activeTexture: texture unit out of range
[.WebGL-000002134B7224C0]GL ERROR :GL_INVALID_VALUE : glUniform1i: texture unit out of range
WebGL: too many errors, no more errors will be reported to the console for this context.

Some visual examples:

chrome-capture (1)


chrome-capture


JSFIDDLE

Possible related issue: #1248

@Captain-Oski
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We experience this issue as well.
Thank you !

@elenatorro elenatorro added this to the Next milestone Jun 20, 2019
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