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Menus

Menus display a list of choices on temporary surfaces.

Menu hero example

Contents

Using menus

A menu displays a list of choices on a temporary surface. They appear when users interact with a button, action, or other control.

Before you can use Material menus, you need to add a dependency to the Material Components for Android library. For more information, go to the Getting started page.

A typical menu resource looks like this:

<?xml version="1.0" encoding="utf-8"?>
<menu xmlns:android="http://schemas.android.com/apk/res/android">
    <item android:id="@+id/option_1"
          android:title="@string/option_1" />
    <item android:id="@+id/option_2"
          android:title="@string/option_2" />
    <item android:id="@+id/option_3"
          android:title="@string/option_3" />
</menu>

A typical exposed dropdown menu looks like this:

<com.google.android.material.textfield.TextInputLayout
    android:id="@+id/menu"
    style="@style/Widget.Material3.TextInputLayout.FilledBox.ExposedDropdownMenu"
    android:layout_width="match_parent"
    android:layout_height="wrap_content"
    android:hint="@string/label">

    <AutoCompleteTextView
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:inputType="none"
    />

</com.google.android.material.textfield.TextInputLayout>

See the dropdown menus and exposed dropdown menus sections for detailed usage information.

Making menus accessible

Menus are readable by most screen readers, such as TalkBack. Text rendered in menus is automatically provided to accessibility services. Additional content labels are usually unnecessary.

Android's exposed dropdown menu component APIs support both label text and helper text, which tell the user what information is requested for a menu. While optional, their use is strongly encouraged. For more information about this component's accessibility, check out the text field's a11y section.

Types

Menus allow users to make a selection from multiple options. They are less prominent and take up less space than selection controls, such as a set of radio buttons.

There are two types of menus: 1. Dropdown menus (overflow, context, popup, and list popup window menus), 2. Exposed dropdown menus.

Composite image of example dropdown and exposed dropdown menu types

Dropdown menus

Dropdown menus display a list of options, triggered by an icon, button, or action. Their placement varies based on the element that opens them.

Dropdown menu examples

API and source code:

Overflow menus

The following example shows an overflow menu.

Composite image: purple "Menus" bar, and purple "Menus" bar with white menu and 3 options

In code:

override fun onCreateOptionsMenu(menu: Menu): Boolean {
    val inflater: MenuInflater = menuInflater
    inflater.inflate(R.menu.overflow_menu, menu)
    return true
}

In res/menu/overflow_menu.xml:

<menu xmlns:android="http://schemas.android.com/apk/res/android">
    <item android:id="@+id/option_1"
          android:title="@string/option_1" />
    <item android:id="@+id/option_2"
          android:title="@string/option_2" />
    <item android:id="@+id/option_3"
          android:title="@string/option_3" />
</menu>

Context menus

The following example shows a context menu that appears when a TextView is pressed for a designated amount of time.

White menu window with two options floating over a white background with grey text

In code:

override fun onCreate(savedInstanceState: Bundle?) {
    ...
    val contextMenuTextView = view.findViewById<TextView>(R.id.context_menu_tv)
    // Register context menu for TextView
    registerForContextMenu(contextMenuTextView)
}

override fun onCreateContextMenu(menu: ContextMenu, v: View, menuInfo: ContextMenu.ContextMenuInfo?) {
    val contextMenuTextView = v as TextView
    val context = context
    // Add menu items via menu.add
    menu.add(R.string.option_1)
        .setOnMenuItemClickListener { item: MenuItem? ->
            // Respond to item click.
      }
    menu.add(R.string.option_2)
        .setOnMenuItemClickListener { item: MenuItem? ->
            // Respond to item click.
      }
}

override fun onContextMenuClosed(menu: Menu) {
    // Respond to context menu being closed.
}

In the layout:

<TextView
    android:id="@+id/context_menu_tv"
    android:layout_width="match_parent"
    android:layout_height="wrap_content"
    android:padding="16dp"
    android:text="@string/menu_context_menu_description"/>

Alternatively, you can inflate a context menu in onCreateContextMenu (as with the overflow menu):

override fun onCreateContextMenu(menu: ContextMenu, v: View, menuInfo: ContextMenu.ContextMenuInfo?) {
  super.onCreateContextMenu(menu, v, menuInfo)
  val inflater: MenuInflater = menuInflater
  inflater.inflate(R.menu.context_menu, menu)
}

// Then, to handle clicks:
override fun onContextItemSelected(item: MenuItem): Boolean {
  val info = item.menuInfo as AdapterView.AdapterContextMenuInfo
  return when (item.itemId) {
    R.id.option_1 -> {
      // Respond to context menu item 1 click.
      true
    }
    R.id.option_2 -> {
      // Respond to context menu item 2 click.
      true
    }
    else -> super.onContextItemSelected(item)
  }
}

with a res/menu/context_menu.xml:

<menu xmlns:android="http://schemas.android.com/apk/res/android">
    <item android:id="@+id/option_1"
          android:title="@string/option_1" />
    <item android:id="@+id/option_2"
          android:title="@string/option_2" />
</menu>

Popup menus

The following example shows a popup menu that displays when a button is clicked.

White menu container with 3 options open below a purple "Show menu" button

In code:

override fun onCreate(savedInstanceState: Bundle?) {
    ...
    val button = view.findViewById<Button>(R.id.menu_button)
    button.setOnClickListener { v: View ->
        showMenu(v, R.menu.popup_menu)
    }
}

private fun showMenu(v: View, @MenuRes menuRes: Int) {
    val popup = PopupMenu(context!!, v)
    popup.menuInflater.inflate(menuRes, popup.menu)

    popup.setOnMenuItemClickListener { menuItem: MenuItem ->
        // Respond to menu item click.
    }
    popup.setOnDismissListener {
        // Respond to popup being dismissed.
    }
    // Show the popup menu.
    popup.show()
}

In the layout:

<Button
    android:id="@+id/menu_button"
    android:layout_width="match_parent"
    android:layout_height="wrap_content"
    android:text="@string/show_menu"/>

In res/menu/popup_menu.xml:

<menu xmlns:android="http://schemas.android.com/apk/res/android">
    <item android:id="@+id/option_1"
          android:title="@string/option_1" />
    <item android:id="@+id/option_2"
          android:title="@string/option_2" />
    <item android:id="@+id/option_3"
          android:title="@string/option_3" />
</menu>
Adding icons to popup menus

Currently, there is no public API to add icons to popup menus. The following workaround is for API 21+, and uses library-only APIs, and is not guaranteed to work in future versions.

The following example shows a popup menu with icons.

White menu window with 3 options open below a purple "Show menu" button. Each option has an icon.

In code:

//In the showMenu function from the previous example:
private fun showMenu(v: View, @MenuRes menuRes: Int) {
    val popup = PopupMenu(context!!, v)
    popup.menuInflater.inflate(menuRes, popup.menu)
    ...
    if (popup.menu is MenuBuilder) {
        val menuBuilder = popup.menu as MenuBuilder
        menuBuilder.setOptionalIconsVisible(true)
        for (item in menuBuilder.visibleItems) {
            val iconMarginPx =
                TypedValue.applyDimension(
                    TypedValue.COMPLEX_UNIT_DIP, ICON_MARGIN.toFloat(), resources.displayMetrics)
                .toInt()
            if (item.icon != null) {
              if (Build.VERSION.SDK_INT > Build.VERSION_CODES.LOLLIPOP) {
                  item.icon = InsetDrawable(item.icon, iconMarginPx, 0, iconMarginPx,0)
              } else {
                  item.icon =
                      object : InsetDrawable(item.icon, iconMarginPx, 0, iconMarginPx, 0) {
                          override fun getIntrinsicWidth(): Int {
                              return intrinsicHeight + iconMarginPx + iconMarginPx
                      }
                }
              }
          }
      }
    }
    ...
    popup.show()
}

In res/menu/popup_menu.xml:

<menu xmlns:android="http://schemas.android.com/apk/res/android">
    <item android:id="@+id/option_1"
          android:icon="@drawable/ic_3d_rotation_24dp"
          android:title="@string/option_1" />
    <item android:id="@+id/option_2"
          android:icon="@drawable/ic_accelerator_24dp"
          android:title="@string/option_2" />
    <item android:id="@+id/option_3"
          android:icon="@drawable/ic_favorite_24dp"
          android:title="@string/option_3" />
</menu>

List popup window menus

The following example shows a list popup window menu that appears when a button is clicked.

White menu container with 3 options below a purple "Show menu" button

In code:

val listPopupWindowButton = view.findViewById<Button>(R.id.list_popup_button)
val listPopupWindow = ListPopupWindow(context!!, null, R.attr.listPopupWindowStyle)

// Set button as the list popup's anchor
listPopupWindow.anchorView = listPopupWindowButton

// Set list popup's content
val items = listOf("Item 1", "Item 2", "Item 3", "Item 4")
val adapter = ArrayAdapter(requireContext(), R.layout.list_popup_window_item, items)
listPopupWindow.setAdapter(adapter)

// Set list popup's item click listener
listPopupWindow.setOnItemClickListener { parent: AdapterView<*>?, view: View?, position: Int, id: Long ->
  // Respond to list popup window item click.

  // Dismiss popup.
  listPopupWindow.dismiss()
}

// Show list popup window on button click.
listPopupWindowButton.setOnClickListener { v: View? -> listPopupWindow.show() }

In the layout:

<Button
    android:id="@+id/list_popup_button"
    android:layout_width="match_parent"
    android:layout_height="wrap_content"
    android:text="@string/show_menu"/>

In the item layout res/layout/list_popup_window_item.xml:

<TextView
    xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="wrap_content"
    android:padding="16dp"
    android:ellipsize="end"
    android:maxLines="1"
    android:textAppearance="?attr/textAppearanceBodyLarge"
/>

Anatomy and key properties

The following are menu anatomy diagrams showing all possible elements:

Menus anatomy diagrams

  1. List item
  2. Leading icon
  3. Trailing icon
  4. Trailing text
  5. Container
  6. Divider

Container attributes

Element Attribute Related method(s) Default value
Background android:popupMenuBackground N/A ?attr/popupMenuBackground
Color N/A N/A ?attr/colorSurface
Elevation android:popupElevation N/A 3dp

Text attributes

Element Attribute Related method(s) Default value
Text label android:title getMenu().add
getMenu().addSubMenu
getMenu().getItem
N/A
Typography ?attr/textAppearanceLargePopupMenu
?attr/textAppearanceSmallPopupMenu
N/A ?attr/textAppearanceBodyLarge

Styles

Element Theme attribute Default value
Popup menus ?attr/popupMenuStyle @style/Widget.Material3.PopupMenu
List popup window style ?attr/listPopupWindowStyle @style/Widget.Material3.PopupMenu.ListPopupWindow
Context menus ?android:contextPopupMenuStyle @style/Widget.Material3.PopupMenu.ContextMenu
Overflow menus ?attr/actionOverflowMenuStyle @style/Widget.Material3.PopupMenu.Overflow

See the full list of styles and attrs.

Exposed dropdown menus

Exposed dropdown menus display the currently selected menu item above a list of options. Some variations can accept user-entered input.

Note: The exposed dropdown menu is implemented through the TextInputLayout. For detailed information on Material text fields and their usage, see the TextInputLayout documentation.

Exposed dropdown menu example

API and source code:

Note: MaterialComponentsViewInflater auto-inflates <AutoCompleteTextView> to <com.google.android.material.textfield.MaterialAutoCompleteTextView> when using Theme.Material3.* themes.

The following is an example of a filled exposed dropdown menu:

2 menu states with text field element: 1) has "item 1", 2) has an empty text field and a 4-item menu container.

In the layout:

<com.google.android.material.textfield.TextInputLayout
    android:id="@+id/menu"
    style="@style/Widget.Material3.TextInputLayout.FilledBox.ExposedDropdownMenu"
    android:layout_width="match_parent"
    android:layout_height="wrap_content"
    android:hint="@string/label">

    <AutoCompleteTextView
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:inputType="none"
    />

</com.google.android.material.textfield.TextInputLayout>

In code:

val items = listOf("Item 1", "Item 2", "Item 3", "Item 4")
val adapter = ArrayAdapter(requireContext(), R.layout.list_item, items)
(textField.editText as? AutoCompleteTextView)?.setAdapter(adapter)

In the item layout (list_item.xml):

<TextView
    xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="wrap_content"
    android:padding="16dp"
    android:ellipsize="end"
    android:maxLines="1"
    android:textAppearance="?attr/textAppearanceBodyLarge"
/>

To use the exposed dropdown menu with an outlined text field, set the style to @style/Widget.Material3.TextInputLayout.OutlinedBox.ExposedDropdownMenu:

Menu with purple outlined text field element and 4 items. Item 1 selected.

Non editable variation

For a non-editable menu, disable the user input in the AutoCompleteTextView by setting android:inputType="none" on the AutoCompleteTextView.

Setting a default value

In order to have a pre-selected value displayed, you can call setText(CharSequence text, boolean filter) on the AutoCompleteTextView with the filter set to false.

Anatomy and key properties

The exposed dropdown menu is an AutoCompleteTextView within a TextInputLayout. It displays a dropdown menu below a text field.

Exposed dropdown menu anatomy diagram

  1. Text
  2. Container
  3. Label
  4. Selection/Input text
  5. Trailing icon

TextInputLayout attributes (container, label, trailing icon)

For all attributes that apply to the TextInputLayout, see the TextInputLayout documentation.

AutoCompleteTextView attributes (input text, dropdown menu)

Element Attribute Related method(s) Default value
Input text android:text setText
getText
@null
Typography android:textAppearance setTextAppearance ?attr/textAppearanceBodyLarge
Input accepted android:inputType N/A framework's default
Input text color android:textColor setTextColor
getTextColors
getCurrentTextColor
?android:textColorPrimary
Cursor color N/A (color comes from the theme attr ?attr/colorControlActivated) N/A ?attr/colorPrimary
Dropdown menu
container color
N/A N/A ?attr/colorSurface
Dropdown menu elevation android:popupElevation N/A 8dp

Styles

Element Style
Filled style Widget.Material3.TextInputLayout.FilledBox.ExposedDropdownMenu
Outlined style Widget.Material3.TextInputLayout.OutlinedBox.ExposedDropdownMenu
Filled dense Widget.Material3.TextInputLayout.FilledBox.Dense.ExposedDropdownMenu
Outlined dense Widget.Material3.TextInputLayout.OutlinedBox.Dense.ExposedDropdownMenu

Default style theme attribute: ?attr/textInputStyle

See the full list of styles and attrs.

Theming menus

Menus drawers support Material Theming which can customize color, typography and shape.

Menu theming examples

Popup, overflow, and list popup window menus support Material Theming which can customize typography.

API and source code:

The following example shows a menu with Material Theming.

White menu container with brown text showing 3 options

Implementing menu theming

Use default style theme attributes, which affect all menus but do not affect other components:

<style name="Theme.App" parent="Theme.Material3.*">
    ...
    <item name="textAppearanceLargePopupMenu">@style/TextAppearance.App.BodyLarge</item>
    <item name="textAppearanceSmallPopupMenu">@style/TextAppearance.App.BodyLarge</item>
    <item name="popupMenuBackground">@drawable/custom_popup_background</item>
</style>

<style name="TextAppearance.App.BodyLarge" parent="TextAppearance.Material3.BodyLarge">
    <item name="fontFamily">@font/rubik</item>
    <item name="android:fontFamily">@font/rubik</item>
    <item name="android:textColor">@color/shrine_pink_900</item>
</style>

In res/drawable/custom_popup_background:

<?xml version="1.0" encoding="UTF-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android">
  <solid android:color="?attr/colorSurface"/>
  <corners
    android:radius="16dp"/>
  <padding
      android:bottom="8dp"
      android:top="8dp"/>
</shape>

Use a custom style instead of overriding ?attr/popupMenuBackground if you want to set a custom background for one type of menu:

<style name="Theme.App" parent="Theme.Material3.*">
    ...
    <item name="popupMenuStyle">@style/Widget.App.PopupMenu</item>
</style>

<style name="Widget.App.PopupMenu" parent="Widget.Material3.PopupMenu">
    <item name="android:popupBackground">@drawable/custom_popupmenu_background</item>
</style>

Exposed dropdown menu theming example

Exposed dropdown menus support Material Theming which can customize color, typography, and shape.

Note: The exposed dropdown menu is implemented through the TextInputLayout. For detailed information on how Material text fields work, see the TextInputLayout documentation.

API and source code:

The following example shows filled and outlined exposed dropdown menu types with Material Theming.

Composite image of "Show menu" button and options: gray button with pink underline, and white button with pink outline

Implementing exposed dropdown menu theming

Use default style theme attributes, styles and theme overlays which adds themes to all menus but does not affect other components:

<style name="Theme.App" parent="Theme.Material3.*">
    ...
    <item name="textInputStyle">@style/Widget.App.ExposedDropdownMenu</item>
</style>

<style name="Widget.App.ExposedDropdownMenu" parent="Widget.Material3.TextInputLayout.*.ExposedDropdownMenu">
    <item name="materialThemeOverlay">@style/ThemeOverlay.App.ExposedDropdownMenu</item>
    <item name="shapeAppearance">@style/ShapeAppearance.App.SmallComponent</item>
    <item name="hintTextColor">?attr/colorOnSurface</item>
    <item name="endIconTint">?attr/colorOnSurface</item>
</style>

<style name="ThemeOverlay.App.ExposedDropdownMenu" parent="">
    <item name="colorPrimary">@color/shrine_pink_100</item>
    <item name="colorOnSurface">@color/shrine_pink_900</item>
    <item name="colorError">@color/shrine_red</item>
    <item name="textAppearanceBodyLarge">@style/TextAppearance.App.BodyLarge</item>
    <item name="textAppearanceBodySmall">@style/TextAppearance.App.BodySmall</item>
    <item name="autoCompleteTextViewStyle">@style/Widget.Material3.AutoCompleteTextView.*</item>
</style>

<style name="TextAppearance.App.BodyLarge" parent="TextAppearance.Material3.BodyLarge">
    <item name="fontFamily">@font/rubik</item>
    <item name="android:fontFamily">@font/rubik</item>
</style>

<style name="TextAppearance.App.BodySmall" parent="TextAppearance.Material3.BodySmall">
    <item name="fontFamily">@font/rubik</item>
    <item name="android:fontFamily">@font/rubik</item>
</style>

<style name="ShapeAppearance.App.SmallComponent" parent="ShapeAppearance.Material3.SmallComponent">
    <item name="cornerFamily">cut</item>
    <item name="cornerSize">4dp</item>
</style>

or use the style in the layout, which affects only this menu:

<com.google.android.material.textfield.TextInputLayout
    ...
    style="@style/Widget.App.ExposedDropdownMenu">

    ...

</com.google.android.material.textfield.TextInputLayout>

Note: When setting a materialThemeOverlay on a custom TextInputLayout style, set autoCompleteTextViewStyle to either a @style/Widget.Material3.AutoCompleteTextView.* style or to a custom one that inherits from that.
The TextInputLayout.*.ExposedDropdownMenu styles set materialThemeOverlay to override autoCompleteTextViewStyle with the specific AutoCompleteTextView style needed. Therefore, you don't need to specify a style tag on the AutoCompleteTextView.