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3D Metadata Reference Implementation

This document defines a reference implementation of the concepts defined in the 3D Metadata Specification. The 3D Metadata Specification itself defines a standard format for structured metadata in 3D content in a way that is language- and format agnostic. The reference implementation described here is an implementation of these concepts:

These serialization formats are used as a common basis for different implementations of the 3D Metadata Specification:

  • 3D Tiles Metadata - Assigns metadata to tilesets, tiles, and contents in 3D Tiles 1.1

  • 3DTILES_metadata - An extension for 3D Tiles 1.0 that assigns metadata to tilesets, tiles, and contents

  • EXT_structural_metadata (glTF 2.0) —  Assigns metadata to vertices, texels, and features in a glTF asset