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Copy file name to clipboardExpand all lines: CHANGES.md
+2-1Lines changed: 2 additions & 1 deletion
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- Worked around an Unreal Engine limitation that prevented collisions and line traces from working correctly for tilesets with a very small scale factor.
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- Add a missing include for `GEngine` when packaging from source, introduced in *v2.16.0*.
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- Fixed a bug in UCesiumFeaturesMetadataComponent where multiple references to same feature ID set would cause improper encoding of its feature IDs.
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- Fixed a bug in `UCesiumFeaturesMetadataComponent` where multiple references to same feature ID set would cause improper encoding of its feature IDs.
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- Fixed a crash that would occur when duplicating an `ACesiumGeoreference`.
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- Removed an unnecessary copy operation that happened while constructing tile meshes.
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