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Thanks @Waylawww. I'm going to close your issue now to keep the discussion in one place. If you have any further input on this, please post it in #11291 instead.
The ground color rendering will fail when using the GroundPrimitives and geometryInstances are arrays
Sandcastle example:
viewer.scene.groundPrimitives.add(
new Cesium.GroundPrimitive({
geometryInstances: [],
classificationType: Cesium.ClassificationType.TERRAIN,
})
);
Browser:
Operating System:
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