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color rendering will fail when using the GroundPrimitives and geometryInstances are arrays #11292

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Waylawww opened this issue May 18, 2023 · 3 comments
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needs feedback On hold until additional info is supplied

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@Waylawww
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The ground color rendering will fail when using the GroundPrimitives and geometryInstances are arrays

Sandcastle example:
viewer.scene.groundPrimitives.add(
new Cesium.GroundPrimitive({
geometryInstances: [],
classificationType: Cesium.ClassificationType.TERRAIN,
})
);

Browser:

Operating System:

@ggetz
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ggetz commented May 19, 2023

Would you be able to include a Sandcastle example that replicates the issue? That would help us give us more context to determine the issue. Thanks!

@ggetz ggetz added the needs feedback On hold until additional info is supplied label May 19, 2023
@Waylawww
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The same as GroundPrimitive Render Error #11291

@ggetz
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ggetz commented May 26, 2023

Thanks @Waylawww. I'm going to close your issue now to keep the discussion in one place. If you have any further input on this, please post it in #11291 instead.

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