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ChiefOfGxBxL edited this page Apr 8, 2018 · 9 revisions

Overview

The WC3MapTranslator wiki is a reference sheet for how to utilize the numerous translators in the library.

Refer to the sidebar to read documentation on the translators

Types

When a translator requires you to provide a type, there are four choices:

  • String - a series of characters
  • Int - a whole number
  • Real - signed real number (allows positive/negative)
  • Unreal - unsigned real number, aka float (positive values only)

This is typically seen in the Object translator when you're modifying an object's field. For instance, if you want to modify Holy Light's "amount healed", you'll need to specify not only the field name and new value, but also that the type is an unreal.

Translators

World entities

Place entities like units, doodads, etc. on the map

Units (unit or item)
Doodads
Terrain
Regions
Cameras
Sounds

Object definitions

Edit objects in the object editor

Units
Items
Destructables
Doodads
Abilities
Buffs
Upgrades

Other

Miscellaneous files like imports and strings

Imports
Strings
Info

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