Releases: Choumiko/SmartTrains
Releases · Choumiko/SmartTrains
SmartTrains 0.3.95
This will probably be the last version for 0.12, it's the same as the last prerelease (except for item order)
- Changes
- new rule: no change: Compares the cargo every 2 seconds. If it hasn't changed during that time the train will leave
- removed no change/depart option for trains without a line
- Full/Empty/no change rules can be combined with AND/OR (previously only AND)
- Go to Signal # / Station # now works with full/empty/no change rules (doesn't need Signal rule anymore)
- Lamp at the smart trainstop is now green (graphics from ColorCoding)
- Improved Rules UI
- improved blueprinted smart trainstops: combinators/lamps are created once the actual trainstop is built
- changed item order in the crafting window (SmartTrainstop comes after the normal Trainstop)
- New
- added Station mapping: Accessible from the station GUI. Assigns numbers to stations.
- If a line has "use station mapping" set, the go to Signal # / Station # will be looked up in that mapping. If the corresponding station is in the schedule, the train will go there, else it will go to the next station.
- Autorefueling now takes locomotive order into account: L-CCC-L is now another type than L-C-L-CC
- LLCC and LLCCCCCC type trains will use "Refuel LL" as their refueling station
- Fixes
- fixed the lag every second with lots of trains
- fixed wrong trainstation being updated with 1 track gaps
- fixed force-updating trainline if UI was opened/closed
- fixed updating line if the only station in the schedule isn't in the updated line
- fixed trains waiting for wrong rules when updating the line
- trains in manual mode update line regardless of speed
- update line for manual controlled trains when closing UI
- trains waiting at a station that stays in the line after the update don't stop/start auto mode.
SmartTrains 0.3.94
- fixed line number and use_mapping not being carried to next rule page
- fixed updating line if the only station in the schedule isn't in the updated line
- trains waiting at a station that stays in the line after the update don't stop/start auto mode.
- fixed trains waiting for wrong rules when updating the line
- trains in manual mode update line regardless of speed
- update line for manual controlled trains when closing UI
SmartTrains 0.3.93
- fixed wrong trainstation being updated with 1 track gaps
- fixed force-updating trainline if UI was opened/closed
SmartTrains 0.3.92
- fixed station mapping pagination not working
SmartTrains 0.3.91
- new rule: no change: Compares the cargo every 2 seconds. If it hasn't changed during that time the train will leave
- removed no change/depart option for trains without a line
- Full/Empty/no change rules can be combined with AND/OR (previously only AND)
- Go to Signal # / Station # now works with full/empty/no change rules (doesn't need Signal rule anymore)
- added Station mapping: Accessible from the station GUI. Assigns numbers to stations.
If a line has "use station mapping" set, the go to Signal # / Station # will be looked up in that mapping. If the corresponding station is in the schedule, the train will go there, else it will go to the next station. - Lamp at the smart trainstop is now green (graphics from ColorCoding)
- Improved Rules UI
- Autorefueling now takes locomotive order into account: L-CCC-L is now another type than L-C-L-CC
- LLCC and LLCCCCCC type trains will use "Refuel LL" as their refueling station
- improved blueprinted smart trainstops: combinators/lamps are created once the actual trainstop is built
- fixed the lag every second with lots of trains
SmartTrains 0.3.82
- Smart train stops no longer output any signal if no train is at the station
- fixed error on Mac 152571
SmartTrains 0.3.81f
fixed loading error with FARL 0.5.22, FatController 0.4.1 and ColorCoding
SmartTrains 0.3.81
- fix checkbox for Autorefuel not working
SmartTrains 0.3.80
- fix lines not updating
- add/remove rules after copying a line with changed # of stations
SmartTrains 0.3.79
- fix "full rule" never being true