From 3963de509e75772b53f591ce750ac68d19e575c4 Mon Sep 17 00:00:00 2001 From: CharlesWedge <52897649+CharlesWedge@users.noreply.github.com> Date: Fri, 8 Sep 2023 23:59:58 -0500 Subject: [PATCH] Mortar Hivebot Nerf Hotfix (#5947) ## These were meant to be nerfed in the original PR I forgot to change their porjectile typepath so they use the projectile that doesn't instantly kill you. ## Changelog :cl: balance: Instead of using the projectile that instantly kills you even in heavy armor, the mortar hivebots now use the much more reasonable and balanced 'mortar' projectile attack /:cl: --- .../simple_mob/subtypes/mechanical/hivebot/ranged_damage.dm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/ranged_damage.dm b/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/ranged_damage.dm index ee9640c505c3..eed75844a643 100644 --- a/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/ranged_damage.dm +++ b/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/ranged_damage.dm @@ -109,6 +109,7 @@ desc = "A hivebot that equipped with a long range magenetic weapon." icon_state = "sniper" icon_living = "sniper" + base_attack_cooldown = 60 projectiletype = /obj/projectile/bullet/magnetic projectilesound = 'sound/weapons/railgun.ogg' player_msg = "Your attacks are short-ranged, but can arc over obstructions such as allies \ @@ -142,7 +143,7 @@ maxHealth = 4 LASERS_TO_KILL // 120 health. health = 4 LASERS_TO_KILL - reload_max = 5 + base_attack_cooldown = 5 ai_holder_type = /datum/ai_holder/simple_mob/ranged/sniper catalogue_data = list(/datum/category_item/catalogue/technology/drone/hivebot/siege) @@ -199,4 +200,4 @@ base_attack_cooldown = 60 - projectiletype = /obj/projectile/arc/fragmentation + projectiletype = /obj/projectile/arc/fragmentation/mortar