diff --git a/code/game/objects/items/weapons/handcuffs.dm b/code/game/objects/items/weapons/handcuffs.dm index c5fc3456e67b..4a8ebfefa1db 100644 --- a/code/game/objects/items/weapons/handcuffs.dm +++ b/code/game/objects/items/weapons/handcuffs.dm @@ -46,6 +46,8 @@ /obj/item/handcuffs/proc/can_place(var/mob/target, var/mob/user) if(user == target) return 1 + if(target.lying) //Mobs that are lying down can be handcuffed without needing to grab them, to make arrests a little easier + return 1 if(istype(user, /mob/living/silicon/robot)) if(user.Adjacent(target)) return 1