From f9f935f04991e8b3f83b12f89d4aa80d8604fdce Mon Sep 17 00:00:00 2001 From: Daniel Boston Date: Tue, 5 Jan 2016 12:06:46 -0500 Subject: [PATCH] Forcing physics update via blockstate. Something to test on CivTest -- first attempt at resolving #157 --- src/vg/civcraft/mc/citadel/command/commands/Acid.java | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/vg/civcraft/mc/citadel/command/commands/Acid.java b/src/vg/civcraft/mc/citadel/command/commands/Acid.java index 6f9b9a62..d72093b7 100644 --- a/src/vg/civcraft/mc/citadel/command/commands/Acid.java +++ b/src/vg/civcraft/mc/citadel/command/commands/Acid.java @@ -8,6 +8,7 @@ import org.bukkit.Material; import org.bukkit.block.Block; import org.bukkit.block.BlockFace; +import org.bukkit.block.BlockState; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import org.bukkit.util.BlockIterator; @@ -122,6 +123,8 @@ public boolean execute(CommandSender sender, String[] args) { Utility.reinforcementBroken(p, pRein); rm.deleteReinforcement(pTopRein); + BlockState bs = block.getState(); + bs.update(false, true); } return true; }