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visualeffects.2da column name correction and unused fields #21

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Finaldeath opened this issue Jun 18, 2024 · 0 comments
Open

visualeffects.2da column name correction and unused fields #21

Finaldeath opened this issue Jun 18, 2024 · 0 comments

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@Finaldeath
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I've noticed that the visualeffects.2da column "SoundCessastion" is mispelled. The engine reads "SoundCessation" as per vfx_persistent.2da has. I can of course fix this manually before release and it only affected 3 VFX lines but I think worth fixing :)

These fields also don't work since instead the "cessation" animation of the current duration animation plays (except in the case of the ProgFX_Cessation apparently) so these can be culled from being generated saving some space in the 2da via. some kind of option perhaps.

Ces_Impact_Node
Ces_Root_S_Node
Ces_Root_M_Node
Ces_Root_L_Node
Ces_Root_H_Node

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