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The default autogenerated metadata for AOE effects is AOE_PER, meaning all your AOE effects are PER (persistent) defined in the constants file.
Not a big deal but probably best to just have the constant autogenerated entirely from the label, similar to how Bioware did it.
The text was updated successfully, but these errors were encountered:
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The default autogenerated metadata for AOE effects is AOE_PER, meaning all your AOE effects are PER (persistent) defined in the constants file.
Not a big deal but probably best to just have the constant autogenerated entirely from the label, similar to how Bioware did it.
The text was updated successfully, but these errors were encountered: