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Any help with building an executable? #36
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same here, i try to compile now, while browsing the internet for tutorials. error[E0432]: unresolved import error: aborting due to 1 previous error For more information about this error, try I can get past this. |
ClayAmore, bro if you are reading this please compile an exe for us , I just want to import my old save to the DLC. Edit: I don't know programing, I try to compile , and I'm reading tutorial this is a real headache for me. |
it doesnt work yet, the current code isn't up to date, a release will get posted when he fixes it. |
Yes hello im just gonna ask now ive been using a save from the beginning of the game with no update at all just a disk version with no update and i still cant use the save file editor is there something wrong with the save or is it the editor |
Here, i just compiled the source |
Step 1 Step 2
after that you will noticed new folders on your project like "target -> release" you will open the file that we talk about on step 1 |
HOLY SHIT THIS WORKS! finally transferred my PC save to PS. Thanks a lot mate!!! |
So, thank you so much for your work. For some reason another character is being imported? Idk what's happening. It's not even a character I have. |
Hello, I have implemented all the steps as described. Unfortunately, I only have PS4 saves after updating the DLC. If I put this into the "er-save-editor.exe", it still closes immediately. Did I do something wrong? I just want to overwrite my PC safe to the PS4 save |
You need a save from before the dlc update. |
It's crashing every time I open my PS4 save. My save is before DLC and opens in the original 0.0.21 release of ER Save Editor, but not in this compiled version. What am I doing wrong? |
you must export your save file from save wizard first. |
if it opens in the original 0.0.21 just use it, there is no new feature on compiled version |
I might just have to wait for the update then. |
Would any of you be willing to share your .txt ps4 save that you got to work in this? |
GUYS THIS WORKS. HE FREE'D THE HANDS OF CLAYAMOR FOR NOW! |
Were you able to load a PS4 save in it? |
Hi @carlosrbatista1980 and Thanks for your work for compiling the editor. |
I have followed this step by step yet all I get is constant failure and I am completely lost in this. All I want to do is transfer pc saves to PS and nothing I do works. If somebody can give me any advice I would appreciate it, but I just give up. |
How did you get it too work? mine doesn't even work |
The build linked works fine, but only with some saves -- I suspect those that are from the 1.10 version. I managed to transfer one by downloading a suitable save from a site yesterday, and used it as a base to import I wish I hadn't lost the original "suitable save" because now... I am unable to get it working with another save again. The same altered save (if re-exported) also crashes when I go into the stats section of the Save Editor. And importing a character again via the Save Editor into the save I altered doesn't work correctly, the save stays the same. However, the save always works when reimported to my PS4-5. Adding it here in case someone wants to see it. The save should work in-game for you too, and you should be able to open it with 0.22... but the Importer won't work, whatever the reason. Best thing would be for someone who has an original (not re-imported in SaveWizard, not edited by the 0.22 version) PS4 save that was readable by the 0.22 version of the tool, when converted to .txt, and link it here. Then it would be a matter of just importing a character over it from a PC save. |
yeah, I think the update to the game's calibration messed with it. I can't put my ps4 save on the compiled one. @ClayAmore... we wait on you I guess. |
Okay so with this I got the editor to actually work now, only problem now is that the character it has is too overleveled for me and when I decrease it and save it, the changes won't stick. Any fix or do I just have to deal with it? |
Hello, I tried with my original PS4 Save (exported / uncrypt by save wizard) and the EXE shutdown when i tried to open it. |
i ran the executable through hybridanalysis and it came back with some weird stuff. |
@carlosrbatista1980 I hope you are a good guy......... I really really hope 🤨 |
@chhallchase @mazokuboy If it makes you feel better, I reviewed and compiled the code myself and got similar results on hybridanalysis. |
Had this issue, i ended up trying all versions of editor 0.20 0.21 and 0.22, i tried every save from every update version + dlc content and the only save i could get to open was update 115 no dlc at all. i was able to import character from my pc on higher update version 1.12 in pc game version update 1.17 for ps4 and it worked no issues. link to blank working 115 save, use editor 0.21 to open and edit, iif anyone needs i got all saves v1.0, 1.05, 1.1, 1.13, 1.15, 1.17, dlc working blank below. cheers https://drive.google.com/file/d/12hgsD10o8HCJ94O4DQYrdkvBdY8gbyCL/view?usp=sharing |
Thank you so much superdave16, this may indeed solve things! |
This works too. Add true commend out rest of lines recompile. Loads all
saves dlc and no dlc cheers
…On Mon, Jul 1, 2024, 4:48 p.m. lowryder2005 ***@***.***> wrote:
Thank you so much superdave16, this may indeed solve things!
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Compiled the release/0.1.0 branch and compiled with cargo/rust tonight. Not all files are importing properly (tried importing the Ultimate High Level PVP Starter from https://www.nexusmods.com/eldenring/mods/5478, threw an error), but you may have more luck. Anyway, this is the latest code that Clay was building a release for last night. Hope it helps some of yall! |
I'm not very familiar with rust, and I'm a bit confused.
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