diff --git a/data/mods/Sky_Island/monstergroups.json b/data/mods/Sky_Island/monstergroups.json index bf4ad7ef853d6..ecc5064718340 100644 --- a/data/mods/Sky_Island/monstergroups.json +++ b/data/mods/Sky_Island/monstergroups.json @@ -135,6 +135,7 @@ { "monster": "mon_zombie_brute_shocker", "weight": 5 }, { "monster": "mon_zombie_necro_boomer", "weight": 5 }, { "monster": "mon_skeleton_electric", "weight": 50 }, + { "monster": "mon_zombie_bio_op", "weight": 50 }, { "monster": "mon_zombie_survivor_elite", "weight": 50 }, { "monster": "mon_zombie_brute_ninja", "weight": 20 }, { "monster": "mon_gastro_bufo", "weight": 10 }, diff --git a/data/mods/Sky_Island/monsters/deathdrops.json b/data/mods/Sky_Island/monsters/deathdrops.json new file mode 100644 index 0000000000000..0bb3dde0b2288 --- /dev/null +++ b/data/mods/Sky_Island/monsters/deathdrops.json @@ -0,0 +1,66 @@ +[ + { + "type": "item_group", + "subtype": "collection", + "id": "mon_zombie_bio_op_death_drops", + "magazine": 100, + "ammo": 60, + "entries": [ + { + "distribution": [ + { "group": "clothing_soldier_set", "prob": 65, "damage": [ 1, 4 ] }, + { "group": "clothing_soldier_winter_set", "prob": 35, "damage": [ 1, 4 ] } + ] + }, + { + "distribution": [ + { + "group": "military_standard_assault_rifles", + "contents-group": "sopmod", + "prob": 75, + "damage": [ 0, 4 ], + "dirt": [ 0, 6000 ] + }, + { + "group": "military_standard_lmgs", + "contents-item": "shoulder_strap", + "prob": 4, + "damage": [ 0, 4 ], + "dirt": [ 0, 6000 ] + }, + { + "group": "military_standard_lmgs", + "contents-item": [ "shoulder_strap", "acog_scope" ], + "prob": 6, + "damage": [ 0, 4 ], + "dirt": [ 0, 6000 ] + }, + { + "group": "military_standard_shotguns", + "contents-item": "shoulder_strap", + "prob": 5, + "damage": [ 0, 4 ], + "dirt": [ 0, 6000 ] + } + ], + "prob": 10 + }, + { "group": "infantry_common_gear" }, + { + "distribution": [ + { "group": "military_standard_grenades", "count": [ 1, 3 ], "prob": 80 }, + { "item": "40x46mm_m433", "charges": [ 1, 3 ], "prob": 20 } + ], + "prob": 20 + }, + { "group": "military_patrol_food" }, + { + "collection": [ { "group": "infantry_officer_gear", "prob": 90 }, { "group": "infantry_medical_gear", "prob": 80 } ] + }, + { "group": "wallets", "prob": 10 }, + { "group": "pocket_cigar", "prob": 15 }, + { "group": "misc_smoking_legal", "prob": 30 }, + { "item": "dog_tag", "prob": 40 } + ] + } +] diff --git a/data/mods/Sky_Island/monsters/monstergroups_extended.json b/data/mods/Sky_Island/monsters/monstergroups_extended.json new file mode 100644 index 0000000000000..5828881b90b72 --- /dev/null +++ b/data/mods/Sky_Island/monsters/monstergroups_extended.json @@ -0,0 +1,52 @@ +[ + { + "type": "monstergroup", + "name": "GROUP_CENTRAL_LAB", + "monsters": [ { "monster": "mon_zombie_bio_op", "weight": 20, "cost_multiplier": 50 } ] + }, + { + "type": "monstergroup", + "name": "GROUP_LAB", + "default": "mon_zombie_scientist", + "monsters": [ { "monster": "mon_zombie_bio_op", "weight": 50, "cost_multiplier": 5 } ] + }, + { + "type": "monstergroup", + "name": "GROUP_LAB_SURFACE", + "default": "mon_zombie_scientist", + "monsters": [ { "monster": "mon_zombie_bio_op", "weight": 50, "cost_multiplier": 5 } ] + }, + { + "type": "monstergroup", + "name": "GROUP_LAB_SECURITY", + "default": "mon_zombie_labsecurity", + "monsters": [ { "monster": "mon_zombie_bio_op", "weight": 50, "cost_multiplier": 5 } ] + }, + { + "type": "monstergroup", + "//": "Used in the military bunker", + "name": "GROUP_MIL_BASE", + "monsters": [ { "monster": "mon_zombie_bio_op", "weight": 20, "cost_multiplier": 50 } ] + }, + { + "type": "monstergroup", + "name": "GROUP_MAYBE_MIL", + "monsters": [ { "monster": "mon_zombie_bio_op", "weight": 20, "cost_multiplier": 50 } ] + }, + { + "type": "monstergroup", + "name": "GROUP_MIL_STRONG", + "//": "Used in the military bunker, LIXA and Hub01 convoy ambush", + "monsters": [ { "monster": "mon_zombie_bio_op", "weight": 20, "cost_multiplier": 50 } ] + }, + { + "name": "GROUP_MIL_EXTRA", + "type": "monstergroup", + "monsters": [ { "monster": "mon_zombie_bio_op", "weight": 4 } ] + }, + { + "type": "monstergroup", + "name": "GROUP_BUNKER", + "monsters": [ { "monster": "mon_zombie_bio_op", "weight": 150, "cost_multiplier": 10 } ] + } +] diff --git a/data/mods/Sky_Island/monsters/monsters.json b/data/mods/Sky_Island/monsters/monsters.json new file mode 100644 index 0000000000000..a107425d2ed54 --- /dev/null +++ b/data/mods/Sky_Island/monsters/monsters.json @@ -0,0 +1,28 @@ +[ + { + "id": "mon_zombie_bio_op", + "type": "MONSTER", + "name": { "str": "zombie bio-operator" }, + "description": "This armored soldier zombie appears to have been some sort of special forces agent. Its malfunctioning equipment sends out occasional showers of sparks.", + "copy-from": "mon_zombie_base", + "diff": 5, + "hp": 120, + "speed": 95, + "color": "red_cyan", + "melee_skill": 7, + "melee_dice": 3, + "melee_dice_sides": 6, + "melee_damage": [ { "damage_type": "electric", "amount": 4 } ], + "luminance": 4, + "special_attacks": [ { "id": "bio_op_takedown", "cooldown": 20 } ], + "special_when_hit": [ "ZAPBACK", 75 ], + "death_drops": "mon_zombie_bio_op_death_drops", + "armor": { "bash": 10, "cut": 18, "bullet": 14, "electric": 3 }, + "dissect": "dissect_mon_zomborg", + "extend": { + "weakpoint_sets": [ "wps_humanoid_body_armor", "wps_humanoid_open_helmet", "wps_humanoid_gasmask" ], + "families": [ "prof_wp_syn_armored" ], + "flags": [ "ELECTRIC" ] + } + } +]