diff --git a/ClientCore/ProgramConstants.cs b/ClientCore/ProgramConstants.cs index 12920445a..f14fdb0f9 100644 --- a/ClientCore/ProgramConstants.cs +++ b/ClientCore/ProgramConstants.cs @@ -26,7 +26,7 @@ public static class ProgramConstants public const string QRES_EXECUTABLE = "qres.dat"; - public const string CNCNET_PROTOCOL_REVISION = "R10"; + public const string CNCNET_PROTOCOL_REVISION = "R11"; public const string LAN_PROTOCOL_REVISION = "RL7"; public const int LAN_PORT = 1234; public const int LAN_INGAME_PORT = 1234; diff --git a/DXMainClient/DXGUI/Multiplayer/CnCNet/CnCNetLobby.cs b/DXMainClient/DXGUI/Multiplayer/CnCNet/CnCNetLobby.cs index 36aa56586..f5c272dd6 100644 --- a/DXMainClient/DXGUI/Multiplayer/CnCNet/CnCNetLobby.cs +++ b/DXMainClient/DXGUI/Multiplayer/CnCNet/CnCNetLobby.cs @@ -1105,7 +1105,7 @@ private string RandomizeChannelName() { while (true) { - string channelName = string.Format("{0}-game{1}".L10N("Client:Main:RamdomChannelName"), gameCollection.GetGameChatChannelNameFromIdentifier(localGameID), new Random().Next(1000000, 9999999)); + string channelName = gameCollection.GetGameChatChannelNameFromIdentifier(localGameID) + "-game" + new Random().Next(1000000, 9999999); int index = lbGameList.HostedGames.FindIndex(c => ((HostedCnCNetGame)c).ChannelName == channelName); if (index == -1) return channelName;