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stayAlive.js should do more inspection of flags and see if any of them have a manned memory value that is set to a creep that is still alive, but out of room and if so still count that creep.
The text was updated successfully, but these errors were encountered:
stayAlive.js should do more inspection of flags and see if any of them have a manned memory value that is set to a creep that is still alive, but out of room and if so still count that creep.
The text was updated successfully, but these errors were encountered: