From af88552ad1a11985f703fcc2cce0be3c06aeb81a Mon Sep 17 00:00:00 2001 From: Alexander Berntsson Date: Thu, 25 Jul 2024 16:55:07 +0200 Subject: [PATCH] fix link --- examples/rust/chess_robby_fischer/README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/rust/chess_robby_fischer/README.md b/examples/rust/chess_robby_fischer/README.md index 247a17eaaf39..27a09890d44c 100644 --- a/examples/rust/chess_robby_fischer/README.md +++ b/examples/rust/chess_robby_fischer/README.md @@ -156,7 +156,7 @@ for file in 0..14 { // The holder board has 6 files } ``` -To log the piece models we convert them from `.stl` files to [`rerun::Mesh3D`](https://www.rerun.io/docs/reference/types/archetypes/mesh3d) by first reading the `.stl` files using [stl_io](`https://docs.rs/stl_io/latest/stl_io/`) and then convert them to [`rerun::Mesh3D`](https://www.rerun.io/docs/reference/types/archetypes/mesh3d) using the function below. +To log the piece models we convert them from `.stl` files to [`rerun::Mesh3D`](https://www.rerun.io/docs/reference/types/archetypes/mesh3d) by first reading the `.stl` files using [stl_io](https://docs.rs/stl_io/latest/stl_io/) and then convert them to [`rerun::Mesh3D`](https://www.rerun.io/docs/reference/types/archetypes/mesh3d) using the function below. ```rust fn stl_to_mesh3d(mesh: &IndexedMesh, color: impl Into + Clone) -> Mesh3D {