Changelog (Beta)
+
+ Version 2.2.3 (June 25th 2024)
+ - Added support for displaying elapsed time when in overtime mode for Discord rich presence.
+ - Fixed the "manager_purge_logs" setting not purging logs that were generated by switching between the Steam and Epic versions of the game.
+ - Fixed CodeRed sometimes detecting your integrated graphics instead of your gpu if you were on a laptop.
+ - Fixed the wrong primary and accent colors sometimes being applied to your car in freeplay.
+ - Updated internal SDK to the latest version of Rocket League.
+ - Internal code refactoring and improvements.
+
+
Version 2.2.2 (June 20th 2024)
- The stadium_disable_filters
setting now also disables color desaturation, turns out some maps do that for some reason.
diff --git a/documentation.html b/documentation.html
index 44ca0d9..85d251f 100644
--- a/documentation.html
+++ b/documentation.html
@@ -238,10 +238,6 @@ Commands
imgui_delete_style |
Deletes a loaded ImGui style by its name. |
-
- imgui_notification_debug |
- Displays all notifications at once for debugging purposes. |
-
imgui_open |
Open an ImGui window by its name. |