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Yet another carryable; this one will be able to break dash blocks and subdue seekers (at least from the front) while the player is holding it, and will have to be able to match the player's facing direction, like the cannon box. When thrown, it'll fly in a straight horizontal line, breaking any dash blocks in its path, until it hits a solid wall, at which point it'll stick in the wall until re-grabbed. The drill can be used as a platform in any of these states. If it hits a Seeker Barrier, it won't stick in it, and will instead bounce off and fall down. Sprites haven't been drawn yet
The text was updated successfully, but these errors were encountered:
Yet another carryable; this one will be able to break dash blocks and subdue seekers (at least from the front) while the player is holding it, and will have to be able to match the player's facing direction, like the cannon box. When thrown, it'll fly in a straight horizontal line, breaking any dash blocks in its path, until it hits a solid wall, at which point it'll stick in the wall until re-grabbed. The drill can be used as a platform in any of these states. If it hits a Seeker Barrier, it won't stick in it, and will instead bounce off and fall down. Sprites haven't been drawn yet
The text was updated successfully, but these errors were encountered: