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Currently, you CAN make custom xml files for the modded entities, but there's no way to reference them in the map metadata. We may as well add the ability to freely choose sprite paths, just in case
The text was updated successfully, but these errors were encountered:
Currently, you CAN make custom xml files for the modded entities, but there's no way to reference them in the map metadata. We may as well add the ability to freely choose sprite paths, just in case
The text was updated successfully, but these errors were encountered: