diff --git a/Resources/Changelog/Changelog.yml b/Resources/Changelog/Changelog.yml
index fde874e723f..539d31c3ed7 100644
--- a/Resources/Changelog/Changelog.yml
+++ b/Resources/Changelog/Changelog.yml
@@ -5657,3 +5657,9 @@ Entries:
message: Added the SBB Hammer, a medium-sized engineering shuttle.
id: 5115
time: '2024-07-13T18:18:47.0000000+00:00'
+- author: ErhardSteinhauer
+ changes:
+ - type: Add
+ message: '@mrscratch added Novalite C1 rifle chambered in .20 round.'
+ id: 5116
+ time: '2024-07-13T21:00:10.0000000+00:00'
diff --git a/Resources/Locale/en-US/_NF/guidebook/guides.ftl b/Resources/Locale/en-US/_NF/guidebook/guides.ftl
index fe42d53b1b0..6fe8952a4ba 100644
--- a/Resources/Locale/en-US/_NF/guidebook/guides.ftl
+++ b/Resources/Locale/en-US/_NF/guidebook/guides.ftl
@@ -22,6 +22,7 @@ guide-entry-expedition-xenos = Xenos
# Shipyard entries
guide-entry-shipyard-ambition = Ambition
+guide-entry-shipyard-apothecary = Apothecary
guide-entry-shipyard-bazaar = Bazaar
guide-entry-shipyard-bocadillo = Bocadillo
guide-entry-shipyard-bookworm = Bookworm
diff --git a/Resources/Maps/_NF/Shuttles/apothecary.yml b/Resources/Maps/_NF/Shuttles/apothecary.yml
new file mode 100644
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--- /dev/null
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+ - uid: 352
+ components:
+ - type: Transform
+ pos: -0.5,1.5
+ parent: 1
+ - uid: 353
+ components:
+ - type: Transform
+ pos: -1.5,1.5
+ parent: 1
+- proto: Thruster
+ entities:
+ - uid: 202
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: -4.5,-4.5
+ parent: 1
+ - uid: 270
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 5.5,-4.5
+ parent: 1
+ - uid: 277
+ components:
+ - type: Transform
+ pos: 6.5,1.5
+ parent: 1
+ - uid: 293
+ components:
+ - type: Transform
+ pos: -5.5,1.5
+ parent: 1
+- proto: ToyFigurineChemist
+ entities:
+ - uid: 338
+ components:
+ - type: Transform
+ pos: -0.95798266,1.6954913
+ parent: 1
+- proto: VendingMachineWallMedical
+ entities:
+ - uid: 112
+ components:
+ - type: Transform
+ rot: 1.5707963267948966 rad
+ pos: -3.5,3.5
+ parent: 1
+- proto: WallShuttle
+ entities:
+ - uid: 5
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 2.5,-3.5
+ parent: 1
+ - uid: 8
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: -1.5,-2.5
+ parent: 1
+ - uid: 17
+ components:
+ - type: Transform
+ rot: 1.5707963267948966 rad
+ pos: -6.5,-3.5
+ parent: 1
+ - uid: 23
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 4.5,7.5
+ parent: 1
+ - uid: 24
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 0.5,7.5
+ parent: 1
+ - uid: 25
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 6.5,0.5
+ parent: 1
+ - uid: 26
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 7.5,0.5
+ parent: 1
+ - uid: 31
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: -3.5,0.5
+ parent: 1
+ - uid: 33
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: -2.5,2.5
+ parent: 1
+ - uid: 35
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 5.5,0.5
+ parent: 1
+ - uid: 39
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 3.5,0.5
+ parent: 1
+ - uid: 40
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 3.5,2.5
+ parent: 1
+ - uid: 41
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 4.5,0.5
+ parent: 1
+ - uid: 60
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 6.5,-2.5
+ parent: 1
+ - uid: 62
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 2.5,-2.5
+ parent: 1
+ - uid: 70
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: -3.5,3.5
+ parent: 1
+ - uid: 79
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 4.5,3.5
+ parent: 1
+ - uid: 125
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 2.5,0.5
+ parent: 1
+ - uid: 140
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: -4.5,0.5
+ parent: 1
+ - uid: 142
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: -5.5,-0.5
+ parent: 1
+ - uid: 143
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: -2.5,0.5
+ parent: 1
+ - uid: 152
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: -3.5,7.5
+ parent: 1
+ - uid: 154
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: -2.5,1.5
+ parent: 1
+ - uid: 190
+ components:
+ - type: Transform
+ pos: -1.5,-4.5
+ parent: 1
+ - uid: 232
+ components:
+ - type: Transform
+ pos: 3.5,1.5
+ parent: 1
+ - uid: 236
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: -5.5,0.5
+ parent: 1
+ - uid: 253
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 2.5,-0.5
+ parent: 1
+ - uid: 254
+ components:
+ - type: Transform
+ rot: 1.5707963267948966 rad
+ pos: -2.5,-3.5
+ parent: 1
+ - uid: 258
+ components:
+ - type: Transform
+ pos: 5.5,-3.5
+ parent: 1
+ - uid: 259
+ components:
+ - type: Transform
+ pos: 3.5,-3.5
+ parent: 1
+ - uid: 261
+ components:
+ - type: Transform
+ pos: 6.5,-3.5
+ parent: 1
+ - uid: 262
+ components:
+ - type: Transform
+ pos: -4.5,-3.5
+ parent: 1
+ - uid: 264
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: -6.5,0.5
+ parent: 1
+ - uid: 266
+ components:
+ - type: Transform
+ pos: 4.5,-3.5
+ parent: 1
+ - uid: 267
+ components:
+ - type: Transform
+ rot: 1.5707963267948966 rad
+ pos: -1.5,-3.5
+ parent: 1
+ - uid: 271
+ components:
+ - type: Transform
+ pos: -3.5,-3.5
+ parent: 1
+ - uid: 273
+ components:
+ - type: Transform
+ pos: -5.5,-3.5
+ parent: 1
+ - uid: 274
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 7.5,-3.5
+ parent: 1
+ - uid: 278
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: -1.5,-0.5
+ parent: 1
+ - uid: 280
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: -5.5,-2.5
+ parent: 1
+ - uid: 281
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 6.5,-0.5
+ parent: 1
+ - uid: 284
+ components:
+ - type: Transform
+ rot: -1.5707963267948966 rad
+ pos: -2.5,7.5
+ parent: 1
+ - uid: 285
+ components:
+ - type: Transform
+ rot: -1.5707963267948966 rad
+ pos: -1.5,7.5
+ parent: 1
+ - uid: 287
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: -1.5,0.5
+ parent: 1
+ - uid: 295
+ components:
+ - type: Transform
+ pos: 2.5,-4.5
+ parent: 1
+ - uid: 330
+ components:
+ - type: Transform
+ pos: 0.5,-4.5
+ parent: 1
+- proto: WallShuttleDiagonal
+ entities:
+ - uid: 48
+ components:
+ - type: Transform
+ rot: 1.5707963267948966 rad
+ pos: -3.5,2.5
+ parent: 1
+ - uid: 49
+ components:
+ - type: Transform
+ rot: 1.5707963267948966 rad
+ pos: -4.5,3.5
+ parent: 1
+ - uid: 50
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 4.5,2.5
+ parent: 1
+ - uid: 51
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 5.5,3.5
+ parent: 1
+ - uid: 52
+ components:
+ - type: Transform
+ pos: 5.5,1.5
+ parent: 1
+ - uid: 53
+ components:
+ - type: Transform
+ rot: -1.5707963267948966 rad
+ pos: 7.5,1.5
+ parent: 1
+ - uid: 54
+ components:
+ - type: Transform
+ rot: 1.5707963267948966 rad
+ pos: 4.5,-4.5
+ parent: 1
+ - uid: 56
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: -3.5,-4.5
+ parent: 1
+ - uid: 58
+ components:
+ - type: Transform
+ pos: -6.5,1.5
+ parent: 1
+ - uid: 59
+ components:
+ - type: Transform
+ rot: -1.5707963267948966 rad
+ pos: -4.5,1.5
+ parent: 1
+ - uid: 68
+ components:
+ - type: Transform
+ pos: -4.5,7.5
+ parent: 1
+ - uid: 69
+ components:
+ - type: Transform
+ rot: -1.5707963267948966 rad
+ pos: 5.5,7.5
+ parent: 1
+ - uid: 243
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 7.5,-4.5
+ parent: 1
+ - uid: 272
+ components:
+ - type: Transform
+ rot: 1.5707963267948966 rad
+ pos: -6.5,-4.5
+ parent: 1
+- proto: WarpPointShip
+ entities:
+ - uid: 304
+ components:
+ - type: Transform
+ rot: -1.5707963267948966 rad
+ pos: 0.5,6.5
+ parent: 1
+- proto: WindowDirectional
+ entities:
+ - uid: 116
+ components:
+ - type: Transform
+ rot: 1.5707963267948966 rad
+ pos: -1.5,6.5
+ parent: 1
+ - uid: 117
+ components:
+ - type: Transform
+ rot: 1.5707963267948966 rad
+ pos: -1.5,5.5
+ parent: 1
+ - uid: 118
+ components:
+ - type: Transform
+ rot: 1.5707963267948966 rad
+ pos: -1.5,4.5
+ parent: 1
+ - uid: 130
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 4.5,4.5
+ parent: 1
+ - uid: 161
+ components:
+ - type: Transform
+ pos: 4.5,6.5
+ parent: 1
+...
diff --git a/Resources/Prototypes/Catalog/VendingMachines/Inventories/ammo.yml b/Resources/Prototypes/Catalog/VendingMachines/Inventories/ammo.yml
index ce4eec0e60c..c3575452d2a 100644
--- a/Resources/Prototypes/Catalog/VendingMachines/Inventories/ammo.yml
+++ b/Resources/Prototypes/Catalog/VendingMachines/Inventories/ammo.yml
@@ -6,6 +6,8 @@
WeaponSniperMosin: 10
WeaponSniperRepeater: 10
WeaponSubMachineGunVector45: 3 #FrontierCorvax
+ WeaponRifleGestio: 10
+ WeaponRifleNovaliteC1: 5
MagazineBoxLightRifle: 10
MagazineBoxLightRiflePractice: 10
MagazineVector45: 5 #FrontierCorvax
@@ -18,11 +20,11 @@
BoxShotgunSlug: 10
BoxLethalshot: 10
BoxBeanbag: 10
- BoxShotgunPractice: 10
MagazineBoxRifle: 10
MagazineBoxRifleRubber: 15
MagazineBoxMagnum: 10
- SpeedLoaderRifleHeavy: 10
- SpeedLoaderRifleHeavyRubber: 10
+ SpeedLoaderRifleHeavyEmpty: 10
+ MagazineNovaliteC1Empty: 10
+ MagazineRifleLowCapacityEmpty: 10
emaggedInventory:
WeaponPistolViper: 1
diff --git a/Resources/Prototypes/Procedural/salvage_factions.yml b/Resources/Prototypes/Procedural/salvage_factions.yml
index 1ebbe75cc60..99815bb9764 100644
--- a/Resources/Prototypes/Procedural/salvage_factions.yml
+++ b/Resources/Prototypes/Procedural/salvage_factions.yml
@@ -323,7 +323,7 @@
amount: 1
prob: 0.1
- entries:
- - id: MobMercenarySoldierMosin
+ - id: MobMercenarySoldierNovalite
amount: 2
maxAmount: 4
prob: 0.05
diff --git a/Resources/Prototypes/_NF/Catalog/Fills/Backpacks/npc_loot_mercenaries.yml b/Resources/Prototypes/_NF/Catalog/Fills/Backpacks/npc_loot_mercenaries.yml
index d5638fd38e3..397be0d55dd 100644
--- a/Resources/Prototypes/_NF/Catalog/Fills/Backpacks/npc_loot_mercenaries.yml
+++ b/Resources/Prototypes/_NF/Catalog/Fills/Backpacks/npc_loot_mercenaries.yml
@@ -97,7 +97,7 @@
- type: entity
parent: MercenaryDuffelGiftBox
- id: ClothingBackpackDuffelMecranaryTier1Mosin
+ id: ClothingBackpackDuffelMecranaryTier1Novalite
noSpawn: true
components:
- type: SpawnItemsOnUse
@@ -110,7 +110,7 @@
- id: SpaceCash500
prob: 0.45
# Weapons
- - id: WeaponSniperMosin
+ - id: WeaponRifleNovaliteC1
prob: 0.9
# Armor
- id: ClothingOuterVestWebMercenary
@@ -137,14 +137,20 @@
- type: entity
parent: MercenaryWebbingBox
- id: ClothingBeltWebbingMecranaryTier1Mosin
+ id: ClothingBeltWebbingMecranaryTier1Novalite
noSpawn: true
components:
- type: SpawnItemsOnUse
items:
- - id: MagazineBoxLightRifle
+ - id: MagazineBoxRifle
+ prob: 0.9
+ - id: MagazineNovaliteC1Empty
+ prob: 0.9
+ - id: MagazineNovaliteC1Empty
prob: 0.9
- - id: MagazineBoxLightRifleBig
+ - id: MagazineNovaliteC1
+ prob: 0.2
+ - id: MagazineBoxRifleBig
prob: 0.2
sound:
path: /Audio/Items/jumpsuit_equip.ogg
diff --git a/Resources/Prototypes/_NF/Catalog/Fills/Items/weapon_cases_expedition.yml b/Resources/Prototypes/_NF/Catalog/Fills/Items/weapon_cases_expedition.yml
index 7a87e839d47..bed71b7d554 100644
--- a/Resources/Prototypes/_NF/Catalog/Fills/Items/weapon_cases_expedition.yml
+++ b/Resources/Prototypes/_NF/Catalog/Fills/Items/weapon_cases_expedition.yml
@@ -263,6 +263,19 @@
- id: MagazineRifleLowCapacity
amount: 3
+- type: entity
+ parent: WeaponCaseLong
+ id: WeaponCaseLongWeaponRifleNovaliteC1Expedition
+ suffix: Dungeon, NovaliteC1
+ noSpawn: true
+ components:
+ - type: StorageFill
+ contents:
+ - id: WeaponRifleNovaliteC1Expedition
+ amount: 1
+ - id: MagazineNovaliteC1
+ amount: 2
+
- type: entity
parent: WeaponCaseLong
id: WeaponCaseLongLecterExpedition
diff --git a/Resources/Prototypes/_NF/Catalog/VendingMachines/Inventories/lesslethalvend.yml b/Resources/Prototypes/_NF/Catalog/VendingMachines/Inventories/lesslethalvend.yml
index 9086abe8c7d..ea66484677a 100644
--- a/Resources/Prototypes/_NF/Catalog/VendingMachines/Inventories/lesslethalvend.yml
+++ b/Resources/Prototypes/_NF/Catalog/VendingMachines/Inventories/lesslethalvend.yml
@@ -2,7 +2,7 @@
id: LessLethalVendInventory
startingInventory:
WeaponDisabler: 10
- Kardashev-MosinNonlethal: 10
+# Kardashev-MosinNonlethal: 10
WeaponRevolverArgentiNonlethal: 10
WeaponShotgunDoubleBarreledRubber: 10
WeaponFlareGun: 20
diff --git a/Resources/Prototypes/_NF/Catalog/security_uplink_catalog.yml b/Resources/Prototypes/_NF/Catalog/security_uplink_catalog.yml
index c793cb2d795..5ddff0e8283 100644
--- a/Resources/Prototypes/_NF/Catalog/security_uplink_catalog.yml
+++ b/Resources/Prototypes/_NF/Catalog/security_uplink_catalog.yml
@@ -229,7 +229,7 @@
name: uplink-security-emitter-name
description: uplink-security-emitter-desc
productEntity: WeaponEmpEmitter
- icon: { sprite: _NF/Objects/Weapons/EMP-Gun.rsi, state: icon }
+ icon: { sprite: _NF/Objects/Weapons/Guns/Projectiles/emp.rsi, state: icon }
cost:
FrontierUplinkCoin: 1
categories:
diff --git a/Resources/Prototypes/_NF/Entities/Clothing/Hands/gloves_mob_hostile_npcs.yml b/Resources/Prototypes/_NF/Entities/Clothing/Hands/gloves_mob_hostile_npcs.yml
index 2e61b05527b..e3e1f80bb7e 100644
--- a/Resources/Prototypes/_NF/Entities/Clothing/Hands/gloves_mob_hostile_npcs.yml
+++ b/Resources/Prototypes/_NF/Entities/Clothing/Hands/gloves_mob_hostile_npcs.yml
@@ -162,6 +162,21 @@
- sprite: _NF/Objects/Weapons/Gestio-Rifle.rsi
state: wielded-inhand-right
+- type: entity
+ parent: ClothingHandsGlovesColorBlackSMG
+ id: ClothingHandsGlovesColorMercNovalite
+ name: combat gloves
+ suffix: novalite
+ noSpawn: true
+ components:
+ - type: Clothing
+ clothingVisuals:
+ gloves:
+ - sprite: Clothing/Hands/Gloves/mercbattle.rsi
+ state: equipped-HAND
+ - sprite: _NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi
+ state: wielded-inhand-right
+
- type: entity
parent: ClothingHandsGlovesColorBlackSMG
id: ClothingHandsGlovesColorMercHatchet
diff --git a/Resources/Prototypes/_NF/Entities/Markers/Spawners/Random/dungeon_items_weapons.yml b/Resources/Prototypes/_NF/Entities/Markers/Spawners/Random/dungeon_items_weapons.yml
index 8975ad6b497..78aec57f96a 100644
--- a/Resources/Prototypes/_NF/Entities/Markers/Spawners/Random/dungeon_items_weapons.yml
+++ b/Resources/Prototypes/_NF/Entities/Markers/Spawners/Random/dungeon_items_weapons.yml
@@ -179,6 +179,7 @@
- WeaponCaseShortDeckardExpedition
- WeaponCaseShortPython
- WeaponCaseLongGestioExpedition
+ - WeaponCaseLongWeaponRifleNovaliteC1Expedition
- WeaponCaseLongKammererExpedition
- WeaponCaseLongEnergyGunExpedition
- WeaponCaseLongRepeaterExpedition
diff --git a/Resources/Prototypes/_NF/Entities/Markers/Spawners/Random/mobs_hostile_mercenaries.yml b/Resources/Prototypes/_NF/Entities/Markers/Spawners/Random/mobs_hostile_mercenaries.yml
index d6c309d5a28..44137932c49 100644
--- a/Resources/Prototypes/_NF/Entities/Markers/Spawners/Random/mobs_hostile_mercenaries.yml
+++ b/Resources/Prototypes/_NF/Entities/Markers/Spawners/Random/mobs_hostile_mercenaries.yml
@@ -29,7 +29,7 @@
prototypes:
- MobMercenarySoldierKnife
- MobMercenarySoldierPistol
- - MobMercenarySoldierMosin
+ - MobMercenarySoldierNovalite
chance: 1
offset: 0.0
rarePrototypes:
diff --git a/Resources/Prototypes/_NF/Entities/Mobs/NPCs/mob_hostile_mercenaries.yml b/Resources/Prototypes/_NF/Entities/Mobs/NPCs/mob_hostile_mercenaries.yml
index 4d975cc9b87..57e51292435 100644
--- a/Resources/Prototypes/_NF/Entities/Mobs/NPCs/mob_hostile_mercenaries.yml
+++ b/Resources/Prototypes/_NF/Entities/Mobs/NPCs/mob_hostile_mercenaries.yml
@@ -151,7 +151,7 @@
- type: entity
name: mercenary soldier
parent: MobMercenaryBase
- id: MobMercenarySoldierMosin
+ id: MobMercenarySoldierNovalite # No mosin: novalite rifle now
description: Low-ranking soldiers armed with a variety of surplus weapons.
noSpawn: true
components:
@@ -179,18 +179,18 @@
color: "#a9b6bd"
shader: unshaded
- type: BasicEntityAmmoProvider
- proto: CartridgeLightRifle
+ proto: CartridgeRifle
capacity: 10
count: 10
- type: Gun
showExamineText: false
- fireRate: 0.65
+ fireRate: 0.85
minAngle: 1
maxAngle: 10
selectedMode: SemiAuto
availableModes:
- SemiAuto
- soundGunshot: /Audio/Weapons/Guns/Gunshots/sniper.ogg
+ soundGunshot: /Audio/Weapons/Guns/Gunshots/ltrifle.ogg
## Tier 2
- type: entity
diff --git a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Ammunition/Magazines/light_rifle.yml b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Ammunition/Magazines/light_rifle.yml
index a61a9c66969..0bea7905ab4 100644
--- a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Ammunition/Magazines/light_rifle.yml
+++ b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Ammunition/Magazines/light_rifle.yml
@@ -24,7 +24,7 @@
proto: CartridgeLightRifle
capacity: 10
- type: Sprite
- sprite: _NF/Objects/Weapons/Ammunition/svt40.rsi
+ sprite: _NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/svt40.rsi
- type: entity
id: 10roundmagazineempty
@@ -49,19 +49,19 @@
- state: mag-1
map: ["enum.GunVisualLayers.Mag"]
-# type: entity to be added back when Rubber rounds are added.
- # id: 10roundmagazineRubber
- #name: "10 round magazine(.30 rifle rubber)"
- #parent: 10roundmagazine
- #components:
- # type: BallisticAmmoProvider
- # proto: CartridgeLightRifleRubber
- #type: Sprite
- #layers:
- # state: rubber
- #map: ["enum.GunVisualLayers.Base"]
- #state: mag-1
- #map: ["enum.GunVisualLayers.Mag"]
+- type: entity
+ id: 10roundmagazineRubber
+ name: "10 round magazine(.30 rifle rubber)"
+ parent: 10roundmagazine
+ components:
+ - type: BallisticAmmoProvider
+ proto: CartridgeLightRifleRubber
+ - type: Sprite
+ layers:
+ - state: rubber
+ map: ["enum.GunVisualLayers.Base"]
+ - state: mag-1
+ map: ["enum.GunVisualLayers.Mag"]
- type: entity
id: 10roundmagazinePractice
@@ -85,4 +85,4 @@
- type: BallisticAmmoProvider
proto: CartridgeLightRifleIncendiary
- type: Sprite
- sprite: _NF/Objects/Weapons/Ammunition/svt40.rsi
+ sprite: _NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/svt40.rsi
diff --git a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Ammunition/Magazines/novalitec1clip.yml b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Ammunition/Magazines/novalitec1clip.yml
new file mode 100644
index 00000000000..c9866174540
--- /dev/null
+++ b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Ammunition/Magazines/novalitec1clip.yml
@@ -0,0 +1,48 @@
+# Empty mags
+- type: entity
+ parent: BaseMagazineRifle
+ id: MagazineNovaliteC1Empty
+ name: "clip (.20 rifle any)"
+ suffix: empty
+ components:
+ - type: Tag
+ tags:
+ - MagazineNovaliteC1
+ - type: Item
+ size: Small
+ - type: BallisticAmmoProvider
+ mayTransfer: true
+ whitelist:
+ tags:
+ - CartridgeRifle
+ capacity: 15
+ - type: ContainerContainer
+ containers:
+ ballistic-ammo: !type:Container
+ - type: Sprite
+ sprite: _NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/novalite_clip.rsi
+ layers:
+ - state: base
+ map: ["enum.GunVisualLayers.Base"]
+ - state: mag-1
+ map: ["enum.GunVisualLayers.Mag"]
+ - type: MagazineVisuals
+ magState: mag
+ steps: 16
+ zeroVisible: false
+ - type: Appearance
+
+- type: entity
+ parent: MagazineNovaliteC1Empty
+ id: MagazineNovaliteC1
+ name: "clip (.20 rifle)"
+ suffix: full
+ components:
+ - type: BallisticAmmoProvider
+ proto: CartridgeRifle
+ - type: Sprite
+ layers:
+ - state: base
+ map: ["enum.GunVisualLayers.Base"]
+ - state: mag-1
+ map: ["enum.GunVisualLayers.Mag"]
diff --git a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Ammunition/Magazines/rifle_lowcap.yml b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Ammunition/Magazines/rifle_low.yml
similarity index 68%
rename from Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Ammunition/Magazines/rifle_lowcap.yml
rename to Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Ammunition/Magazines/rifle_low.yml
index 36ad148c41b..9e93b0dd01f 100644
--- a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Ammunition/Magazines/rifle_lowcap.yml
+++ b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Ammunition/Magazines/rifle_low.yml
@@ -1,6 +1,23 @@
+- type: entity
+ id: MagazineRifleLowCapacityEmpty
+ name: "low cap magazine (.20 rifle any)"
+ suffix: empty
+ parent: MagazineRifle
+ components:
+ - type: BallisticAmmoProvider
+ proto: null
+ capacity: 15
+ - type: Item
+ size: Tiny
+ - type: Sprite
+ sprite: _NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_cap_mag.rsi
+ layers:
+ - state: base
+ map: ["enum.GunVisualLayers.Base"]
+
- type: entity
id: MagazineRifleLowCapacity
- name: "magazine Low-Cap (.20 rifle)"
+ name: "low cap magazine (.20 rifle)"
parent: BaseMagazineRifle
components:
- type: BallisticAmmoProvider
@@ -9,7 +26,7 @@
- type: Item
size: Tiny
- type: Sprite
- sprite: _NF/Objects/Weapons/Low-Cap-Rifle-Magazine.rsi
+ sprite: _NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_cap_mag.rsi
layers:
- state: red
map: ["enum.GunVisualLayers.Base"]
@@ -18,7 +35,7 @@
- type: entity
id: MagazineRifleLowCapacityPractice
- name: "magazine Low-Cap (.20 rifle practice)"
+ name: "low cap magazine (.20 rifle practice)"
parent: MagazineRifleLowCapacity
components:
- type: BallisticAmmoProvider
@@ -35,7 +52,7 @@
- type: entity
id: MagazineRifleLowCapacityRubber
- name: "magazine Low-Cap (.20 rifle rubber)"
+ name: "low cap magazine (.20 rifle rubber)"
parent: MagazineRifleLowCapacity
components:
- type: BallisticAmmoProvider
@@ -52,7 +69,7 @@
- type: entity
id: MagazineRifleLowCapacityUranium
- name: "magazine Low-Cap (.20 rifle uranium)"
+ name: "low cap magazine (.20 rifle uranium)"
parent: MagazineRifleLowCapacity
components:
- type: BallisticAmmoProvider
diff --git a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/heavy_rifle.yml b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/heavy_rifle.yml
index 2fea05d787b..de5c79ba318 100644
--- a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/heavy_rifle.yml
+++ b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/heavy_rifle.yml
@@ -49,6 +49,9 @@
components:
- type: BallisticAmmoProvider
proto: null
+ - type: Icon
+ sprite: _NF/Objects/Weapons/Guns/Ammunition/SpeedLoaders/HeavyRifle/argenti_speed_loader.rsi
+ state: base
- type: Sprite
sprite: _NF/Objects/Weapons/Guns/Ammunition/SpeedLoaders/HeavyRifle/argenti_speed_loader.rsi
layers:
diff --git a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
index 87f0a10568d..b1a113efda0 100644
--- a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
+++ b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
@@ -5,7 +5,7 @@
description: Releases electromagnetic pulses that disrupt or damage many electronic devices or drain power cells, has a slow self charging nuclear powered battery.
components:
- type: Sprite
- sprite: _NF/Objects/Weapons/EMP-Gun.rsi
+ sprite: _NF/Objects/Weapons/Guns/Projectiles/emp.rsi
layers:
- state: base
map: ["enum.GunVisualLayers.Base"]
@@ -13,7 +13,7 @@
map: ["enum.GunVisualLayers.MagUnshaded"]
shader: unshaded
- type: Clothing
- sprite: _NF/Objects/Weapons/EMP-Gun.rsi
+ sprite: _NF/Objects/Weapons/Guns/Projectiles/emp.rsi
- type: Gun
fireRate: 1
selectedMode: SemiAuto
diff --git a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Rifles/gestio.yml b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Rifles/gestio.yml
index f9f22136860..6e29bf58b56 100644
--- a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Rifles/gestio.yml
+++ b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Rifles/gestio.yml
@@ -5,14 +5,14 @@
description: An old prototype burst-fire NanoTrasen marksman rifle. Manufactured by Silver Industries. It hasn't ever left the trials. Given it's antiquity it is considered a civilian grade weapon. Uses .20 rifle ammo.
components:
- type: Sprite
- sprite: _NF/Objects/Weapons/Gestio-Rifle.rsi
+ sprite: _NF/Objects/Weapons/Guns/Rifles/gestio.rsi
layers:
- state: base
map: ["enum.GunVisualLayers.Base"]
- state: mag-0
map: ["enum.GunVisualLayers.Mag"]
- type: Clothing
- sprite: _NF/Objects/Weapons/Gestio-Rifle.rsi
+ sprite: _NF/Objects/Weapons/Guns/Rifles/gestio.rsi
- type: Gun
fireRate: 3.75
projectileSpeed: 30
@@ -25,6 +25,8 @@
- Burst
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/rifle3.ogg
+ params:
+ volume: -5
- type: Wieldable
- type: GunWieldBonus
minAngle: -2
diff --git a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Rifles/novalitec1.yml b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Rifles/novalitec1.yml
new file mode 100644
index 00000000000..b3984c33eeb
--- /dev/null
+++ b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Rifles/novalitec1.yml
@@ -0,0 +1,51 @@
+- type: entity
+ parent: BaseWeaponRifle
+ id: WeaponRifleNovaliteC1
+ name: Novalite C1
+ description: A modification to the Lecter from SW LLC, a civilian grade semi-automatic rifle with an internal magazine. Nanotrasen Representatives can not stress how compliant this rifle is. Uses .20 rifle ammo.
+ components:
+ - type: Sprite
+ sprite: _NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi
+ layers:
+ - state: base
+ map: ["enum.GunVisualLayers.Base"]
+ - state: mag-0
+ map: ["enum.GunVisualLayers.Mag"]
+ - type: Clothing
+ sprite: _NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi
+ - type: Gun
+ fireRate: 4
+ selectedMode: SemiAuto
+ availableModes:
+ - SemiAuto
+ soundGunshot:
+ path: /Audio/Weapons/Guns/Gunshots/ltrifle.ogg
+ params:
+ variation: 0.125
+ - type: ItemSlots
+ slots:
+ gun_magazine:
+ name: Magazine
+ startingItem: MagazineNovaliteC1
+ insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg
+ ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg
+ priority: 2
+ whitelist:
+ tags:
+ - MagazineNovaliteC1
+ gun_chamber:
+ name: Chamber
+ startingItem: CartridgeRifle
+ priority: 1
+ whitelist:
+ tags:
+ - CartridgeRifle
+ - type: ContainerContainer
+ containers:
+ gun_magazine: !type:ContainerSlot
+ gun_chamber: !type:ContainerSlot
+ - type: MagazineVisuals
+ magState: mag
+ steps: 1
+ zeroVisible: true
+ - type: Appearance
diff --git a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/expedition_guns.yml b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/expedition_guns.yml
index 88e97b3a1be..ada911b3367 100644
--- a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/expedition_guns.yml
+++ b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/expedition_guns.yml
@@ -51,6 +51,11 @@
noSpawn: true
id: WeaponRifleGestioExpedition
+- type: entity
+ parent: [ WeaponRifleNovaliteC1, UnregisteredFirearmBase ]
+ noSpawn: true
+ id: WeaponRifleNovaliteC1Expedition
+
# SMGs
- type: entity
parent: [ WeaponSubMachineGunWt550, UnregisteredFirearmBase ]
diff --git a/Resources/Prototypes/_NF/Guidebook/shipyard.yml b/Resources/Prototypes/_NF/Guidebook/shipyard.yml
index 222815b3c34..39632226d6d 100644
--- a/Resources/Prototypes/_NF/Guidebook/shipyard.yml
+++ b/Resources/Prototypes/_NF/Guidebook/shipyard.yml
@@ -5,6 +5,8 @@
priority: 5
children:
- ShipyardAmbition
+ - ShipyardApothecary
+ - ShipyardBazaar
- ShipyardBazaar
- ShipyardBocadillo
- ShipyardBookworm
@@ -38,6 +40,11 @@
text: "/ServerInfo/_NF/Guidebook/Shipyard/Ambition.xml"
- type: guideEntry
+ id: ShipyardApothecary
+ name: guide-entry-shipyard-apothecary
+ text: "/ServerInfo/_NF/Guidebook/Shipyard/Apothecary.xml"
+
+- type: guideEntry
id: ShipyardBazaar
name: guide-entry-shipyard-bazaar
text: "/ServerInfo/_NF/Guidebook/Shipyard/Bazaar.xml"
diff --git a/Resources/Prototypes/_NF/Guidebook/shuttle_maps.yml b/Resources/Prototypes/_NF/Guidebook/shuttle_maps.yml
index a7f3fd960b3..98d0eb6f02b 100644
--- a/Resources/Prototypes/_NF/Guidebook/shuttle_maps.yml
+++ b/Resources/Prototypes/_NF/Guidebook/shuttle_maps.yml
@@ -10,6 +10,18 @@
state: ambition
scale: 1.2, 1.2
+- type: entity
+ parent: PosterBase
+ id: ShuttleMapApothecary
+ name: "NM Apothecary"
+ description: "Detailed map of a Apothecary shuttle."
+ noSpawn: true
+ components:
+ - type: Sprite
+ sprite: _NF/Guidebook/shuttle_maps/128x96.rsi
+ state: apothecary
+ scale: 1.2, 1.2
+
- type: entity
parent: PosterBase
id: ShuttleMapBazaar
diff --git a/Resources/Prototypes/_NF/Roles/Jobs/Hostile/mercenaries.yml b/Resources/Prototypes/_NF/Roles/Jobs/Hostile/mercenaries.yml
index 01db2de3bf2..420aad7f8a1 100644
--- a/Resources/Prototypes/_NF/Roles/Jobs/Hostile/mercenaries.yml
+++ b/Resources/Prototypes/_NF/Roles/Jobs/Hostile/mercenaries.yml
@@ -18,9 +18,9 @@
- type: startingGear
id: MobHumanoidMercenaryGearRangedAltT1
equipment:
- gloves: ClothingHandsGlovesColorMercMosin
- back: ClothingBackpackDuffelMecranaryTier1Mosin
- belt: ClothingBeltWebbingMecranaryTier1Mosin
+ gloves: ClothingHandsGlovesColorMercNovalite
+ back: ClothingBackpackDuffelMecranaryTier1Novalite
+ belt: ClothingBeltWebbingMecranaryTier1Novalite
shoes: ClothingShoesBootsMercenary
# Tier 2
diff --git a/Resources/Prototypes/_NF/Shipyard/apothecary.yml b/Resources/Prototypes/_NF/Shipyard/apothecary.yml
new file mode 100644
index 00000000000..6f22084c389
--- /dev/null
+++ b/Resources/Prototypes/_NF/Shipyard/apothecary.yml
@@ -0,0 +1,38 @@
+# Author Info
+# GitHub: dustylens (https://github.com/dustylens)
+# Discord: dustylens
+
+# Maintainer Info
+# GitHub: dustylens (https://github.com/dustylens)
+# Discord: dustylens
+
+# Shuttle Notes:
+#
+- type: vessel
+ id: Apothecary
+ name: NM Apothecary
+ description: A small medical and chemistry support vessel.
+ price: 30000 #Appraise value 17782 with markup for chemistry equipment and rounding. Feel free to adjust on the backend. Medics are always poor.
+ category: Small
+ group: Civilian
+ shuttlePath: /Maps/_NF/Shuttles/apothecary.yml
+
+- type: gameMap
+ id: Apothecary
+ mapName: 'NM Apothecary'
+ mapPath: /Maps/_NF/Shuttles/apothecary.yml
+ minPlayers: 0
+ stations:
+ Apothecary:
+ stationProto: StandardFrontierVessel
+ components:
+ - type: StationNameSetup
+ mapNameTemplate: 'Apothecary {1}'
+ nameGenerator:
+ !type:NanotrasenNameGenerator
+ prefixCreator: '14'
+ - type: StationJobs
+ availableJobs:
+ Contractor: [ 0, 0 ]
+ Pilot: [ 0, 0 ]
+ Mercenary: [ 0, 0 ]
diff --git a/Resources/Prototypes/_NF/tags.yml b/Resources/Prototypes/_NF/tags.yml
index 67ad837d3df..82b7ed2eff4 100644
--- a/Resources/Prototypes/_NF/tags.yml
+++ b/Resources/Prototypes/_NF/tags.yml
@@ -75,6 +75,12 @@
- type: Tag
id: HoverbikeKeys
+
+- type: Tag
+ id: WeaponRifleNovaliteC1
+
+- type: Tag
+ id: MagazineNovaliteC1
- type: Tag
id: TrackingDart
diff --git a/Resources/ServerInfo/_NF/Guidebook/MobsHostileExpedition/mercenaries.xml b/Resources/ServerInfo/_NF/Guidebook/MobsHostileExpedition/mercenaries.xml
index 73ab433d20e..24b1fca2e8c 100644
--- a/Resources/ServerInfo/_NF/Guidebook/MobsHostileExpedition/mercenaries.xml
+++ b/Resources/ServerInfo/_NF/Guidebook/MobsHostileExpedition/mercenaries.xml
@@ -37,13 +37,13 @@
[bold][color=#a4885c]________________________________________________________________________[/color]
-
+
- [bold][color=#a4885c]Health thresholds:[/color][/bold] 100 (crit), 130 (death)
- [bold][color=#a4885c]Run (walk) speed:[/color][/bold] 4.5 m/s (2.5 m/s)
- - [bold][color=#a4885c]Damage (type):[/color][/bold] 19 [color=yellow]Piercing[/color] (.30 round)
+ - [bold][color=#a4885c]Damage (type):[/color][/bold] 17 [color=yellow]Piercing[/color] (.20 round)
- [bold][color=#a4885c]Damage resistances:[/color][/bold] [color=red]Blunt[/color], [color=red]Slash[/color] and [color=yellow]Piercing[/color] 25%; [color=orange]Heat[/color] 20%; [color=orange]Caustic[/color] 10%
- - [bold][color=#a4885c]Special abilities:[/color][/bold] Shooter (Kardashev-Mosin)
+ - [bold][color=#a4885c]Special abilities:[/color][/bold] Shooter (Novalite C1)
[bold][color=#a4885c]________________________________________________________________________[/color]
diff --git a/Resources/ServerInfo/_NF/Guidebook/Shipyard/Apothecary.xml b/Resources/ServerInfo/_NF/Guidebook/Shipyard/Apothecary.xml
new file mode 100644
index 00000000000..c8c14d7f379
--- /dev/null
+++ b/Resources/ServerInfo/_NF/Guidebook/Shipyard/Apothecary.xml
@@ -0,0 +1,94 @@
+
+ # APOTHECARY-CLASS MEDICAL SHUTTLE
+
+
+
+
+
+
+
+
+
+
+
+ [color=#a4885c]Ship Size:[/color] Small
+
+ [color=#a4885c]Recommended Crew:[/color] 1-3
+
+ [color=#a4885c]Power Gen Type:[/color] Plasma
+
+ [color=#a4885c]Expeditions:[/color] None
+
+ [color=#a4885c]IFF Console:[/color] None
+
+ "A modest medical response center and chemical lab to ensure MINERS DO NOT DIE."
+
+ # PREFLIGHT CHECKLIST
+
+ ## 1. Power supply
+
+ ## 1.1. Battery units
+
+
+
+
+
+
+ - Check that the SMES unit is anchored to the floor.
+ - Check the substation unit.
+ - Check that the APC unit's Main Breaker is toggled on.
+ - Check the APC unit's current Load* (W).
+
+ ## 1.2. P.A.C.M.A.N. generator unit
+
+
+
+
+
+ - Check that the P.A.C.M.A.N. generator unit is anchored to the floor.
+ - Check that the P.A.C.M.A.N. generator unit has fuel. For extended flights make sure that you have enough fuel stockpiled to sustain prolonged power generation during flight.
+ - Check that the P.A.C.M.A.N. generator unit is set to HV output.
+ - Set Target Power for 15-16** [bold]kW[/bold].
+ - Start the P.A.C.M.A.N. generator unit.
+
+ ## 2. Atmospherics
+
+ ## 2.1. Distribution Loop
+
+
+
+
+
+
+ - Check that the air canister is anchored to connector port.
+ - Check that the distribution pump is set to 101kPa (101kPa).
+ - Check the distribution pump. Located on the deck of the engineering nacelle.
+
+ ## 2.2. Waste Loop
+
+
+
+
+
+ - Check waste loop pump. Located on the deck of the cargo nacelle.
+ - Set the Air Alarm in the Engine Room to Filtering (Wide).
+
+ ## 3. Other checks
+
+
+
+
+
+
+ - Check that the gyroscope is anchored, powered, and enabled.
+ - Check that the mini gravity generator is anchored, powered, and enabled.
+ - Check that blast doors are closed.
+ - Check to ensure that figurines are comfortable.
+
+ ## Sidenotes
+
+ * - Apothecary-class medical response ships are equipped with a single APC unit that can be used to appraise the ship's total power consumption (which for the unmodified ship is 15.3 kW). To keep the substation and APC fully charged, the generator target power should exceed APC's Load, but by as little as possible to achieve maximum fuel efficiency. Remember to check the APC Load and adjust the generator unit's target power after adding or removing power-consuming machines.
+
+ ** - Apothecary-class ships have a slightly above average power demand. A standard P.A.C.M.A.N. generator's target power value can be set to 15-16 kW to modulate between drain and charge. As much of the powerdraw is to sustain the chemistry lab powering down those machines can dramatically reduce the ship's overall draw.
+
+
diff --git a/Resources/Textures/_NF/Guidebook/shuttle_maps/128x96.rsi/apothecary.png b/Resources/Textures/_NF/Guidebook/shuttle_maps/128x96.rsi/apothecary.png
new file mode 100644
index 00000000000..0e9f4be0448
Binary files /dev/null and b/Resources/Textures/_NF/Guidebook/shuttle_maps/128x96.rsi/apothecary.png differ
diff --git a/Resources/Textures/_NF/Guidebook/shuttle_maps/128x96.rsi/meta.json b/Resources/Textures/_NF/Guidebook/shuttle_maps/128x96.rsi/meta.json
index 1d163856aa0..9b3f91f59d8 100644
--- a/Resources/Textures/_NF/Guidebook/shuttle_maps/128x96.rsi/meta.json
+++ b/Resources/Textures/_NF/Guidebook/shuttle_maps/128x96.rsi/meta.json
@@ -11,8 +11,11 @@
"name": "ambition"
},
{
- "name": "bazaar"
+ "name": "apothecary"
},
+ {
+ "name": "bazaar"
+ },
{
"name": "bocadillo"
},
diff --git a/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/novalite_clip.rsi/base.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/novalite_clip.rsi/base.png
new file mode 100644
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new file mode 100644
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diff --git a/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/novalite_clip.rsi/mag-5.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/novalite_clip.rsi/mag-5.png
new file mode 100644
index 00000000000..f4f0b1df6b5
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diff --git a/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/novalite_clip.rsi/mag-6.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/novalite_clip.rsi/mag-6.png
new file mode 100644
index 00000000000..dc7c1302499
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diff --git a/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/novalite_clip.rsi/mag-7.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/novalite_clip.rsi/mag-7.png
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index 00000000000..bf3cfe20a87
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diff --git a/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/novalite_clip.rsi/mag-8.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/novalite_clip.rsi/mag-8.png
new file mode 100644
index 00000000000..db949f30b94
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diff --git a/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/novalite_clip.rsi/mag-9.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/novalite_clip.rsi/mag-9.png
new file mode 100644
index 00000000000..b9af911cacd
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diff --git a/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/novalite_clip.rsi/meta.json b/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/novalite_clip.rsi/meta.json
new file mode 100644
index 00000000000..62b8aa22373
--- /dev/null
+++ b/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/novalite_clip.rsi/meta.json
@@ -0,0 +1,59 @@
+{
+ "version": 1,
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+ "license": "CC-BY-SA-3.0",
+ "copyright": "https://github.com/shiptest-ss13/Shiptest/pull/1602/commits/3e6cfea9d468508a7f64ad5543c3b22479cb465f, https://github.com/shiptest-ss13/Shiptest/blob/master/icons/obj/ammo.dmi",
+ "states": [
+ {
+ "name": "base"
+ },
+ {
+ "name": "mag-1"
+ },
+ {
+ "name": "mag-2"
+ },
+ {
+ "name": "mag-3"
+ },
+ {
+ "name": "mag-4"
+ },
+ {
+ "name": "mag-5"
+ },
+ {
+ "name": "mag-6"
+ },
+ {
+ "name": "mag-7"
+ },
+ {
+ "name": "mag-8"
+ },
+ {
+ "name": "mag-9"
+ },
+ {
+ "name": "mag-10"
+ },
+ {
+ "name": "mag-11"
+ },
+ {
+ "name": "mag-12"
+ },
+ {
+ "name": "mag-13"
+ },
+ {
+ "name": "mag-14"
+ },
+ {
+ "name": "mag-15"
+ }
+ ]
+}
diff --git a/Resources/Textures/_NF/Objects/Weapons/Low-Cap-Rifle-Magazine.rsi/base.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_cap_mag.rsi/base.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Low-Cap-Rifle-Magazine.rsi/base.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_cap_mag.rsi/base.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/Low-Cap-Rifle-Magazine.rsi/mag-1.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_cap_mag.rsi/mag-1.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Low-Cap-Rifle-Magazine.rsi/mag-1.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_cap_mag.rsi/mag-1.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/Low-Cap-Rifle-Magazine.rsi/meta.json b/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_cap_mag.rsi/meta.json
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Low-Cap-Rifle-Magazine.rsi/meta.json
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_cap_mag.rsi/meta.json
diff --git a/Resources/Textures/_NF/Objects/Weapons/Low-Cap-Rifle-Magazine.rsi/practice.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_cap_mag.rsi/practice.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Low-Cap-Rifle-Magazine.rsi/practice.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_cap_mag.rsi/practice.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/Low-Cap-Rifle-Magazine.rsi/red.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_cap_mag.rsi/red.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Low-Cap-Rifle-Magazine.rsi/red.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_cap_mag.rsi/red.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/Low-Cap-Rifle-Magazine.rsi/rubber.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_cap_mag.rsi/rubber.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Low-Cap-Rifle-Magazine.rsi/rubber.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_cap_mag.rsi/rubber.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/Low-Cap-Rifle-Magazine.rsi/uranium.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_cap_mag.rsi/uranium.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Low-Cap-Rifle-Magazine.rsi/uranium.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/rifle_cap_mag.rsi/uranium.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/Ammunition/svt40.rsi/base.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/svt40.rsi/base.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Ammunition/svt40.rsi/base.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/svt40.rsi/base.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/Ammunition/svt40.rsi/mag-1.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/svt40.rsi/mag-1.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Ammunition/svt40.rsi/mag-1.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/svt40.rsi/mag-1.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/Ammunition/svt40.rsi/meta.json b/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/svt40.rsi/meta.json
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Ammunition/svt40.rsi/meta.json
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/svt40.rsi/meta.json
diff --git a/Resources/Textures/_NF/Objects/Weapons/Ammunition/svt40.rsi/practice.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/svt40.rsi/practice.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Ammunition/svt40.rsi/practice.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/svt40.rsi/practice.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/Ammunition/svt40.rsi/red.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/svt40.rsi/red.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Ammunition/svt40.rsi/red.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/svt40.rsi/red.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/Ammunition/svt40.rsi/rubber.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/svt40.rsi/rubber.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Ammunition/svt40.rsi/rubber.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/svt40.rsi/rubber.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/Ammunition/svt40.rsi/uranium.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/svt40.rsi/uranium.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Ammunition/svt40.rsi/uranium.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Ammunition/Magazine/Rifle/svt40.rsi/uranium.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/EMP-Gun.rsi/base.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Projectiles/emp.rsi/base.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/EMP-Gun.rsi/base.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Projectiles/emp.rsi/base.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/EMP-Gun.rsi/equipped-BACKPACK.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Projectiles/emp.rsi/equipped-BACKPACK.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/EMP-Gun.rsi/equipped-BACKPACK.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Projectiles/emp.rsi/equipped-BACKPACK.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/EMP-Gun.rsi/equipped-SUITSTORAGE.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Projectiles/emp.rsi/equipped-SUITSTORAGE.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/EMP-Gun.rsi/equipped-SUITSTORAGE.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Projectiles/emp.rsi/equipped-SUITSTORAGE.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/EMP-Gun.rsi/icon.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Projectiles/emp.rsi/icon.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/EMP-Gun.rsi/icon.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Projectiles/emp.rsi/icon.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/EMP-Gun.rsi/inhand-left.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Projectiles/emp.rsi/inhand-left.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/EMP-Gun.rsi/inhand-left.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Projectiles/emp.rsi/inhand-left.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/EMP-Gun.rsi/inhand-right.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Projectiles/emp.rsi/inhand-right.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/EMP-Gun.rsi/inhand-right.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Projectiles/emp.rsi/inhand-right.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/EMP-Gun.rsi/mag-unshaded-0.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Projectiles/emp.rsi/mag-unshaded-0.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/EMP-Gun.rsi/mag-unshaded-0.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Projectiles/emp.rsi/mag-unshaded-0.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/EMP-Gun.rsi/mag-unshaded-1.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Projectiles/emp.rsi/mag-unshaded-1.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/EMP-Gun.rsi/mag-unshaded-1.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Projectiles/emp.rsi/mag-unshaded-1.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/EMP-Gun.rsi/mag-unshaded-2.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Projectiles/emp.rsi/mag-unshaded-2.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/EMP-Gun.rsi/mag-unshaded-2.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Projectiles/emp.rsi/mag-unshaded-2.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/EMP-Gun.rsi/mag-unshaded-3.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Projectiles/emp.rsi/mag-unshaded-3.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/EMP-Gun.rsi/mag-unshaded-3.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Projectiles/emp.rsi/mag-unshaded-3.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/EMP-Gun.rsi/mag-unshaded-4.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Projectiles/emp.rsi/mag-unshaded-4.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/EMP-Gun.rsi/mag-unshaded-4.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Projectiles/emp.rsi/mag-unshaded-4.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/EMP-Gun.rsi/meta.json b/Resources/Textures/_NF/Objects/Weapons/Guns/Projectiles/emp.rsi/meta.json
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/EMP-Gun.rsi/meta.json
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Projectiles/emp.rsi/meta.json
diff --git a/Resources/Textures/_NF/Objects/Weapons/Gestio-Rifle.rsi/base.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/gestio.rsi/base.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Gestio-Rifle.rsi/base.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/gestio.rsi/base.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/Gestio-Rifle.rsi/bolt-open.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/gestio.rsi/bolt-open.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Gestio-Rifle.rsi/bolt-open.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/gestio.rsi/bolt-open.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/Gestio-Rifle.rsi/equipped-BACKPACK.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/gestio.rsi/equipped-BACKPACK.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Gestio-Rifle.rsi/equipped-BACKPACK.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/gestio.rsi/equipped-BACKPACK.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/Gestio-Rifle.rsi/equipped-SUITSTORAGE.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/gestio.rsi/equipped-SUITSTORAGE.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Gestio-Rifle.rsi/equipped-SUITSTORAGE.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/gestio.rsi/equipped-SUITSTORAGE.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/Gestio-Rifle.rsi/icon.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/gestio.rsi/icon.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Gestio-Rifle.rsi/icon.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/gestio.rsi/icon.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/Gestio-Rifle.rsi/inhand-left.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/gestio.rsi/inhand-left.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Gestio-Rifle.rsi/inhand-left.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/gestio.rsi/inhand-left.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/Gestio-Rifle.rsi/inhand-right.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/gestio.rsi/inhand-right.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Gestio-Rifle.rsi/inhand-right.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/gestio.rsi/inhand-right.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/Gestio-Rifle.rsi/mag-0.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/gestio.rsi/mag-0.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Gestio-Rifle.rsi/mag-0.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/gestio.rsi/mag-0.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/Gestio-Rifle.rsi/meta.json b/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/gestio.rsi/meta.json
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Gestio-Rifle.rsi/meta.json
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/gestio.rsi/meta.json
diff --git a/Resources/Textures/_NF/Objects/Weapons/Gestio-Rifle.rsi/wielded-inhand-left.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/gestio.rsi/wielded-inhand-left.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Gestio-Rifle.rsi/wielded-inhand-left.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/gestio.rsi/wielded-inhand-left.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/Gestio-Rifle.rsi/wielded-inhand-right.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/gestio.rsi/wielded-inhand-right.png
similarity index 100%
rename from Resources/Textures/_NF/Objects/Weapons/Gestio-Rifle.rsi/wielded-inhand-right.png
rename to Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/gestio.rsi/wielded-inhand-right.png
diff --git a/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi/base.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi/base.png
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index 00000000000..947d0a89b48
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diff --git a/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi/bolt-open.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi/bolt-open.png
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index 00000000000..9a8d405132b
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diff --git a/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi/equipped-BACKPACK.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi/equipped-BACKPACK.png
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index 00000000000..aff01673b18
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diff --git a/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi/icon.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi/icon.png
new file mode 100644
index 00000000000..0e1eb2312bb
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diff --git a/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi/inhand-left.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi/inhand-left.png
new file mode 100644
index 00000000000..9054ef072fc
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diff --git a/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi/inhand-right.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi/inhand-right.png
new file mode 100644
index 00000000000..e0bb34e6c76
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diff --git a/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi/mag-0.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi/mag-0.png
new file mode 100644
index 00000000000..8aeb1b4d9d7
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diff --git a/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi/meta.json b/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi/meta.json
new file mode 100644
index 00000000000..70e934ec946
--- /dev/null
+++ b/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi/meta.json
@@ -0,0 +1,43 @@
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Taken/modified from tgstation at https://github.com/tgstation/tgstation/pull/41393/commits/1e56473177d0994d163c9edca3d13d6e5b640cc4, https://github.com/tgstation/tgstation/tree/master/icons/obj/weapons/guns backpack sprite by Peptide (copy of carbine), backpack sling sprite edited by Boaz1111 | wielded-inhand-right and wielded-inhand-left sprites made by Stagnation (discord) and those two sprites specifically are under CC-BY-NC-SA-3.0",
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+ "states": [
+ {
+ "name": "icon"
+ },
+ {
+ "name": "base"
+ },
+ {
+ "name": "bolt-open"
+ },
+ {
+ "name": "mag-0"
+ },
+ {
+ "name": "inhand-left",
+ "directions": 4
+ },
+ {
+ "name": "inhand-right",
+ "directions": 4
+ },
+ {
+ "name": "equipped-BACKPACK",
+ "directions": 4
+ },
+ {
+ "name": "wielded-inhand-left",
+ "directions": 4
+ },
+ {
+ "name": "wielded-inhand-right",
+ "directions": 4
+ }
+ ]
+}
diff --git a/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi/wielded-inhand-left.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi/wielded-inhand-left.png
new file mode 100644
index 00000000000..1a20b9c047c
Binary files /dev/null and b/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi/wielded-inhand-left.png differ
diff --git a/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi/wielded-inhand-right.png b/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi/wielded-inhand-right.png
new file mode 100644
index 00000000000..0dd4640d405
Binary files /dev/null and b/Resources/Textures/_NF/Objects/Weapons/Guns/Rifles/novalitec1.rsi/wielded-inhand-right.png differ