diff --git a/EasyRetry/RetryModule.cs b/EasyRetry/RetryModule.cs index 67eb125..d20ff8a 100644 --- a/EasyRetry/RetryModule.cs +++ b/EasyRetry/RetryModule.cs @@ -49,7 +49,7 @@ public override void Load() var player = self.Tracker.GetEntity(); if (player != null) { - if (player != null && !player.Dead && !self.InCutscene && !self.SkippingCutscene && player.CanRetry) + if (player != null && !player.Dead && !self.Transitioning && !self.InCutscene && !self.SkippingCutscene && player.CanRetry) { Engine.TimeRate = 1f; Distort.GameRate = 1f;