forked from cmss13-devs/cmss13
-
Notifications
You must be signed in to change notification settings - Fork 0
/
colonialmarines.dme
2395 lines (2394 loc) · 127 KB
/
colonialmarines.dme
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
s// DM Environment file for colonialmarines.dme.
// All manual changes should be made outside the BEGIN_ and END_ blocks.
// New source code should be placed in .dm files: choose File/New --> Code File.
// BEGIN_INTERNALS
// END_INTERNALS
// BEGIN_FILE_DIR
#define FILE_DIR .
// END_FILE_DIR
// BEGIN_PREFERENCES
#define DEBUG
// END_PREFERENCES
// BEGIN_INCLUDE
#include "code\_byond_version_compat.dm"
#include "code\_compile_options.dm"
#include "code\_experiments.dm"
#include "code\_macros.dm"
#include "code\global.dm"
#include "code\names.dm"
#include "code\span_macros.dm"
#include "code\stylesheet.dm"
#include "code\__DEFINES\__game.dm"
#include "code\__DEFINES\__rust_g.dm"
#include "code\__DEFINES\__spacemandmm.dm"
#include "code\__DEFINES\_bitfields.dm"
#include "code\__DEFINES\_click.dm"
#include "code\__DEFINES\_globals.dm"
#include "code\__DEFINES\_macros.dm"
#include "code\__DEFINES\_math.dm"
#include "code\__DEFINES\_protect.dm"
#include "code\__DEFINES\_tick.dm"
#include "code\__DEFINES\access.dm"
#include "code\__DEFINES\admin.dm"
#include "code\__DEFINES\ARES.dm"
#include "code\__DEFINES\atmospherics.dm"
#include "code\__DEFINES\autofire.dm"
#include "code\__DEFINES\autolathe.dm"
#include "code\__DEFINES\blood.dm"
#include "code\__DEFINES\bsql.config.dm"
#include "code\__DEFINES\bullet_traits.dm"
#include "code\__DEFINES\callback.dm"
#include "code\__DEFINES\camera.dm"
#include "code\__DEFINES\chat.dm"
#include "code\__DEFINES\chemistry.dm"
#include "code\__DEFINES\clans.dm"
#include "code\__DEFINES\client_prefs.dm"
#include "code\__DEFINES\colours.dm"
#include "code\__DEFINES\combat.dm"
#include "code\__DEFINES\configuration.dm"
#include "code\__DEFINES\conflict.dm"
#include "code\__DEFINES\cooldowns.dm"
#include "code\__DEFINES\db_defs.dm"
#include "code\__DEFINES\defenses.dm"
#include "code\__DEFINES\dropships.dm"
#include "code\__DEFINES\emote_panels.dm"
#include "code\__DEFINES\equipment.dm"
#include "code\__DEFINES\events.dm"
#include "code\__DEFINES\fire.dm"
#include "code\__DEFINES\flags.dm"
#include "code\__DEFINES\fonts.dm"
#include "code\__DEFINES\generators.dm"
#include "code\__DEFINES\guns.dm"
#include "code\__DEFINES\html.dm"
#include "code\__DEFINES\hud.dm"
#include "code\__DEFINES\human.dm"
#include "code\__DEFINES\job.dm"
#include "code\__DEFINES\keybinding.dm"
#include "code\__DEFINES\language.dm"
#include "code\__DEFINES\layers.dm"
#include "code\__DEFINES\lighting.dm"
#include "code\__DEFINES\machinery.dm"
#include "code\__DEFINES\maps.dm"
#include "code\__DEFINES\marine.dm"
#include "code\__DEFINES\math_physics.dm"
#include "code\__DEFINES\MC.dm"
#include "code\__DEFINES\minimap.dm"
#include "code\__DEFINES\misc.dm"
#include "code\__DEFINES\mob_hud.dm"
#include "code\__DEFINES\mobs.dm"
#include "code\__DEFINES\mode.dm"
#include "code\__DEFINES\movement.dm"
#include "code\__DEFINES\nightmare.dm"
#include "code\__DEFINES\objects.dm"
#include "code\__DEFINES\origins.dm"
#include "code\__DEFINES\pain.dm"
#include "code\__DEFINES\pred.dm"
#include "code\__DEFINES\procpath.dm"
#include "code\__DEFINES\qdel.dm"
#include "code\__DEFINES\radio.dm"
#include "code\__DEFINES\redis.dm"
#include "code\__DEFINES\regex.dm"
#include "code\__DEFINES\sentry_laptop_configurations.dm"
#include "code\__DEFINES\shuttles.dm"
#include "code\__DEFINES\skills.dm"
#include "code\__DEFINES\sounds.dm"
#include "code\__DEFINES\speech_channels.dm"
#include "code\__DEFINES\stamina.dm"
#include "code\__DEFINES\stats.dm"
#include "code\__DEFINES\STUI.dm"
#include "code\__DEFINES\subsystems.dm"
#include "code\__DEFINES\surgery.dm"
#include "code\__DEFINES\techtree.dm"
#include "code\__DEFINES\text.dm"
#include "code\__DEFINES\tgs.config.dm"
#include "code\__DEFINES\tgs.dm"
#include "code\__DEFINES\tgui.dm"
#include "code\__DEFINES\traits.dm"
#include "code\__DEFINES\turf_flags.dm"
#include "code\__DEFINES\unit_tests.dm"
#include "code\__DEFINES\urls.dm"
#include "code\__DEFINES\vehicle.dm"
#include "code\__DEFINES\vendors.dm"
#include "code\__DEFINES\vv.dm"
#include "code\__DEFINES\weapon_stats.dm"
#include "code\__DEFINES\weather.dm"
#include "code\__DEFINES\xeno.dm"
#include "code\__DEFINES\dcs\flags.dm"
#include "code\__DEFINES\dcs\helpers.dm"
#include "code\__DEFINES\dcs\signals\signals_admin.dm"
#include "code\__DEFINES\dcs\signals\signals_client.dm"
#include "code\__DEFINES\dcs\signals\signals_datum.dm"
#include "code\__DEFINES\dcs\signals\signals_global.dm"
#include "code\__DEFINES\dcs\signals\signals_subsystem.dm"
#include "code\__DEFINES\dcs\signals\atom\signals_atom.dm"
#include "code\__DEFINES\dcs\signals\atom\signals_item.dm"
#include "code\__DEFINES\dcs\signals\atom\signals_movable.dm"
#include "code\__DEFINES\dcs\signals\atom\signals_obj.dm"
#include "code\__DEFINES\dcs\signals\atom\signals_projectile.dm"
#include "code\__DEFINES\dcs\signals\atom\signals_turf.dm"
#include "code\__DEFINES\dcs\signals\atom\mob\signals_mob.dm"
#include "code\__DEFINES\dcs\signals\atom\mob\living\signals_human.dm"
#include "code\__DEFINES\dcs\signals\atom\mob\living\signals_living.dm"
#include "code\__DEFINES\dcs\signals\atom\mob\living\signals_xeno.dm"
#include "code\__DEFINES\typecheck\assemblers.dm"
#include "code\__DEFINES\typecheck\datums.dm"
#include "code\__DEFINES\typecheck\generic_types.dm"
#include "code\__DEFINES\typecheck\humanoids.dm"
#include "code\__DEFINES\typecheck\items.dm"
#include "code\__DEFINES\typecheck\mobs_generic.dm"
#include "code\__DEFINES\typecheck\xenos.dm"
#include "code\__HELPERS\#maths.dm"
#include "code\__HELPERS\_lists.dm"
#include "code\__HELPERS\_time.dm"
#include "code\__HELPERS\chat.dm"
#include "code\__HELPERS\cmp.dm"
#include "code\__HELPERS\datums.dm"
#include "code\__HELPERS\files.dm"
#include "code\__HELPERS\filters.dm"
#include "code\__HELPERS\game.dm"
#include "code\__HELPERS\generators.dm"
#include "code\__HELPERS\guid.dm"
#include "code\__HELPERS\icons.dm"
#include "code\__HELPERS\job.dm"
#include "code\__HELPERS\level_traits.dm"
#include "code\__HELPERS\lighting.dm"
#include "code\__HELPERS\lists.dm"
#include "code\__HELPERS\logging.dm"
#include "code\__HELPERS\matrices.dm"
#include "code\__HELPERS\mobs.dm"
#include "code\__HELPERS\nameof.dm"
#include "code\__HELPERS\pronouns.dm"
#include "code\__HELPERS\qdel.dm"
#include "code\__HELPERS\sanitize_values.dm"
#include "code\__HELPERS\shell.dm"
#include "code\__HELPERS\text.dm"
#include "code\__HELPERS\type2type.dm"
#include "code\__HELPERS\unsorted.dm"
#include "code\__HELPERS\verb_helpers.dm"
#include "code\__HELPERS\sorts\_Main.dm"
#include "code\__HELPERS\sorts\TimSort.dm"
#include "code\_globalvars\bitfields.dm"
#include "code\_globalvars\combat_defines.dm"
#include "code\_globalvars\configuration.dm"
#include "code\_globalvars\global_lists.dm"
#include "code\_globalvars\misc.dm"
#include "code\_globalvars\regexes.dm"
#include "code\_globalvars\tgui.dm"
#include "code\_globalvars\lists\client.dm"
#include "code\_globalvars\lists\keybindings.dm"
#include "code\_globalvars\lists\mapping_globals.dm"
#include "code\_globalvars\lists\mobs.dm"
#include "code\_globalvars\lists\object_lists.dm"
#include "code\_onclick\adjacent.dm"
#include "code\_onclick\ai.dm"
#include "code\_onclick\click.dm"
#include "code\_onclick\click_hold.dm"
#include "code\_onclick\cyborg.dm"
#include "code\_onclick\double_click.dm"
#include "code\_onclick\drag_drop.dm"
#include "code\_onclick\human.dm"
#include "code\_onclick\item_attack.dm"
#include "code\_onclick\observer.dm"
#include "code\_onclick\other_mobs.dm"
#include "code\_onclick\ventcrawl.dm"
#include "code\_onclick\xeno.dm"
#include "code\_onclick\hud\_defines.dm"
#include "code\_onclick\hud\alien.dm"
#include "code\_onclick\hud\fullscreen.dm"
#include "code\_onclick\hud\ghost.dm"
#include "code\_onclick\hud\hud.dm"
#include "code\_onclick\hud\human.dm"
#include "code\_onclick\hud\map_popups.dm"
#include "code\_onclick\hud\other_mobs.dm"
#include "code\_onclick\hud\radial.dm"
#include "code\_onclick\hud\radial_persistent.dm"
#include "code\_onclick\hud\robot.dm"
#include "code\_onclick\hud\screen_object_holder.dm"
#include "code\_onclick\hud\screen_objects.dm"
#include "code\_onclick\hud\yautja.dm"
#include "code\_onclick\hud\rendering\plane_master.dm"
#include "code\_onclick\hud\rendering\plane_master_controller.dm"
#include "code\_onclick\hud\rendering\render_plate.dm"
#include "code\controllers\shuttle_controller.dm"
#include "code\controllers\topic.dm"
#include "code\controllers\configuration\config_entry.dm"
#include "code\controllers\configuration\configuration.dm"
#include "code\controllers\configuration\entries\combat_config.dm"
#include "code\controllers\configuration\entries\dbconfig.dm"
#include "code\controllers\configuration\entries\game_options.dm"
#include "code\controllers\configuration\entries\general.dm"
#include "code\controllers\configuration\entries\resources.dm"
#include "code\controllers\mc\admin.dm"
#include "code\controllers\mc\controller.dm"
#include "code\controllers\mc\failsafe.dm"
#include "code\controllers\mc\globals.dm"
#include "code\controllers\mc\master.dm"
#include "code\controllers\mc\subsystem.dm"
#include "code\controllers\subsystem\acid_pillar.dm"
#include "code\controllers\subsystem\admin.dm"
#include "code\controllers\subsystem\assets.dm"
#include "code\controllers\subsystem\atoms.dm"
#include "code\controllers\subsystem\autofire.dm"
#include "code\controllers\subsystem\cellauto.dm"
#include "code\controllers\subsystem\chat.dm"
#include "code\controllers\subsystem\communications.dm"
#include "code\controllers\subsystem\dcs.dm"
#include "code\controllers\subsystem\decorator.dm"
#include "code\controllers\subsystem\disease.dm"
#include "code\controllers\subsystem\events.dm"
#include "code\controllers\subsystem\fail_to_topic.dm"
#include "code\controllers\subsystem\fast_machinery.dm"
#include "code\controllers\subsystem\fz_transitions.dm"
#include "code\controllers\subsystem\garbage.dm"
#include "code\controllers\subsystem\htmlui.dm"
#include "code\controllers\subsystem\human.dm"
#include "code\controllers\subsystem\inactivity.dm"
#include "code\controllers\subsystem\influxdriver.dm"
#include "code\controllers\subsystem\influxmcstats.dm"
#include "code\controllers\subsystem\influxstats.dm"
#include "code\controllers\subsystem\input.dm"
#include "code\controllers\subsystem\interior.dm"
#include "code\controllers\subsystem\item_cleanup.dm"
#include "code\controllers\subsystem\lighting.dm"
#include "code\controllers\subsystem\machinery.dm"
#include "code\controllers\subsystem\mapping.dm"
#include "code\controllers\subsystem\midi.dm"
#include "code\controllers\subsystem\minimap.dm"
#include "code\controllers\subsystem\mob.dm"
#include "code\controllers\subsystem\nanoui.dm"
#include "code\controllers\subsystem\nightmare.dm"
#include "code\controllers\subsystem\objectives_controller.dm"
#include "code\controllers\subsystem\pager_status.dm"
#include "code\controllers\subsystem\perf_logging.dm"
#include "code\controllers\subsystem\ping.dm"
#include "code\controllers\subsystem\playtime.dm"
#include "code\controllers\subsystem\police_clues.dm"
#include "code\controllers\subsystem\power.dm"
#include "code\controllers\subsystem\predships.dm"
#include "code\controllers\subsystem\projectiles.dm"
#include "code\controllers\subsystem\quadtrees.dm"
#include "code\controllers\subsystem\reagents.dm"
#include "code\controllers\subsystem\redis.dm"
#include "code\controllers\subsystem\round_recording.dm"
#include "code\controllers\subsystem\shuttle.dm"
#include "code\controllers\subsystem\shuttles.dm"
#include "code\controllers\subsystem\smoke_system.dm"
#include "code\controllers\subsystem\sound.dm"
#include "code\controllers\subsystem\sound_loops.dm"
#include "code\controllers\subsystem\soundscape.dm"
#include "code\controllers\subsystem\stamina.dm"
#include "code\controllers\subsystem\statpanel.dm"
#include "code\controllers\subsystem\stats_collector.dm"
#include "code\controllers\subsystem\techtree.dm"
#include "code\controllers\subsystem\teleporter.dm"
#include "code\controllers\subsystem\tgui.dm"
#include "code\controllers\subsystem\ticker.dm"
#include "code\controllers\subsystem\time_track.dm"
#include "code\controllers\subsystem\timer.dm"
#include "code\controllers\subsystem\tracking.dm"
#include "code\controllers\subsystem\vote.dm"
#include "code\controllers\subsystem\weather.dm"
#include "code\controllers\subsystem\x_evolution.dm"
#include "code\controllers\subsystem\xeno.dm"
#include "code\controllers\subsystem\xenocon.dm"
#include "code\controllers\subsystem\init\earlyruntimes.dm"
#include "code\controllers\subsystem\init\landmarks.dm"
#include "code\controllers\subsystem\init\law.dm"
#include "code\controllers\subsystem\init\lobby_art.dm"
#include "code\controllers\subsystem\processing\effects.dm"
#include "code\controllers\subsystem\processing\fastobj.dm"
#include "code\controllers\subsystem\processing\hive_status.dm"
#include "code\controllers\subsystem\processing\obj_tab_items.dm"
#include "code\controllers\subsystem\processing\objects.dm"
#include "code\controllers\subsystem\processing\processing.dm"
#include "code\controllers\subsystem\processing\shield_pillar.dm"
#include "code\controllers\subsystem\processing\slowobj.dm"
#include "code\datums\_atmos_setup.dm"
#include "code\datums\action.dm"
#include "code\datums\ASRS.dm"
#include "code\datums\beam.dm"
#include "code\datums\browser.dm"
#include "code\datums\callback.dm"
#include "code\datums\changelog.dm"
#include "code\datums\combat_personalized.dm"
#include "code\datums\computerfiles.dm"
#include "code\datums\custom_hud.dm"
#include "code\datums\datacore.dm"
#include "code\datums\datum.dm"
#include "code\datums\datumvars.dm"
#include "code\datums\disease.dm"
#include "code\datums\emotes.dm"
#include "code\datums\event_info_text.dm"
#include "code\datums\fluff_emails.dm"
#include "code\datums\global_variables.dm"
#include "code\datums\http.dm"
#include "code\datums\map_config.dm"
#include "code\datums\matrix_editor.dm"
#include "code\datums\medal_awards.dm"
#include "code\datums\mind.dm"
#include "code\datums\mixed.dm"
#include "code\datums\mob_hud.dm"
#include "code\datums\modules.dm"
#include "code\datums\movement_detector.dm"
#include "code\datums\mutable_appearance.dm"
#include "code\datums\quadtree.dm"
#include "code\datums\recipe.dm"
#include "code\datums\shuttles.dm"
#include "code\datums\skills.dm"
#include "code\datums\soundOutput.dm"
#include "code\datums\tgs_event_handler.dm"
#include "code\datums\vehicles.dm"
#include "code\datums\weakrefs.dm"
#include "code\datums\world_topic.dm"
#include "code\datums\_ndatabase\include.dm"
#include "code\datums\agents\tools.dm"
#include "code\datums\agents\tools\access_tuner.dm"
#include "code\datums\agents\tools\badass_kit.dm"
#include "code\datums\agents\tools\chloroform.dm"
#include "code\datums\agents\tools\conceal_gloves.dm"
#include "code\datums\agents\tools\decoy.dm"
#include "code\datums\agents\tools\signal_pack.dm"
#include "code\datums\agents\tools\stimulants.dm"
#include "code\datums\agents\tools\stunbaton.dm"
#include "code\datums\agents\tools\toolbox.dm"
#include "code\datums\agents\tools\tracker.dm"
#include "code\datums\agents\tools\tranq_gun.dm"
#include "code\datums\autocells\auto_cell.dm"
#include "code\datums\autocells\explosion.dm"
#include "code\datums\autocells\vomit_wave.dm"
#include "code\datums\balloon_alerts\balloon_alerts.dm"
#include "code\datums\components\_component.dm"
#include "code\datums\components\armor_link.dm"
#include "code\datums\components\bad_leg.dm"
#include "code\datums\components\bonus_damage_stack.dm"
#include "code\datums\components\cluster_stack.dm"
#include "code\datums\components\connect_mob_behalf.dm"
#include "code\datums\components\footstep.dm"
#include "code\datums\components\healing_reduction.dm"
#include "code\datums\components\id_lock.dm"
#include "code\datums\components\label.dm"
#include "code\datums\components\orbiter.dm"
#include "code\datums\components\overlay_lighting.dm"
#include "code\datums\components\rename.dm"
#include "code\datums\components\speed_modifier.dm"
#include "code\datums\components\toxin_buildup.dm"
#include "code\datums\components\weed_damage_reduction.dm"
#include "code\datums\components\weed_food.dm"
#include "code\datums\components\autofire\_automated_fire.dm"
#include "code\datums\components\autofire\autofire.dm"
#include "code\datums\components\xeno\shield_slash.dm"
#include "code\datums\construction\construction_template.dm"
#include "code\datums\construction\xenomorph\construction_template_xenomorph.dm"
#include "code\datums\decorators\decorator.dm"
#include "code\datums\diseases\addiction.dm"
#include "code\datums\diseases\beesease.dm"
#include "code\datums\diseases\black_goo.dm"
#include "code\datums\diseases\brainrot.dm"
#include "code\datums\diseases\cold.dm"
#include "code\datums\diseases\cold9.dm"
#include "code\datums\diseases\fake_gbs.dm"
#include "code\datums\diseases\flu.dm"
#include "code\datums\diseases\fluspanish.dm"
#include "code\datums\diseases\gbs.dm"
#include "code\datums\diseases\jungle_fever.dm"
#include "code\datums\diseases\magnitis.dm"
#include "code\datums\diseases\mob_procs.dm"
#include "code\datums\diseases\pierrot_throat.dm"
#include "code\datums\diseases\plasmatoid.dm"
#include "code\datums\diseases\rhumba_beat.dm"
#include "code\datums\diseases\robotic_transformation.dm"
#include "code\datums\diseases\xeno_transformation.dm"
#include "code\datums\diseases\advance\advance.dm"
#include "code\datums\diseases\advance\presets.dm"
#include "code\datums\diseases\advance\symptoms\confusion.dm"
#include "code\datums\diseases\advance\symptoms\cough.dm"
#include "code\datums\diseases\advance\symptoms\damage_converter.dm"
#include "code\datums\diseases\advance\symptoms\dizzy.dm"
#include "code\datums\diseases\advance\symptoms\fever.dm"
#include "code\datums\diseases\advance\symptoms\hallucigen.dm"
#include "code\datums\diseases\advance\symptoms\headache.dm"
#include "code\datums\diseases\advance\symptoms\heal.dm"
#include "code\datums\diseases\advance\symptoms\itching.dm"
#include "code\datums\diseases\advance\symptoms\shivering.dm"
#include "code\datums\diseases\advance\symptoms\sneeze.dm"
#include "code\datums\diseases\advance\symptoms\symptoms.dm"
#include "code\datums\diseases\advance\symptoms\voice_change.dm"
#include "code\datums\diseases\advance\symptoms\vomit.dm"
#include "code\datums\diseases\advance\symptoms\weight.dm"
#include "code\datums\effects\_effects.dm"
#include "code\datums\effects\acid.dm"
#include "code\datums\effects\bleeding.dm"
#include "code\datums\effects\heal_over_time.dm"
#include "code\datums\effects\neurotoxin.dm"
#include "code\datums\effects\plasma_over_time.dm"
#include "code\datums\effects\tether.dm"
#include "code\datums\effects\weak_spray_stack.dm"
#include "code\datums\effects\mob_crit\crit.dm"
#include "code\datums\effects\mob_crit\human_crit.dm"
#include "code\datums\effects\pain\human_pain.dm"
#include "code\datums\effects\pain\monkey_pain.dm"
#include "code\datums\effects\pain\pain.dm"
#include "code\datums\effects\stamina\stamina_human.dm"
#include "code\datums\effects\xeno_strains\boiler_trap.dm"
#include "code\datums\effects\xeno_strains\dancer_tag.dm"
#include "code\datums\effects\xeno_strains\gain_xeno_cooldown_reduction_on_slash.dm"
#include "code\datums\effects\xeno_strains\prae_acid_stacks.dm"
#include "code\datums\effects\xeno_strains\xeno_buff.dm"
#include "code\datums\effects\xeno_strains\xeno_slow.dm"
#include "code\datums\effects\xeno_strains\xeno_speed.dm"
#include "code\datums\effects\xeno_strains\xeno_structure_reinforcement.dm"
#include "code\datums\elements\_element.dm"
#include "code\datums\elements\bloody_feet.dm"
#include "code\datums\elements\drop_retrieval.dm"
#include "code\datums\elements\light_blocking.dm"
#include "code\datums\elements\mouth_drop_item.dm"
#include "code\datums\elements\poor_eyesight_correction.dm"
#include "code\datums\elements\suturing.dm"
#include "code\datums\elements\yautja_tracked_item.dm"
#include "code\datums\elements\bullet_trait\damage_boost.dm"
#include "code\datums\elements\bullet_trait\iff.dm"
#include "code\datums\elements\bullet_trait\ignored_range.dm"
#include "code\datums\elements\bullet_trait\incendiary.dm"
#include "code\datums\elements\bullet_trait\penetrating\heavy.dm"
#include "code\datums\elements\bullet_trait\penetrating\penetrating.dm"
#include "code\datums\elements\traitbound\_traitbound.dm"
#include "code\datums\elements\traitbound\crawler.dm"
#include "code\datums\elements\traitbound\gun_silenced.dm"
#include "code\datums\elements\traitbound\leadership.dm"
#include "code\datums\emergency_calls\big_game_hunter.dm"
#include "code\datums\emergency_calls\clf.dm"
#include "code\datums\emergency_calls\cmb.dm"
#include "code\datums\emergency_calls\colonist.dm"
#include "code\datums\emergency_calls\contractor.dm"
#include "code\datums\emergency_calls\cryo_marines.dm"
#include "code\datums\emergency_calls\cryo_marines_heavy.dm"
#include "code\datums\emergency_calls\cryo_spec.dm"
#include "code\datums\emergency_calls\custom.dm"
#include "code\datums\emergency_calls\deathsquad.dm"
#include "code\datums\emergency_calls\deus_vult.dm"
#include "code\datums\emergency_calls\dutch.dm"
#include "code\datums\emergency_calls\emergency_call.dm"
#include "code\datums\emergency_calls\feral_xenos.dm"
#include "code\datums\emergency_calls\forsaken_xenos.dm"
#include "code\datums\emergency_calls\goons.dm"
#include "code\datums\emergency_calls\hefa_knight.dm"
#include "code\datums\emergency_calls\inspection.dm"
#include "code\datums\emergency_calls\mercs.dm"
#include "code\datums\emergency_calls\pirates.dm"
#include "code\datums\emergency_calls\pizza.dm"
#include "code\datums\emergency_calls\pmc.dm"
#include "code\datums\emergency_calls\provost.dm"
#include "code\datums\emergency_calls\riot.dm"
#include "code\datums\emergency_calls\royal_marines.dm"
#include "code\datums\emergency_calls\souto.dm"
#include "code\datums\emergency_calls\supplies.dm"
#include "code\datums\emergency_calls\tank_crew.dm"
#include "code\datums\emergency_calls\upp.dm"
#include "code\datums\emergency_calls\upp_commando.dm"
#include "code\datums\emergency_calls\whiskey_outpost.dm"
#include "code\datums\emergency_calls\xeno_cultists.dm"
#include "code\datums\emergency_calls\xenos.dm"
#include "code\datums\emergency_calls\zombie.dm"
#include "code\datums\entities\chemical_information.dm"
#include "code\datums\entities\clans.dm"
#include "code\datums\entities\discord_identifier.dm"
#include "code\datums\entities\discord_link.dm"
#include "code\datums\entities\login_triplets.dm"
#include "code\datums\entities\map_votes.dm"
#include "code\datums\entities\mc_controller.dm"
#include "code\datums\entities\mc_record.dm"
#include "code\datums\entities\mc_round.dm"
#include "code\datums\entities\mc_timing_info.dm"
#include "code\datums\entities\player.dm"
#include "code\datums\entities\player_job_ban.dm"
#include "code\datums\entities\player_note.dm"
#include "code\datums\entities\player_stat.dm"
#include "code\datums\entities\player_sticky_ban.dm"
#include "code\datums\entities\player_times.dm"
#include "code\datums\entities\ticket.dm"
#include "code\datums\entities\logs\player_times_log.dm"
#include "code\datums\factions\clf.dm"
#include "code\datums\factions\cmb.dm"
#include "code\datums\factions\contractor.dm"
#include "code\datums\factions\faction.dm"
#include "code\datums\factions\helpers.dm"
#include "code\datums\factions\pmc.dm"
#include "code\datums\factions\royalmarinescommando.dm"
#include "code\datums\factions\upp.dm"
#include "code\datums\factions\uscm.dm"
#include "code\datums\helper_datums\getrev.dm"
#include "code\datums\helper_datums\stack_end_detector.dm"
#include "code\datums\helper_datums\teleport.dm"
#include "code\datums\helper_datums\topic_input.dm"
#include "code\datums\keybinding\_keybindings.dm"
#include "code\datums\keybinding\admin.dm"
#include "code\datums\keybinding\carbon.dm"
#include "code\datums\keybinding\client.dm"
#include "code\datums\keybinding\communication.dm"
#include "code\datums\keybinding\emote.dm"
#include "code\datums\keybinding\human.dm"
#include "code\datums\keybinding\human_combat.dm"
#include "code\datums\keybinding\human_inventory.dm"
#include "code\datums\keybinding\living.dm"
#include "code\datums\keybinding\mob.dm"
#include "code\datums\keybinding\movement.dm"
#include "code\datums\keybinding\xenomorph.dm"
#include "code\datums\keybinding\yautja.dm"
#include "code\datums\langchat\langchat.dm"
#include "code\datums\looping_sounds\_looping_sound.dm"
#include "code\datums\looping_sounds\item_sounds.dm"
#include "code\datums\origin\civilian.dm"
#include "code\datums\origin\origin.dm"
#include "code\datums\origin\upp.dm"
#include "code\datums\origin\uscm.dm"
#include "code\datums\pain\_pain.dm"
#include "code\datums\pain\pain_human.dm"
#include "code\datums\pain\pain_human_hero.dm"
#include "code\datums\pain\pain_monkey.dm"
#include "code\datums\pain\pain_synthetic.dm"
#include "code\datums\pain\pain_xeno.dm"
#include "code\datums\pain\pain_yautja.dm"
#include "code\datums\pain\pain_zombie.dm"
#include "code\datums\paygrades\helper.dm"
#include "code\datums\paygrades\paygrade.dm"
#include "code\datums\paygrades\factions\civillian\civilian.dm"
#include "code\datums\paygrades\factions\other\cmb.dm"
#include "code\datums\paygrades\factions\other\contractors.dm"
#include "code\datums\paygrades\factions\other\dutch_dozen.dm"
#include "code\datums\paygrades\factions\other\freelancer.dm"
#include "code\datums\paygrades\factions\other\misc.dm"
#include "code\datums\paygrades\factions\twe\twe.dm"
#include "code\datums\paygrades\factions\upp\upp.dm"
#include "code\datums\paygrades\factions\uscm\marine.dm"
#include "code\datums\paygrades\factions\uscm\navy.dm"
#include "code\datums\paygrades\factions\uscm\provost.dm"
#include "code\datums\paygrades\factions\wy\goons.dm"
#include "code\datums\paygrades\factions\wy\pmc.dm"
#include "code\datums\paygrades\factions\wy\wy.dm"
#include "code\datums\redis\redis_message.dm"
#include "code\datums\redis\callbacks\_redis_callback.dm"
#include "code\datums\redis\callbacks\asay.dm"
#include "code\datums\stamina\_stamina.dm"
#include "code\datums\stamina\none.dm"
#include "code\datums\statistics\cause_data.dm"
#include "code\datums\statistics\entities\caste_stats.dm"
#include "code\datums\statistics\entities\death_stats.dm"
#include "code\datums\statistics\entities\human_stats.dm"
#include "code\datums\statistics\entities\job_stats.dm"
#include "code\datums\statistics\entities\map_stats.dm"
#include "code\datums\statistics\entities\medal_stats.dm"
#include "code\datums\statistics\entities\panel_stats.dm"
#include "code\datums\statistics\entities\player_entity.dm"
#include "code\datums\statistics\entities\player_save.dm"
#include "code\datums\statistics\entities\player_stats.dm"
#include "code\datums\statistics\entities\round_stats.dm"
#include "code\datums\statistics\entities\weapon_stats.dm"
#include "code\datums\statistics\entities\xeno_stats.dm"
#include "code\datums\statistics\random_facts\christmas_fact.dm"
#include "code\datums\statistics\random_facts\damage_fact.dm"
#include "code\datums\statistics\random_facts\kills_fact.dm"
#include "code\datums\statistics\random_facts\random_fact.dm"
#include "code\datums\statistics\random_facts\revives_fact.dm"
#include "code\datums\supply_packs\_supply_packs.dm"
#include "code\datums\supply_packs\ammo.dm"
#include "code\datums\supply_packs\attachments.dm"
#include "code\datums\supply_packs\black_market.dm"
#include "code\datums\supply_packs\clothing.dm"
#include "code\datums\supply_packs\engineering.dm"
#include "code\datums\supply_packs\explosives.dm"
#include "code\datums\supply_packs\food.dm"
#include "code\datums\supply_packs\gear.dm"
#include "code\datums\supply_packs\medical.dm"
#include "code\datums\supply_packs\misc.dm"
#include "code\datums\supply_packs\mortar.dm"
#include "code\datums\supply_packs\operations.dm"
#include "code\datums\supply_packs\reagent_tanks.dm"
#include "code\datums\supply_packs\research.dm"
#include "code\datums\supply_packs\restricted_equipment.dm"
#include "code\datums\supply_packs\spec_ammo.dm"
#include "code\datums\supply_packs\vehicle_ammo.dm"
#include "code\datums\supply_packs\weapons.dm"
#include "code\datums\weather\weather_event.dm"
#include "code\datums\weather\weather_map_holder.dm"
#include "code\datums\weather\weather_events\big_red.dm"
#include "code\datums\weather\weather_events\faction_clash.dm"
#include "code\datums\weather\weather_events\lv522_chances_claim.dm"
#include "code\datums\weather\weather_events\lv624.dm"
#include "code\datums\weather\weather_events\new_varadero.dm"
#include "code\datums\weather\weather_events\sorokyne.dm"
#include "code\datums\weather\weather_map_holders\big_red.dm"
#include "code\datums\weather\weather_map_holders\faction_clash.dm"
#include "code\datums\weather\weather_map_holders\lv522_chances_claim.dm"
#include "code\datums\weather\weather_map_holders\lv624.dm"
#include "code\datums\weather\weather_map_holders\new_varadero.dm"
#include "code\datums\weather\weather_map_holders\sorokyne.dm"
#include "code\datums\xeno_shields\xeno_shield.dm"
#include "code\datums\xeno_shields\shield_types\crusher_shield.dm"
#include "code\datums\xeno_shields\shield_types\hedgehog_shield.dm"
#include "code\datums\xeno_shields\shield_types\vanguard_shield.dm"
#include "code\defines\procs\admin.dm"
#include "code\defines\procs\announcement.dm"
#include "code\defines\procs\AStar.dm"
#include "code\defines\procs\conflict.dm"
#include "code\defines\procs\hud.dm"
#include "code\defines\procs\radio.dm"
#include "code\defines\procs\records.dm"
#include "code\game\atoms.dm"
#include "code\game\atoms_movable.dm"
#include "code\game\bioscans.dm"
#include "code\game\blood.dm"
#include "code\game\runtimes.dm"
#include "code\game\shuttle_engines.dm"
#include "code\game\skincmd.dm"
#include "code\game\smoothwall.dm"
#include "code\game\sound.dm"
#include "code\game\supplyshuttle.dm"
#include "code\game\world.dm"
#include "code\game\area\admin_level.dm"
#include "code\game\area\almayer.dm"
#include "code\game\area\areas.dm"
#include "code\game\area\areas_event.dm"
#include "code\game\area\BigRed.dm"
#include "code\game\area\ChigusaShipyard.dm"
#include "code\game\area\chinook.dm"
#include "code\game\area\Corsat.dm"
#include "code\game\area\DesertDam.dm"
#include "code\game\area\IceColony.dm"
#include "code\game\area\kutjevo.dm"
#include "code\game\area\LV522_Chances_Claim.dm"
#include "code\game\area\LV624.dm"
#include "code\game\area\prison.dm"
#include "code\game\area\Prison_Station_FOP.dm"
#include "code\game\area\prison_v3_fiorina.dm"
#include "code\game\area\shiva.dm"
#include "code\game\area\shuttles.dm"
#include "code\game\area\space_station_13_areas.dm"
#include "code\game\area\strata.dm"
#include "code\game\area\Sulaco.dm"
#include "code\game\area\techtree.dm"
#include "code\game\area\varadero.dm"
#include "code\game\area\WhiskeyOutpost.dm"
#include "code\game\cas_manager\datums\cas_fire_envelope.dm"
#include "code\game\cas_manager\datums\cas_fire_mission.dm"
#include "code\game\cas_manager\datums\cas_iff_group.dm"
#include "code\game\cas_manager\datums\cas_signal.dm"
#include "code\game\gamemodes\cm_initialize.dm"
#include "code\game\gamemodes\cm_process.dm"
#include "code\game\gamemodes\cm_self_destruct.dm"
#include "code\game\gamemodes\events.dm"
#include "code\game\gamemodes\game_mode.dm"
#include "code\game\gamemodes\colonialmarines\colonialmarines.dm"
#include "code\game\gamemodes\colonialmarines\huntergames.dm"
#include "code\game\gamemodes\colonialmarines\whiskey_outpost.dm"
#include "code\game\gamemodes\colonialmarines\xenovsxeno.dm"
#include "code\game\gamemodes\colonialmarines\whiskey_outpost\equipping.dm"
#include "code\game\gamemodes\colonialmarines\whiskey_outpost\skills.dm"
#include "code\game\gamemodes\colonialmarines\whiskey_outpost\whiskey_output_waves.dm"
#include "code\game\gamemodes\events\power_failure.dm"
#include "code\game\gamemodes\extended\extended.dm"
#include "code\game\gamemodes\extended\extended_clash.dm"
#include "code\game\gamemodes\extended\extended_nospawn.dm"
#include "code\game\gamemodes\extended\infection.dm"
#include "code\game\jobs\access.dm"
#include "code\game\jobs\role_authority.dm"
#include "code\game\jobs\slot_scaling.dm"
#include "code\game\jobs\whitelist.dm"
#include "code\game\jobs\job\job.dm"
#include "code\game\jobs\job\antag\antag.dm"
#include "code\game\jobs\job\antag\other\pred.dm"
#include "code\game\jobs\job\antag\xeno\queen.dm"
#include "code\game\jobs\job\antag\xeno\xenomorph.dm"
#include "code\game\jobs\job\civilians\civilian.dm"
#include "code\game\jobs\job\civilians\other\liaison.dm"
#include "code\game\jobs\job\civilians\other\mess_seargent.dm"
#include "code\game\jobs\job\civilians\other\reporter.dm"
#include "code\game\jobs\job\civilians\other\survivors.dm"
#include "code\game\jobs\job\civilians\support\cmo.dm"
#include "code\game\jobs\job\civilians\support\doctor.dm"
#include "code\game\jobs\job\civilians\support\nurse.dm"
#include "code\game\jobs\job\civilians\support\researcher.dm"
#include "code\game\jobs\job\civilians\support\synthetic.dm"
#include "code\game\jobs\job\civilians\support\working_joe.dm"
#include "code\game\jobs\job\command\command.dm"
#include "code\game\jobs\job\command\auxiliary\auxiliary_support_officer.dm"
#include "code\game\jobs\job\command\auxiliary\crew_chief.dm"
#include "code\game\jobs\job\command\auxiliary\intel.dm"
#include "code\game\jobs\job\command\auxiliary\pilot.dm"
#include "code\game\jobs\job\command\auxiliary\senior.dm"
#include "code\game\jobs\job\command\cic\captain.dm"
#include "code\game\jobs\job\command\cic\executive.dm"
#include "code\game\jobs\job\command\cic\staffofficer.dm"
#include "code\game\jobs\job\command\police\chief_police.dm"
#include "code\game\jobs\job\command\police\police.dm"
#include "code\game\jobs\job\command\police\warden.dm"
#include "code\game\jobs\job\logistics\logistics.dm"
#include "code\game\jobs\job\logistics\cargo\cargo_tech.dm"
#include "code\game\jobs\job\logistics\cargo\chief_req.dm"
#include "code\game\jobs\job\logistics\engi\chief_engineer.dm"
#include "code\game\jobs\job\logistics\engi\maint_tech.dm"
#include "code\game\jobs\job\logistics\engi\ordnance_tech.dm"
#include "code\game\jobs\job\marine\marine.dm"
#include "code\game\jobs\job\marine\squad_info.dm"
#include "code\game\jobs\job\marine\squads.dm"
#include "code\game\jobs\job\marine\squad\engineer.dm"
#include "code\game\jobs\job\marine\squad\leader.dm"
#include "code\game\jobs\job\marine\squad\medic.dm"
#include "code\game\jobs\job\marine\squad\smartgunner.dm"
#include "code\game\jobs\job\marine\squad\specialist.dm"
#include "code\game\jobs\job\marine\squad\standard.dm"
#include "code\game\jobs\job\marine\squad\tl.dm"
#include "code\game\jobs\job\special\cmb.dm"
#include "code\game\jobs\job\special\provost.dm"
#include "code\game\jobs\job\special\uaac.dm"
#include "code\game\jobs\job\special\uscm.dm"
#include "code\game\machinery\air_alarm.dm"
#include "code\game\machinery\air_sensor.dm"
#include "code\game\machinery\autolathe.dm"
#include "code\game\machinery\autolathe_datums.dm"
#include "code\game\machinery\Beacon.dm"
#include "code\game\machinery\bio-dome_floodlights.dm"
#include "code\game\machinery\biohazard_lockdown.dm"
#include "code\game\machinery\bioprinter.dm"
#include "code\game\machinery\buttons.dm"
#include "code\game\machinery\cell_charger.dm"
#include "code\game\machinery\cloning.dm"
#include "code\game\machinery\constructable_frame.dm"
#include "code\game\machinery\cryo.dm"
#include "code\game\machinery\cryopod.dm"
#include "code\game\machinery\deployable.dm"
#include "code\game\machinery\door_control.dm"
#include "code\game\machinery\fax_machine.dm"
#include "code\game\machinery\fire_alarm.dm"
#include "code\game\machinery\flasher.dm"
#include "code\game\machinery\floodlight.dm"
#include "code\game\machinery\fuelcell_recycler.dm"
#include "code\game\machinery\fusion_engine.dm"
#include "code\game\machinery\gear.dm"
#include "code\game\machinery\groundmap_geothermal.dm"
#include "code\game\machinery\hologram.dm"
#include "code\game\machinery\holosign.dm"
#include "code\game\machinery\igniter.dm"
#include "code\game\machinery\iv_drip.dm"
#include "code\game\machinery\lightswitch.dm"
#include "code\game\machinery\line_nexter.dm"
#include "code\game\machinery\machinery.dm"
#include "code\game\machinery\magnet.dm"
#include "code\game\machinery\mass_driver.dm"
#include "code\game\machinery\mining.dm"
#include "code\game\machinery\misc.dm"
#include "code\game\machinery\navbeacon.dm"
#include "code\game\machinery\newscaster.dm"
#include "code\game\machinery\nuclearbomb.dm"
#include "code\game\machinery\OpTable.dm"
#include "code\game\machinery\recharger.dm"
#include "code\game\machinery\rechargestation.dm"
#include "code\game\machinery\robot_fabricator.dm"
#include "code\game\machinery\scoreboard.dm"
#include "code\game\machinery\seed_extractor.dm"
#include "code\game\machinery\sentry_holder.dm"
#include "code\game\machinery\spaceheater.dm"
#include "code\game\machinery\status_display.dm"
#include "code\game\machinery\storm_siren.dm"
#include "code\game\machinery\suit_storage_unit.dm"
#include "code\game\machinery\supply_display.dm"
#include "code\game\machinery\teleporter.dm"
#include "code\game\machinery\washing_machine.dm"
#include "code\game\machinery\weather_siren.dm"
#include "code\game\machinery\ARES\ARES.dm"
#include "code\game\machinery\ARES\ARES_procs.dm"
#include "code\game\machinery\ARES\ARES_records.dm"
#include "code\game\machinery\ARES\ARES_step_triggers.dm"
#include "code\game\machinery\atmoalter\canister.dm"
#include "code\game\machinery\atmoalter\meter.dm"
#include "code\game\machinery\atmoalter\portable_atmospherics.dm"
#include "code\game\machinery\atmoalter\pump.dm"
#include "code\game\machinery\atmoalter\scrubber.dm"
#include "code\game\machinery\bots\bots.dm"
#include "code\game\machinery\bots\cleanbot.dm"
#include "code\game\machinery\bots\floorbot.dm"
#include "code\game\machinery\bots\medbot.dm"
#include "code\game\machinery\bots\mulebot.dm"
#include "code\game\machinery\camera\camera.dm"
#include "code\game\machinery\camera\motion.dm"
#include "code\game\machinery\camera\presets.dm"
#include "code\game\machinery\camera\tracking.dm"
#include "code\game\machinery\camera\wires.dm"
#include "code\game\machinery\computer\ai_core.dm"
#include "code\game\machinery\computer\aifixer.dm"
#include "code\game\machinery\computer\almayer_control.dm"
#include "code\game\machinery\computer\arcade.dm"
#include "code\game\machinery\computer\area_air_control.dm"
#include "code\game\machinery\computer\atmos_alert.dm"
#include "code\game\machinery\computer\buildandrepair.dm"
#include "code\game\machinery\computer\camera_console.dm"
#include "code\game\machinery\computer\communications.dm"
#include "code\game\machinery\computer\computer.dm"
#include "code\game\machinery\computer\demo_sim.dm"
#include "code\game\machinery\computer\dropship_weapons.dm"
#include "code\game\machinery\computer\emails.dm"
#include "code\game\machinery\computer\fluff.dm"
#include "code\game\machinery\computer\general_air_control.dm"
#include "code\game\machinery\computer\groundside_operations.dm"
#include "code\game\machinery\computer\guestpass.dm"
#include "code\game\machinery\computer\HolodeckControl.dm"
#include "code\game\machinery\computer\medical.dm"
#include "code\game\machinery\computer\Operating.dm"
#include "code\game\machinery\computer\pod.dm"
#include "code\game\machinery\computer\prisoner.dm"
#include "code\game\machinery\computer\research.dm"
#include "code\game\machinery\computer\robot.dm"
#include "code\game\machinery\computer\security.dm"
#include "code\game\machinery\computer\sentencing.dm"
#include "code\game\machinery\computer\skills.dm"
#include "code\game\machinery\computer\station_alert.dm"
#include "code\game\machinery\door_display\door_display.dm"
#include "code\game\machinery\doors\airlock.dm"
#include "code\game\machinery\doors\airlock_control.dm"
#include "code\game\machinery\doors\airlock_types.dm"
#include "code\game\machinery\doors\alarmlock.dm"
#include "code\game\machinery\doors\brig_system.dm"
#include "code\game\machinery\doors\checkForMultipleDoors.dm"
#include "code\game\machinery\doors\door.dm"
#include "code\game\machinery\doors\firedoor.dm"
#include "code\game\machinery\doors\multi_tile.dm"
#include "code\game\machinery\doors\poddoor.dm"
#include "code\game\machinery\doors\railing.dm"
#include "code\game\machinery\doors\runed_sandstone.dm"
#include "code\game\machinery\doors\shutters.dm"
#include "code\game\machinery\doors\unpowered.dm"
#include "code\game\machinery\doors\windowdoor.dm"
#include "code\game\machinery\embedded_controller\docking_program.dm"
#include "code\game\machinery\embedded_controller\embedded_controller_base.dm"
#include "code\game\machinery\embedded_controller\embedded_program_base.dm"
#include "code\game\machinery\embedded_controller\simple_docking_controller.dm"
#include "code\game\machinery\kitchen\gibber.dm"
#include "code\game\machinery\kitchen\juicer.dm"
#include "code\game\machinery\kitchen\microwave.dm"
#include "code\game\machinery\kitchen\processor.dm"
#include "code\game\machinery\kitchen\smartfridge.dm"
#include "code\game\machinery\medical_pod\autodoc.dm"
#include "code\game\machinery\medical_pod\bodyscanner.dm"
#include "code\game\machinery\medical_pod\medical_pod.dm"
#include "code\game\machinery\medical_pod\sleeper.dm"
#include "code\game\machinery\pipe\construction.dm"
#include "code\game\machinery\pipe\pipe_dispenser.dm"
#include "code\game\machinery\telecomms\broadcaster.dm"
#include "code\game\machinery\telecomms\logbrowser.dm"
#include "code\game\machinery\telecomms\machine_interactions.dm"
#include "code\game\machinery\telecomms\portable_comms.dm"
#include "code\game\machinery\telecomms\presets.dm"
#include "code\game\machinery\telecomms\telecomunications.dm"
#include "code\game\machinery\telecomms\telemonitor.dm"
#include "code\game\machinery\telecomms\traffic_control.dm"
#include "code\game\machinery\vending\cm_vending.dm"
#include "code\game\machinery\vending\essential_sets.dm"
#include "code\game\machinery\vending\vending.dm"
#include "code\game\machinery\vending\vending_types.dm"
#include "code\game\machinery\vending\vendor_types\dress.dm"
#include "code\game\machinery\vending\vendor_types\engineering.dm"
#include "code\game\machinery\vending\vendor_types\food.dm"
#include "code\game\machinery\vending\vendor_types\general.dm"
#include "code\game\machinery\vending\vendor_types\intelligence_officer.dm"
#include "code\game\machinery\vending\vendor_types\medical.dm"
#include "code\game\machinery\vending\vendor_types\requisitions.dm"
#include "code\game\machinery\vending\vendor_types\supplies.dm"
#include "code\game\machinery\vending\vendor_types\wo_vendors.dm"
#include "code\game\machinery\vending\vendor_types\antag\antag_clothing.dm"
#include "code\game\machinery\vending\vendor_types\antag\antag_gear.dm"
#include "code\game\machinery\vending\vendor_types\antag\antag_guns_snowflake.dm"
#include "code\game\machinery\vending\vendor_types\antag\antag_guns_sorted.dm"
#include "code\game\machinery\vending\vendor_types\crew\commanding_officer.dm"
#include "code\game\machinery\vending\vendor_types\crew\medical.dm"
#include "code\game\machinery\vending\vendor_types\crew\mp.dm"
#include "code\game\machinery\vending\vendor_types\crew\pilot_officer.dm"
#include "code\game\machinery\vending\vendor_types\crew\sea.dm"
#include "code\game\machinery\vending\vendor_types\crew\senior_officers.dm"
#include "code\game\machinery\vending\vendor_types\crew\staff_officer.dm"
#include "code\game\machinery\vending\vendor_types\crew\synthetic.dm"
#include "code\game\machinery\vending\vendor_types\crew\vehicle_crew.dm"
#include "code\game\machinery\vending\vendor_types\squad_prep\squad_engineer.dm"
#include "code\game\machinery\vending\vendor_types\squad_prep\squad_leader.dm"
#include "code\game\machinery\vending\vendor_types\squad_prep\squad_medic.dm"
#include "code\game\machinery\vending\vendor_types\squad_prep\squad_prep.dm"
#include "code\game\machinery\vending\vendor_types\squad_prep\squad_rifleman.dm"
#include "code\game\machinery\vending\vendor_types\squad_prep\squad_smartgunner.dm"
#include "code\game\machinery\vending\vendor_types\squad_prep\squad_specialist.dm"
#include "code\game\machinery\vending\vendor_types\squad_prep\squad_tl.dm"
#include "code\game\objects\empulse.dm"
#include "code\game\objects\explosion.dm"
#include "code\game\objects\explosion_recursive.dm"
#include "code\game\objects\items.dm"
#include "code\game\objects\objs.dm"
#include "code\game\objects\prop.dm"
#include "code\game\objects\shrapnel.dm"
#include "code\game\objects\structures.dm"
#include "code\game\objects\effects\acid_hole.dm"
#include "code\game\objects\effects\aliens.dm"
#include "code\game\objects\effects\effect.dm"
#include "code\game\objects\effects\elevator.dm"
#include "code\game\objects\effects\glowshroom.dm"
#include "code\game\objects\effects\manifest.dm"
#include "code\game\objects\effects\misc.dm"
#include "code\game\objects\effects\overlays.dm"
#include "code\game\objects\effects\portals.dm"
#include "code\game\objects\effects\projector.dm"
#include "code\game\objects\effects\rappel_rope.dm"
#include "code\game\objects\effects\spiders.dm"
#include "code\game\objects\effects\step_triggers.dm"
#include "code\game\objects\effects\temporary_visuals.dm"
#include "code\game\objects\effects\decals\crayon.dm"
#include "code\game\objects\effects\decals\hefa_cult_decals.dm"
#include "code\game\objects\effects\decals\kutjevo_decals.dm"
#include "code\game\objects\effects\decals\medical_decals.dm"
#include "code\game\objects\effects\decals\misc.dm"
#include "code\game\objects\effects\decals\posters.dm"
#include "code\game\objects\effects\decals\prints.dm"
#include "code\game\objects\effects\decals\remains.dm"
#include "code\game\objects\effects\decals\strata_decals.dm"
#include "code\game\objects\effects\decals\warning_stripes.dm"
#include "code\game\objects\effects\decals\cleanable\cleanable.dm"
#include "code\game\objects\effects\decals\cleanable\fuel.dm"
#include "code\game\objects\effects\decals\cleanable\misc.dm"
#include "code\game\objects\effects\decals\cleanable\blood\blood.dm"
#include "code\game\objects\effects\decals\cleanable\blood\robots.dm"
#include "code\game\objects\effects\decals\cleanable\blood\tracks.dm"
#include "code\game\objects\effects\decals\cleanable\blood\xeno.dm"
#include "code\game\objects\effects\decals\posters\poster_list.dm"
#include "code\game\objects\effects\effect_system\chemsmoke.dm"
#include "code\game\objects\effects\effect_system\effect_system.dm"
#include "code\game\objects\effects\effect_system\explosions.dm"
#include "code\game\objects\effects\effect_system\foam.dm"
#include "code\game\objects\effects\effect_system\particle_effects.dm"
#include "code\game\objects\effects\effect_system\smoke.dm"
#include "code\game\objects\effects\landmarks\corpsespawner.dm"
#include "code\game\objects\effects\landmarks\freed_mob_spawner.dm"
#include "code\game\objects\effects\landmarks\item_pool.dm"
#include "code\game\objects\effects\landmarks\itemspawner.dm"
#include "code\game\objects\effects\landmarks\landmarks.dm"
#include "code\game\objects\effects\landmarks\survivor_spawner.dm"
#include "code\game\objects\effects\landmarks\structure_spawners\setup_distress.dm"
#include "code\game\objects\effects\landmarks\structure_spawners\structure_spawner.dm"
#include "code\game\objects\effects\landmarks\structure_spawners\xvx_hive.dm"
#include "code\game\objects\effects\spawners\gibspawner.dm"
#include "code\game\objects\effects\spawners\prop_gun_spawner.dm"
#include "code\game\objects\effects\spawners\random.dm"
#include "code\game\objects\effects\spawners\spawner.dm"
#include "code\game\objects\effects\spawners\vaultspawner.dm"
#include "code\game\objects\effects\spawners\wo_spawners\players.dm"
#include "code\game\objects\effects\spawners\wo_spawners\supplies.dm"
#include "code\game\objects\items\ashtray.dm"
#include "code\game\objects\items\backpack_sprayers.dm"
#include "code\game\objects\items\bodybag.dm"
#include "code\game\objects\items\cards_ids.dm"
#include "code\game\objects\items\contraband.dm"
#include "code\game\objects\items\cosmetics.dm"
#include "code\game\objects\items\cpr_dummy.dm"
#include "code\game\objects\items\disks.dm"
#include "code\game\objects\items\fulton.dm"
#include "code\game\objects\items\gift_wrappaper.dm"
#include "code\game\objects\items\handcuffs.dm"
#include "code\game\objects\items\handheld_distress_beacon.dm"
#include "code\game\objects\items\hoverpack.dm"
#include "code\game\objects\items\legcuffs.dm"
#include "code\game\objects\items\lightstick.dm"
#include "code\game\objects\items\misc.dm"
#include "code\game\objects\items\old_research.dm"
#include "code\game\objects\items\ore.dm"
#include "code\game\objects\items\paint.dm"
#include "code\game\objects\items\pamphlets.dm"
#include "code\game\objects\items\shards.dm"