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reloading and recompiling RNBOMetasound module gives errors #18

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jinpavg opened this issue Sep 25, 2023 · 0 comments
Open

reloading and recompiling RNBOMetasound module gives errors #18

jinpavg opened this issue Sep 25, 2023 · 0 comments
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bug Something isn't working

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@jinpavg
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jinpavg commented Sep 25, 2023

when reloading from Tools>Debug>Modules, I'm getting the following errors in the output log:

https://c74.slack.com/files/U026LAPBGCR/F05TFKJ6WT0/untitled?origin_team=T036U1RJD&origin_channel=D026XBP8DR6

LogMetaSound: Error: Node with registry key 'External_UE.FeedbackSynth.Audio_1.1' already registered by asset ''. The previously registered node will be overwritten. This can happen if two classes share the same name or if METASOUND_REGISTER_NODE is defined in a public header.
LogMetaSound: Error: Node with registry key 'External_UE.FilterDelayPedal.Audio_1.1' already registered by asset ''. The previously registered node will be overwritten. This can happen if two classes share the same name or if METASOUND_REGISTER_NODE is defined in a public header.
LogMetaSound: Error: Node with registry key 'External_UE.MIDIEmit.Audio_1.1' already registered by asset ''. The previously registered node will be overwritten. This can happen if two classes share the same name or if METASOUND_REGISTER_NODE is defined in a public header.
LogMetaSound: Error: Node with registry key 'External_UE.MIDIMakenoteUtility.Audio_1.1' already registered by asset ''. The previously registered node will be overwritten. This can happen if two classes share the same name or if METASOUND_REGISTER_NODE is defined in a public header.
LogMetaSound: Error: Node with registry key 'External_UE.MIDISubdivide.Audio_1.1' already registered by asset ''. The previously registered node will be overwritten. This can happen if two classes share the same name or if METASOUND_REGISTER_NODE is defined in a public header.
LogMetaSound: Error: Node with registry key 'External_UE.RampSubdivider.Audio_1.1' already registered by asset ''. The previously registered node will be overwritten. This can happen if two classes share the same name or if METASOUND_REGISTER_NODE is defined in a public header.
LogMetaSound: Error: Node with registry key 'External_UE.ShimmerReverbPedal.Audio_1.1' already registered by asset ''. The previously registered node will be overwritten. This can happen if two classes share the same name or if METASOUND_REGISTER_NODE is defined in a public header.
LogMetaSound: Error: Node with registry key 'External_UE.TransportBangs.Audio_1.1' already registered by asset ''. The previously registered node will be overwritten. This can happen if two classes share the same name or if METASOUND_REGISTER_NODE is defined in a public header.
LogOutputDevice: Warning: Script Stack (0 frames) :
LogStats: FPlatformStackWalk::StackWalkAndDump -  0.110 s
LogOutputDevice: Error: === Handled ensure: ===
LogOutputDevice: Error: Ensure condition failed: !RegisteredDataTypes.Contains(Name)  [File:D:\build\++UE5\Sync\Engine\Plugins\Runtime\Metasound\Source\MetasoundFrontend\Private\MetasoundFrontendDataTypeRegistry.cpp] [Line: 587] 
LogOutputDevice: Error: Name collision when trying to register Metasound Data Type [Name:MIDIBuffer]. DataType must have unique name and REGISTER_METASOUND_DATATYPE cannot be called in a public header.
LogOutputDevice: Error: Stack: 
LogOutputDevice: Error: [Callstack] 0x0000027f23d95a23 UnrealEditor-MetasoundFrontend.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffc3876017b UnrealEditor-RNBOMetasound-3480.dll!Metasound::RegisterDataTypeWithFrontend<RNBOMetasound::FMIDIBuffer,0,void>() [C:\Program Files\Epic Games\UE_5.3\Engine\Plugins\Runtime\Metasound\Source\MetasoundFrontend\Public\MetasoundDataTypeRegistrationMacro.h:774]
LogOutputDevice: Error: [Callstack] 0x0000027f240635ee UnrealEditor-MetasoundFrontend.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffce0bf5944 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffce0bf4174 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffce0bf4607 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x0000027f2672f5ee UnrealEditor-HotReload.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x0000027f3353e592 UnrealEditor-EditorDebugTools.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x0000027f33527a20 UnrealEditor-EditorDebugTools.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdb1ea5fa UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdb1edf65 UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdb20f3e8 UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdaf63b5a UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdafce365 UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdafbb562 UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdafae2fa UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdb617dc6 UnrealEditor-ApplicationCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdb5fb83f UnrealEditor-ApplicationCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdb61ab29 UnrealEditor-ApplicationCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdb5f32e3 UnrealEditor-ApplicationCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdc1d18241 USER32.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdc1d17d01 USER32.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdb61c226 UnrealEditor-ApplicationCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff7434376f2 UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff74345d28c UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff74345d37a UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff743460854 UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff743476984 UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff743479d7a UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdc0c3257d KERNEL32.DLL!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdc22caa68 ntdll.dll!UnknownFunction []
LogStats:                SubmitErrorReport -  0.000 s
LogStats:                    SendNewReport -  1.203 s
LogStats:             FDebug::EnsureFailed -  1.323 s
LogOutputDevice: Warning: Script Stack (0 frames) :
LogStats: FPlatformStackWalk::StackWalkAndDump -  0.019 s
LogOutputDevice: Error: === Handled ensure: ===
LogOutputDevice: Error: Ensure condition failed: bSucceeded  [File:C:\Program Files\Epic Games\UE_5.3\Engine\Plugins\Runtime\Metasound\Source\MetasoundFrontend\Public\MetasoundDataTypeRegistrationMacro.h] [Line: 716] 
LogOutputDevice: Error: Failed to register data type MIDIBuffer in the node registry!
LogOutputDevice: Error: Stack: 
LogOutputDevice: Error: [Callstack] 0x00007ffc387601a9 UnrealEditor-RNBOMetasound-3480.dll!Metasound::RegisterDataTypeWithFrontend<RNBOMetasound::FMIDIBuffer,0,void>() [C:\Program Files\Epic Games\UE_5.3\Engine\Plugins\Runtime\Metasound\Source\MetasoundFrontend\Public\MetasoundDataTypeRegistrationMacro.h:774]
LogOutputDevice: Error: [Callstack] 0x0000027f240635ee UnrealEditor-MetasoundFrontend.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffce0bf5944 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffce0bf4174 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffce0bf4607 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x0000027f2672f5ee UnrealEditor-HotReload.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x0000027f3353e592 UnrealEditor-EditorDebugTools.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x0000027f33527a20 UnrealEditor-EditorDebugTools.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdb1ea5fa UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdb1edf65 UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdb20f3e8 UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdaf63b5a UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdafce365 UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdafbb562 UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdafae2fa UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdb617dc6 UnrealEditor-ApplicationCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdb5fb83f UnrealEditor-ApplicationCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdb61ab29 UnrealEditor-ApplicationCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdb5f32e3 UnrealEditor-ApplicationCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdc1d18241 USER32.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdc1d17d01 USER32.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdb61c226 UnrealEditor-ApplicationCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff7434376f2 UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff74345d28c UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff74345d37a UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff743460854 UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff743476984 UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff743479d7a UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdc0c3257d KERNEL32.DLL!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdc22caa68 ntdll.dll!UnknownFunction []
LogStats:                SubmitErrorReport -  0.000 s
LogStats:                    SendNewReport -  3.172 s
LogStats:             FDebug::EnsureFailed -  3.192 s
LogOutputDevice: Warning: Script Stack (0 frames) :
LogStats: FPlatformStackWalk::StackWalkAndDump -  0.019 s
LogOutputDevice: Error: === Handled ensure: ===
LogOutputDevice: Error: Ensure condition failed: bSuccess  [File:C:\Program Files\Epic Games\UE_5.3\Engine\Plugins\Runtime\Metasound\Source\MetasoundFrontend\Public\MetasoundDataTypeRegistrationMacro.h] [Line: 775] 
LogOutputDevice: Error: Stack: 
LogOutputDevice: Error: [Callstack] 0x00007ffc387601bc UnrealEditor-RNBOMetasound-3480.dll!Metasound::RegisterDataTypeWithFrontend<RNBOMetasound::FMIDIBuffer,0,void>() [C:\Program Files\Epic Games\UE_5.3\Engine\Plugins\Runtime\Metasound\Source\MetasoundFrontend\Public\MetasoundDataTypeRegistrationMacro.h:775]
LogOutputDevice: Error: [Callstack] 0x0000027f240635ee UnrealEditor-MetasoundFrontend.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffce0bf5944 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffce0bf4174 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffce0bf4607 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x0000027f2672f5ee UnrealEditor-HotReload.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x0000027f3353e592 UnrealEditor-EditorDebugTools.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x0000027f33527a20 UnrealEditor-EditorDebugTools.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdb1ea5fa UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdb1edf65 UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdb20f3e8 UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdaf63b5a UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdafce365 UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdafbb562 UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdafae2fa UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdb617dc6 UnrealEditor-ApplicationCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdb5fb83f UnrealEditor-ApplicationCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdb61ab29 UnrealEditor-ApplicationCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdb5f32e3 UnrealEditor-ApplicationCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdc1d18241 USER32.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdc1d17d01 USER32.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffcdb61c226 UnrealEditor-ApplicationCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff7434376f2 UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff74345d28c UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff74345d37a UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff743460854 UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff743476984 UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff743479d7a UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdc0c3257d KERNEL32.DLL!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdc22caa68 ntdll.dll!UnknownFunction []
LogStats:                SubmitErrorReport -  0.000 s
LogStats:                    SendNewReport -  2.086 s
LogStats:             FDebug::EnsureFailed -  2.107 s
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