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Testing just the initial suggestions in the documentation of the Github front page
and I cannot find the references mentioned.
ScriptBehaviourUpdateOrder.CurrentPlayerLoop
or PlayerLoopHelper
Is the documentation currently up to date and does UniTask support the new production version of Unity's Entities?
If not will this be supported in the future or if there is a timetable?
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Hi,
Testing just the initial suggestions in the documentation of the Github front page
and I cannot find the references mentioned.
ScriptBehaviourUpdateOrder.CurrentPlayerLoop
or PlayerLoopHelper
Is the documentation currently up to date and does UniTask support the new production version of Unity's Entities?
If not will this be supported in the future or if there is a timetable?
Thanks.
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