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TestingAlgorithm.cs
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// Copyright 2024 MAES
//
// This file is part of MAES
//
// MAES is free software: you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the
// Free Software Foundation, either version 3 of the License, or (at your option)
// any later version.
//
// MAES is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
// or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
// Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with MAES. If not, see http://www.gnu.org/licenses/.
//
// Contributors: Rasmus Borrisholt Schmidt, Andreas Sebastian Sørensen, Thor Beregaard, Malte Z. Andreasen, Philip I. Holler and Magnus K. Jensen,
//
// Original repository: https://github.com/Molitany/MAES
using Maes.ExplorationAlgorithm;
using Maes.Robot;
namespace PlayModeTests {
public class TestingAlgorithm : IExplorationAlgorithm {
public int Tick = 0;
public Robot2DController Controller;
public CustomUpdateFunction UpdateFunction = (tick, controller) => { };
public delegate void CustomUpdateFunction(int tick, Robot2DController controller);
private CustomUpdateFunction onUpdate;
public TestingAlgorithm() {
this.onUpdate = (_, __) => { };
}
public void UpdateLogic() {
UpdateFunction(Tick, Controller);
Tick++;
}
public void SetController(Robot2DController controller) {
this.Controller = controller;
}
public string GetDebugInfo() {
return "";
}
}
}