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Clean up PR caches #53: Pull request #693 closed by Bumber64
December 25, 2023 03:37 11s
December 25, 2023 03:37 11s
add std::weak_ptr support to codegen
Clean up PR caches #52: Pull request #688 closed by myk002
December 11, 2023 04:09 15s
December 11, 2023 04:09 15s
Update announcement enums from g_src/basics.h
Clean up PR caches #51: Pull request #685 closed by myk002
December 10, 2023 08:02 21s
December 10, 2023 08:02 21s
Fix game_mode and game_type enums
Clean up PR caches #50: Pull request #687 closed by myk002
December 10, 2023 08:02 16s
December 10, 2023 08:02 16s
brutal hack to support std::variant
Clean up PR caches #49: Pull request #686 closed by myk002
December 10, 2023 08:01 12s
December 10, 2023 08:01 12s
collected structures update
Clean up PR caches #48: Pull request #684 closed by myk002
December 10, 2023 07:53 15s
December 10, 2023 07:53 15s
[pre-commit.ci] pre-commit autoupdate
Clean up PR caches #47: Pull request #683 closed by lethosor
December 4, 2023 19:50 19s
December 4, 2023 19:50 19s
change unitst::owned_buildings to vector<building_civzonest*>
Clean up PR caches #46: Pull request #682 closed by myk002
November 29, 2023 06:59 16s
November 29, 2023 06:59 16s
Update job_skill's labor attribute
Clean up PR caches #45: Pull request #681 closed by myk002
November 25, 2023 01:32 13s
November 25, 2023 01:32 13s
update & rename some intrigue/crime related types
Clean up PR caches #44: Pull request #680 closed by myk002
November 23, 2023 18:47 13s
November 23, 2023 18:47 13s
update markup_text_boxst
Clean up PR caches #43: Pull request #679 closed by myk002
November 23, 2023 18:46 22s
November 23, 2023 18:46 22s
rename report_init to announcementst and identify unknown fields
Clean up PR caches #42: Pull request #678 closed by myk002
November 23, 2023 17:55 14s
November 23, 2023 17:55 14s
selective update from bay12 info
Clean up PR caches #41: Pull request #677 closed by myk002
November 16, 2023 22:41 20s
November 16, 2023 22:41 20s
update army_controller based on bay12 data
Clean up PR caches #40: Pull request #675 closed by myk002
November 11, 2023 21:53 16s
November 11, 2023 21:53 16s
identify additional job_item_flag3 flags
Clean up PR caches #39: Pull request #674 closed by myk002
November 6, 2023 22:50 20s
November 6, 2023 22:50 20s
[pre-commit.ci] pre-commit autoupdate
Clean up PR caches #38: Pull request #673 closed by myk002
November 6, 2023 21:16 19s
November 6, 2023 21:16 19s
[burrow] add graphics mode texture and color fields
Clean up PR caches #37: Pull request #672 closed by myk002
November 3, 2023 17:56 17s
November 3, 2023 17:56 17s
add buildingst_completebuild global
Clean up PR caches #36: Pull request #671 closed by myk002
October 16, 2023 18:40 19s
October 16, 2023 18:40 19s
define fields used by viewscreen_worldst
Clean up PR caches #35: Pull request #670 closed by myk002
October 11, 2023 01:13 15s
October 11, 2023 01:13 15s
miscellaneous updates from bay12 provided info
Clean up PR caches #34: Pull request #669 closed by myk002
October 7, 2023 06:08 16s
October 7, 2023 06:08 16s
add translate_name as a known global
Clean up PR caches #33: Pull request #666 closed by myk002
October 3, 2023 17:59 17s
October 3, 2023 17:59 17s
[pre-commit.ci] pre-commit autoupdate
Clean up PR caches #32: Pull request #667 closed by myk002
October 3, 2023 17:43 36s
October 3, 2023 17:43 36s
Realign world_data around constructions
Clean up PR caches #31: Pull request #665 closed by myk002
September 29, 2023 16:42 17s
September 29, 2023 16:42 17s
start dwarf count
Clean up PR caches #30: Pull request #664 closed by myk002
September 26, 2023 22:39 20s
September 26, 2023 22:39 20s