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Copy file name to clipboardExpand all lines: changelog.txt
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@@ -31,23 +31,30 @@ Items will now spawn correctly, and will be of the creature type and creature ca
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# Future
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## New Tools
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- `embark-anyone`: allows you to embark as any civilisation, including dead, and non-dwarven ones
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- `idle-crafting`: Allow dwarfs to automatically satisfy their need to craft objects.
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- `gui/family-affairs`: (reinstated) inspect or meddle with pregnancies, marriages, or lover relationsips
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- `embark-anyone`: allows you to embark as any civilization, including dead and non-dwarven ones
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- `idle-crafting`: allow dwarves to independently satisfy their need to craft objects
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- `gui/family-affairs`: (reinstated) inspect or meddle with pregnancies, marriages, or lover relationships
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## New Features
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- `caravan`: DFHack dialogs for trade screens (both ``Bring goods to depot`` and the ``Trade`` barter screen) can now filter by item origins (foreign vs. fort-made) and can filter bins by whether they have a mix of ethically acceptable and unacceptable items in them
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- `caravan`: If you have managed to select an item that is ethically unacceptable to the merchant, an "Ethics warning" badge will now appear next to the "Trade" button. Clicking on the badge will show you which items that you have selected are problematic. The dialog has a button that you can click to deselect the problematic items in the trade list.
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- `confirm`: If you have ethically unacceptable items selected for trade, the "Are you sure you want to trade" confirmation will warn you about them
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- `quickfort`: ``#zone`` blueprints now integrated with `preserve-rooms` so you can create a zone and automatically assign it to a noble or administrative role
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- `position`: option to copy cursor position to clipboard
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## Fixes
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- `timestream`: ensure child growth events (e.g. becoming an adult) are not skipped over
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- `empty-bin`: ``--liquids`` option correctly emptying containers filled with LIQUID_MISC
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- `gui/design`: Update Line & Freeform tools to not overcount tiles
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- `timestream`: ensure child growth events (e.g. becoming an adult) are not skipped
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- `empty-bin`: ``--liquids`` option now correctly empties containers filled with LIQUID_MISC (like lye)
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- `gui/design`: don't overcount "affected tiles" for Line & Freeform drawing tools
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## Misc Improvements
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- `gui/sitemap`: show whether a unit is friendly, hostile, or wildlife
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- `gui/sitemap`: show whether a unit is friendly, hostile, or wild
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- `gui/sitemap`: show whether a unit is caged
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- `gui/control-panel`: include option for turning off dumping of old clothes for `tailor`, for players who have magma pit dumps and want to save old clothes from being dumped into the magma
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- `position`: report current historical era (e.g., "Age of Myth")
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## Documentation
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- `gui/embark-anywhere`: add information about how the game determines world tile pathability and instructions for bridging two landmasses
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