From b42032fc3cf45552f0590ccbe1291f678bb90470 Mon Sep 17 00:00:00 2001 From: terribleperson Date: Thu, 21 Mar 2024 00:10:18 -0400 Subject: [PATCH] Update docs/fix/noexert-exhaustion.rst Co-authored-by: Myk --- docs/fix/noexert-exhaustion.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/fix/noexert-exhaustion.rst b/docs/fix/noexert-exhaustion.rst index 67ed0df755..9e0a2a83f8 100644 --- a/docs/fix/noexert-exhaustion.rst +++ b/docs/fix/noexert-exhaustion.rst @@ -11,7 +11,7 @@ the issue will reoccur next time they partake in an activity that does not respe Running this regularly works around :bug:`8389`, which permanently debuffs NOEXERT units and prevents them from properly partaking in military training. It should be run if you notice Vampires, Necromancers, or Intelligent -Undead become 'Tired'. Enabling this script via `control-panel` or `gui/control-panel` will run it often enough to +Undead becoming 'Tired'. Enabling this script via `control-panel` or `gui/control-panel` will run it often enough to prevent NOEXERT units from becoming 'Tired'. Usage