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LangUtils.cs
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LangUtils.cs
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using System.Collections.Generic;
using System.Reflection;
using Terraria.ModLoader;
namespace MechTransfer
{
internal static class LangUtils
{
/*
public static ModTranslation GetModTranslation(this Mod mod, string key)
{
IDictionary<string, ModTranslation> translations = (IDictionary<string, ModTranslation>)(typeof(Mod).GetField("translations", BindingFlags.NonPublic | BindingFlags.Instance).GetValue(mod));
return translations[key];
}
public static void SwapTranslation(this ModTranslation target, ModTranslation source)
{
//Currently the Steam API supports 29 languages
for (int i = 1; i <= 29; i++)
{
string translation = source.GetTranslation(i);
if (i == 1 || translation != source.GetDefault())
target.AddTranslation(i, translation);
}
}
*/
}
}