diff --git a/insert-interval/wogha95.js b/insert-interval/wogha95.js new file mode 100644 index 000000000..c97e40158 --- /dev/null +++ b/insert-interval/wogha95.js @@ -0,0 +1,63 @@ +/** + * TC: O(N) + * 1번에서 N만큼 순회 + * 2번에서 최대 N만큼 순회 + * + * SC: O(1) + * 겹치는 interval의 시작, 끝 index를 저장하는 변수만 사용 + * + * N: intervals.length + */ + +/** + * @param {number[][]} intervals + * @param {number[]} newInterval + * @return {number[][]} + */ +var insert = function (intervals, newInterval) { + if (intervals.length === 0) { + return [newInterval]; + } + if (newInterval[1] < intervals[0][0]) { + return [newInterval, ...intervals]; + } + if (intervals[intervals.length - 1][1] < newInterval[0]) { + return [...intervals, newInterval]; + } + + // 1. 겹치는 interval의 시작, 끝 index를 구한다. + let overLappingStartIndex = intervals.length - 1; + let overLappingEndIndex = 0; + for (let index = 0; index < intervals.length; index++) { + const interval = intervals[index]; + if (newInterval[0] <= interval[1]) { + overLappingStartIndex = Math.min(overLappingStartIndex, index); + } + if (interval[0] <= newInterval[1]) { + overLappingEndIndex = Math.max(overLappingEndIndex, index); + } + } + + // 2. + // 시작index 전까지 모두 추가하고 + // 시작index, 끝index의 최대 범위 interval을 추가하고 + // 끝index 이후 interval을 모두 추가한다. + const result = []; + for (let index = 0; index < overLappingStartIndex; index++) { + result.push(intervals[index]); + } + const overLappedStart = Math.min( + intervals[overLappingStartIndex][0], + newInterval[0] + ); + const overLappedEnd = Math.max( + intervals[overLappingEndIndex][1], + newInterval[1] + ); + result.push([overLappedStart, overLappedEnd]); + for (let index = overLappingEndIndex + 1; index < intervals.length; index++) { + result.push(intervals[index]); + } + + return result; +}; diff --git a/maximum-depth-of-binary-tree/wogha95.js b/maximum-depth-of-binary-tree/wogha95.js new file mode 100644 index 000000000..987cce601 --- /dev/null +++ b/maximum-depth-of-binary-tree/wogha95.js @@ -0,0 +1,46 @@ +/** + * TC: O(N) + * 모든 노드를 순회합니다. + * + * SC: O(N) + * 노드의 수에 비례해서 queue의 길이가 증가됩니다. + * + * N: count of tree node + */ + +/** + * Definition for a binary tree node. + * function TreeNode(val, left, right) { + * this.val = (val===undefined ? 0 : val) + * this.left = (left===undefined ? null : left) + * this.right = (right===undefined ? null : right) + * } + */ +/** + * @param {TreeNode} root + * @return {number} + */ +var maxDepth = function (root) { + let maximumDepth = 0; + + const queue = [[root, 1]]; + while (queue.length > 0) { + const [current, depth] = queue.shift(); + + if (current === null) { + break; + } + + maximumDepth = Math.max(maximumDepth, depth); + + if (current.left) { + queue.push([current.left, depth + 1]); + } + + if (current.right) { + queue.push([current.right, depth + 1]); + } + } + + return maximumDepth; +}; diff --git a/reorder-list/wogha95.js b/reorder-list/wogha95.js new file mode 100644 index 000000000..1d293b271 --- /dev/null +++ b/reorder-list/wogha95.js @@ -0,0 +1,56 @@ +/** + * TC: O(N) + * 1번에서 절반 길이만큼 순회 + * 2번에서 절반 길이만큼 순회 + * 3번에서 절반 길이만큼 순회 + * + * SC: O(1) + * linked list의 node를 가리키는 포인터를 가지고 활용하므로 linked list의 길이와 무관한 공간 복잡도를 갖습니다. + * + * N: linked list length + */ + +/** + * Definition for singly-linked list. + * function ListNode(val, next) { + * this.val = (val===undefined ? 0 : val) + * this.next = (next===undefined ? null : next) + * } + */ +/** + * @param {ListNode} head + * @return {void} Do not return anything, modify head in-place instead. + */ +var reorderList = function (head) { + // 1. linked list 절반 위치 구하기 + let slow = head; + let fast = head; + + while (fast && fast.next) { + slow = slow.next; + fast = fast.next.next; + } + + // 2. 후반 linked list 순서 뒤집기 + let halfStartTemp = slow.next; + let halfStart = null; + // 절반을 기준으로 linked list 끊기 + slow.next = null; + + while (halfStartTemp) { + const temp = halfStartTemp.next; + halfStartTemp.next = halfStart; + halfStart = halfStartTemp; + halfStartTemp = temp; + } + + // 3. 두 리스트 합치기 + while (head && halfStart) { + const headTemp = head.next; + const halfStartTemp = halfStart.next; + head.next = halfStart; + halfStart.next = headTemp; + head = headTemp; + halfStart = halfStartTemp; + } +};