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.gitignore
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.gitignore
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#
# This file tells Git about engine files that never really belong in source control. They are usually build products, log
# files and intermediate files generated from a compiler or the engine runtime.
#
#
# NOTE:
# Paths that start with / match paths relative to the root (where the .gitignore file is)
# Paths that end with / will match a folder and all files under it (but not a regular file with no extension)
# Use * for wildcards. Wildcards stop at path separators
# Use ** for a wildcard that spans path separators
# Paths in this file should use forward slash characters, not back slashes
# Use \ to escape special characters like ! and #
# Use ! to negate a previous pattern. But it doesn't work if the parent sub-folder was masked out already.
#
# Ignore project files in the root
/*.sln
/*.xcodeproj
/*/*.sln
/*/*.xcodeproj
# Ignore local user Visual Studio files in any folder
*.suo
*.opensdf
*.sdf
# Standard binary files
*.lib
*.idb
*.a
*.dll
*.exe
*.png
*.bz2
*.psd
*.gif
*.zip
*.tga
*.dylib
*.gz
*.so
*.jar
*.mp4
*.pak
*.bmp
*.obj
*.pdb
**/*.framework/**
# Engine binaries
/Engine/Binaries/**
!/Engine/Binaries/DotNET
/Engine/Binaries/DotNET/**
!/Engine/Binaries/DotNET/GitDependencies.*
# Engine extras
/Engine/Extras/*/**
!/Engine/Extras/Maya_AnimationRiggingTools/**
/Engine/Extras/Maya_AnimationRiggingTools/**/*.pdf
/Engine/Extras/Maya_AnimationRiggingTools/**/*.pyd
/Engine/Extras/Maya_AnimationRiggingTools/MayaTools/General/ART/**
/Engine/Extras/Maya_AnimationRiggingTools/MayaTools/General/Icons/**
!/Engine/Extras/VisualStudioSnippets/**
# Engine ThirdParty Libraries
/Engine/Source/ThirdParty/ICU/icu4c-53_1/source/data/**
/Engine/Source/ThirdParty/ICU/icu4c-53_1/source/test/**
# Always exclude content folders
**/Content/**
# Derived data cache is never checked in
/*/DerivedDataCache/**
# Engine intermediates
/*/Intermediate/**
/*/Plugins/**/Intermediate/**
# NOTE: For now, we'll commit executable binaries too (game DLLs)
#/*/Binaries/**
#/*/Plugins/**/Binaries/**
# Ignore any saved local files
/*/Saved/**
# Other binaries
/.ue4dependencies
/UnrealTournament/Binaries/**
!/UnrealTournament/Binaries/DotNET
!/UnrealTournament/Binaries/DotNET/GitDependencies.*
/UnrealTournament/Content/**
!/UnrealTournament/Content/RestrictedAssets
/UnrealTournament/Content/RestrictedAssets/**
!/UnrealTournament/Content/RestrictedAssets/Blueprints/**
/UnrealTournament/Plugins/ContentOnly/Content/**
/UnrealTournament/Plugins/SampleGameMode/Binaries/**
/UnrealTournament/Plugins/SampleGameMode/Content/**
/UnrealTournament/Plugins/SampleMutator/Binaries/**
/UnrealTournament/Releases/**