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Update README.md
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Darkmet98 authored Mar 9, 2021
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Expand Up @@ -16,6 +16,7 @@ A simple program for Ys fan-translations.
2. Create a custom font again for **FONT_DIA.SKI** and **FONT_DIA_PSP.SKI**, rename the new **text.ini** to **text2.ini** and place it into adoltranslator folder.
3. Now, you need to edit **FONT_SX.BMP**, this font uses another encoding, a modified JIS, but we can use the ANSI 1552 encoding because they are similar.
For example, **á** in ANSI is 0xE1, so following this table you can replace the character in the 0xE1 box with **á**.

![font_layout.jpg](https://github.com/Darkmet98/AdolTranslator/blob/main/Images/font_layout.png?raw=true)

### Texts
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